do u want the ablility to have your own children in skyrim?

Post » Tue Aug 03, 2010 7:04 pm

I don't really care about that :dance:
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Gemma Flanagan
 
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Post » Wed Aug 04, 2010 2:31 am

Anyone who thinks this is a good idea must always choose to play as a male and just imagines popping back home once every few months to make sure that none of their sprogs have died or got stuck down a well* - it would be a different story for those who like to play female characters - no I'm sorry I can't come kill the dragon that is currently rampaging through the city, can't you see I'm due to give birth any day? Come back in a couple of weeks and I'll try to fit it around when I can get a babysitter - yeah I can see that working and being fun - NOT!

*Edit to add: and probably arrive home with a pile of dirty undies for his wife to wash and expect a hot meal on the table as well!!
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des lynam
 
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Post » Wed Aug 04, 2010 7:34 am

no.
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yermom
 
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Post » Tue Aug 03, 2010 9:14 pm

Skyrim, Not Fable.


if people cant say any thing besides this is not fable dont post here
dont compare a amazing game to that suxs
like i said there are other games that have the ablility to have children its not a one game idea :verymad:
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Bee Baby
 
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Post » Wed Aug 04, 2010 12:10 am

No way, doesn't interest me in the slightest, oh and ^ the dude who said fable svcks...screw you, FABLE was good fable 2 &3 were the games that svcked aha :P
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Heather Stewart
 
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Post » Wed Aug 04, 2010 3:19 am

No way, doesn't interest me in the slightest, oh and ^ the dude who said fable svcks...screw you, FABLE was good fable 2 &3 were the games that svcked aha :P

please do not fight on my form this form is all about opinions if some one dose not like the game who cares its there opinion you like it so stick to it
and i was refering to the most resent fable.
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AnDres MeZa
 
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Post » Wed Aug 04, 2010 2:00 am

if people cant say any thing besides this is not fable dont post here
dont compare a amazing game to that suxs
like i said there are other games that have the ablility to have children its not a one game idea :verymad:


First off... fable was DAMN fun, for some of us. If it wasn't your sort of game, that's fine... but it sure as hell wasn't BAD. Everything that made it into the final game design worked, it didn't have half as many glitches as Morrowind -or- Oblivion did when they were released, and it has an equally large following of players who laugh at the idiots over here who insult their game while we're stuck falling through rocks and dealing with characters whose bodies and heads don't ever seem to match in skin-tone.

Fable shouldn't ever be a part of the conversation... and not a one of us Elder Scrolls folks has a leg to stand on when it comes to comparing the two. There are just as many things wrong with The Elder Scrolls as there are with Fable... and there's just as many ignorant savages willing to charge in blindly and defend them.

Now... children:

I'm all for it. I believe a role playing game, at heart, should give you options to actually -roleplay-. This isn't Big Game Dragon Hunter. This isn't Generic Japanese Fantasy Linear RPG. This SURE as hell isn't Fable.

It's The Elder Scrolls... and that means ROLEPLAYING is the priority. The "R" in that RPG.

Roleplaying means more to me than giving me a sword and sending me on a quest. It means making me a PART of the world that I'm in. I want jobs. I want friends. I want enemies. I want to feel like my character isn't just some damn generic hero... but someone BORN into this world, who interacts with it in meaningful ways. Children (and any related romantic options) are just another way to make my character feel like they are part of the world.

It's not an option that INTERFERES with anyone else and their ability to play... so why should it be disallowed?

Do I think it'll happen? Probably not in the vanilla release of the game. I wouldn't be surprised if a mod popped up, however. And if one did, I would play it... because I'm more interested in making a story, than killing goblins.

And if you're not... then the Elder Scrolls has plenty of goblins for you, too.
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Dustin Brown
 
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Post » Tue Aug 03, 2010 11:53 pm

I'm not fighting dude, sorry if i came over that way, anyway i thought you were referring to the first one, my mistake. :tongue:
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Steve Bates
 
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Post » Wed Aug 04, 2010 8:55 am

First off... fable was DAMN fun, for some of us. If it wasn't your sort of game, that's fine... but it sure as hell wasn't BAD. Everything that made it into the final game design worked, it didn't have half as many glitches as Morrowind -or- Oblivion did when they were released, and it has an equally large following of players who laugh at the idiots over here who insult their game while we're stuck falling through rocks and dealing with characters whose bodies and heads don't ever seem to match in skin-tone.

Fable shouldn't ever be a part of the conversation... and not a one of us Elder Scrolls folks has a leg to stand on when it comes to comparing the two. There are just as many things wrong with The Elder Scrolls as there are with Fable... and there's just as many ignorant savages willing to charge in blindly and defend them.

Now... children:

I'm all for it. I believe a role playing game, at heart, should give you options to actually -roleplay-. This isn't Big Game Dragon Hunter. This isn't Generic Japanese Fantasy Linear RPG. This SURE as hell isn't Fable.

It's The Elder Scrolls... and that means ROLEPLAYING is the priority. The "R" in that RPG.

Roleplaying means more to me than giving me a sword and sending me on a quest. It means making me a PART of the world that I'm in. I want jobs. I want friends. I want enemies. I want to feel like my character isn't just some damn generic hero... but someone BORN into this world, who interacts with it in meaningful ways. Children (and any related romantic options) are just another way to make my character feel like they are part of the world.

It's not an option that INTERFERES with anyone else and their ability to play... so why should it be disallowed?

Do I think it'll happen? Probably not in the vanilla release of the game. I wouldn't be surprised if a mod popped up, however. And if one did, I would play it... because I'm more interested in making a story, than killing goblins.

And if you're not... then the Elder Scrolls has plenty of goblins for you, too.


read the post above urs it clearly say i was talking about fable 3 not the first fable the first fable was good after that thay svcked and some of the glitches made the game funny
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Brian LeHury
 
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Post » Tue Aug 03, 2010 11:25 pm

:facepalm:
I'm not fighting dude, sorry if i came over that way, anyway i thought you were referring to the first one, my mistake.

no it was my mistake i shoulda clearly said 3 i froget some times :facepalm:
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Marquis T
 
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Post » Wed Aug 04, 2010 12:03 am

Anyone who thinks this is a good idea must always choose to play as a male and just imagines popping back home once every few months to make sure that none of their sprogs have died or got stuck down a well* - it would be a different story for those who like to play female characters - no I'm sorry I can't come kill the dragon that is currently rampaging through the city, can't you see I'm due to give birth any day? Come back in a couple of weeks and I'll try to fit it around when I can get a babysitter - yeah I can see that working and being fun - NOT!

*Edit to add: and probably arrive home with a pile of dirty undies for his wife to wash and expect a hot meal on the table as well!!

There's an easy solution, and that's to have someone else look after your sprogs while you're off questing!

In Emma's Your Morrowind Family mod, the four children (yikes!) that your character adopts come with their own handy nanny to look after them. Korana built a room with four beds in her Ascadian Rose Cottage, so it was easy: dump the kids in the cottage with the nanny and just check in on them periodically, so that I could come home after a hard quest and have people pleased to see me. There was a dog mod by Grumpy, too.

I also made a school mod (based loosely on Harry Potter, though very much in the Morrowind universe), so that you could send the kids away to school to keep them out of mischief. You have to think like Tamrielic nobility here.
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Emzy Baby!
 
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Post » Tue Aug 03, 2010 9:52 pm

Nah, stupid idea. It doesn't really fit into an rpg. They put it in the fable games and look how crappy they are. The first was decent but the rest are just lackluster.
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electro_fantics
 
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Post » Wed Aug 04, 2010 4:41 am

omg again with the comparing to fable yes fable 1 was good and after that thay suked (my opinion) but fable dose not have the rights to own haveing kids in a game and yes it would fit in to the rpg aspect because rpg means playing as some one else other than youself so ur character haveing kids would fit it the aspect
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Gaelle Courant
 
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Post » Wed Aug 04, 2010 7:34 am

I think the ability to have a family should be an option in an RPG. Being optional, if you don't want one, you don't have to have one.

It would be great if everyone could drop the off-topic spam and let this thread continue. It would be a shame to see yet another otherwise sensible thread about children locked because of it.
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Darian Ennels
 
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Post » Wed Aug 04, 2010 1:50 am

There's an easy solution, and that's to have someone else look after your sprogs while you're off questing!

In Emma's Your Morrowind Family mod, the four children (yikes!) that your character adopts come with their own handy nanny to look after them. Korana built a room with four beds in her Ascadian Rose Cottage, so it was easy: dump the kids in the cottage with the nanny and just check in on them periodically, so that I could come home after a hard quest and have people pleased to see me. There was a dog mod by Grumpy, too.

I also made a school mod (based loosely on Harry Potter, though very much in the Morrowind universe), so that you could send the kids away to school to keep them out of mischief. You have to think like Tamrielic nobility here.


Still no, sorry. Does not appeal whatsoever! And thinking like Tamrielic nobility would clash with pretty much every character I've made in any TES game, I couldn't get around it that way in a role-playing sense....
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Sarah Kim
 
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Post » Wed Aug 04, 2010 7:47 am

Are children actually confirmed? because I find it strange that all we have so far is a hint from game informer about a boy picking up your dropped weapon to bring it back to you, no other magazine has mentioned anything about children, I haven't heard anything on the podcasts, I know fallout had children but didn't it also have generic NPCs which is something Skyrim won't have. I don't know I'm currently having doubts that children are in. If theres something thats actually confirmed that I've missed then please tell me. I don't think a young boy counts since in Oblivion the count Indarys's son was called a boy several times but he was in fact a fully grown advlt.
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Laura Elizabeth
 
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Post » Wed Aug 04, 2010 4:03 am

omg again with the comparing to fable yes fable 1 was good and after that thay suked (my opinion) but fable dose not have the rights to own haveing kids in a game and yes it would fit in to the rpg aspect because rpg means playing as some one else other than youself so ur character haveing kids would fit it the aspect

Name another RPG (first-person/third-person) game that has the ability to have kids. One that isn't related to fable and isn't added by a mod. Oh and I don't want the ability to have kids be in the vanilla version. That is for the modders to figure out.
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Alyce Argabright
 
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Post » Tue Aug 03, 2010 6:28 pm

I still don't see how invulnerable children walking unscathed out of dragon attacks and any other dangerous situations makes anything any more believeable myself. :blink:


Ideally, the children would be killable or atleast able to be knocked out, atleast if attacked by an enemy. Also, children would mainly be scattered around in the more safe places in the game like major cities and villages where dragons and other kind of animal and monter attacks dosn't happen nearly as often.
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Dean
 
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Post » Wed Aug 04, 2010 7:21 am

http://www.web2freedom.net/wp-content/uploads/2008/09/no-darth_vader.jpg!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


this
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Romy Welsch
 
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Post » Tue Aug 03, 2010 8:31 pm

Seriously... what's with all this haterage going on against kids, exactly?

I swear, if this vocal group of psychopaths were actually representative of the world's opinion on children, we'd have gone extinct eons ago. I've seen this kind of stupid, blind hate for ideas directed at a lot of -worthy- options, but KIDS? I mean, really?! How can -kids- be bad? Do you all really feel this way about your own children? Or for your young relatives?

Some folks seem to think that this 'family' thing isn't suitable for RPG's... just because THEY would make [censored] family people.

That's hardly an excuse to leave it out.

If you don't want kids, there's a real easy way to not ever have any. Two, if you count getting the lower portion of your body torn from the top by a hungry dragon.


It's a shame. It really is. I always see the same people coming to these threads, with their same inane banter about 'fable' and no logic behind their arguments what-so-ever. Somehow, in order to be a Roleplaying Game these days, you have to never have any down time whatsoever and assume that everything in the game takes place over the course of IMMEDIATELY.

There's no time for anything other than slogging through dungeon after dungeon, cave after cave... ceaselessly slaughtering goblins and trolls and bears and marauders... never tiring or thirsting or hungering for anything, and never desiring anything deeper than your generic hack 'n slash.

Don't worry though, there really are some of us out here who want more. And we're not a minority... we just get tired of dealing with this kind of blather from people who think "NOOOoooooooooooooooooooooooooooooooooooooooooooooooo!!!" is a well-thought response.
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Zualett
 
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Post » Wed Aug 04, 2010 7:16 am

As stated in a post from a similar thread a while back, you'd have to lose all your hard-earned gold on child support :P
There's gonna be a mod about this anyway, it's guaranteed.

As M'Aiq the Liar says: M'Aiq believes that the children are our future, but he doesn't want us ruining all of our fun. (something to that effect)
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Lance Vannortwick
 
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Post » Wed Aug 04, 2010 9:54 am

While I agree with you, Colonel, I don't think things are looking good for the future of this thread. Too much of it has gone against forum rules . . . as all threads about children do here. I do so hope the devs who read these threads don't think the off-topic spam and one-word answers are the majority opinion.
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Roddy
 
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Post » Tue Aug 03, 2010 11:44 pm

I know what you mean... these threads always get closed before anyone who actually -ought- to be commenting really has a say, because nobody wants to deal with having a realistic discussion about the possibilities of the player having a family while, in the background, you have every two-bit hack 'n slasher to ever pit up a TES game throwing out answers like "Hell no." and "Fable Sux! No!".

It's -this- aspect of the community that really makes me feel the most shame.

I strive like hell to be different from that kind of thing, but no matter where you go... it swamps down anything that remotely approaches originality by flooding the threads with meaningless crap about how it should be "Just like every other RPG ever made".

Oh well...

... I think I've had my fill of this thread, anyways. No intelligent discussion to be found here. Time to move along.
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Nauty
 
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Post » Tue Aug 03, 2010 9:06 pm

having a child myself? No

Having them ingame? yes.

I always found it a bit disturbing there were no children.
Adding some of those little buggers to the world would vastly increase immersion imo,give more of that living breathing world feeling.
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GRAEME
 
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Post » Tue Aug 03, 2010 9:16 pm

This response is to Colonel Tannenbaum: The problem I have with having a family in TES (nothing against having children in the game world though), has nothing to do with the issues you mention. I'll try to outline why I wouldn't want it in game:

TES is a series that lets you play as a male or a female, and lets you have an equal experience playing the game as either - there have been differences in starting attributes, but no large part of the game that has favoured either gender. As you know, the input required by females in the creation of offspring (not talking about raising them once born, but the period from conception to birth) is somewhat more involved and limiting than for a male, especially in a sword-swinging adventure such as TES. A male character could get the necessary part of creating a family over with in a matter of minutes, or seconds, if the female concerned is particularly unlucky! Therefore it would add a large factor to the game that might be attractive to male characters, but would (assuming that you don't want to stop adventuring for 9 months) be a disincentive to female characters. What it would create is a situation whereby to play that aspect of the game with full immersion you'd have to play a male character - because for a female character to suddenly have children out of nowhere would be a serious immersion-breaker! So it would skew immersion in favour of playing a male character. Female characters would either have to be out of action while carrying a child, or it would just appear out of nowhere while they carried on saving the world, and if we are talking in terms of immersion, that is neither realistic nor immersive. Effectively, you are arguing for more immersion if playing a male character, but it may well be at the expense of less immersion if playing a female character.

Fable may have done it, but correct me if I'm wrong, you could only play a male character?
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Jaylene Brower
 
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