War Axes being a bit stronger perhaps?

Post » Fri Jul 22, 2011 4:10 pm

I have been recently playing oblivion ever since the 5th year anniversary edition came out and I remembered something that didn't so much bug me, or disappoint me, but more on the lines of... "huh... odd"

And that is war axes being so weak. I love the war axes! They make me feel so much more of a barbarian then any sword does. I do like the battle axes, but I like one handed weapons better. I was wondering if there was any news on the war axes having a little more "umf" to them in Skyrim. I know that the weapons grow in strength as your character grows, but I'd love to see something on the lines of light war axe and heavy war axe and the heavy war axe being the same calibur as a good longsword. If it doesn't happen I'm not going to go in an all out rage that portrays me as a maniac and gets me locked up in an insane asylum, but I was throwing it out there in hopes of any news.
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Lew.p
 
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Post » Fri Jul 22, 2011 7:35 pm

I was hoping they'd do away with the simplistic principle of "raw damage" or at least add some nuances to the system. maybe they will, though since "bleeding" has been confirmed.

Im hoping that swords will be better for hacking up lightly armored people since they are long and sharp, and axes and such will work better against shields and heavy armor since they are heavier and their comparatively blunt edge doesn't dull quickly.
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Mrs Pooh
 
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Post » Fri Jul 22, 2011 4:21 pm

I don't see why they wouldn't be, especially since the axe is the archetype weapon for the nord/viking. Axes will have bleed damage, maces will ignore armor, and swords will...do something :). It sounds like gamesas is keeping the weapons well balanced, so I wouldn't worry
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Daniel Brown
 
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Post » Sat Jul 23, 2011 12:50 am

I have been recently playing oblivion ever since the 5th year anniversary edition came out and I remembered something that didn't so much bug me, or disappoint me, but more on the lines of... "huh... odd"

And that is war axes being so weak. I love the war axes! They make me feel so much more of a barbarian then any sword does. I do like the battle axes, but I like one handed weapons better. I was wondering if there was any news on the war axes having a little more "umf" to them in Skyrim. I know that the weapons grow in strength as your character grows, but I'd love to see something on the lines of light war axe and heavy war axe and the heavy war axe being the same calibur as a good longsword. If it doesn't happen I'm not going to go in an all out rage that portrays me as a maniac and gets me locked up in an insane asylum, but I was throwing it out there in hopes of any news.

Man, I agree, but I also think it's just 2 handed weapons in general. There just isn't/wasn't enough of a significance in damage between the two to really make up for the disadvantage of not having a shield. If you're wielding a two handed wrecking ball in your hand, it should feel like a 2 handed wrecking ball. I hope that this whole splitting it up by handedness as opposed to blade or blunt will remedy this issue.
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DeeD
 
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Post » Fri Jul 22, 2011 11:25 pm

I don't see why they wouldn't be, especially since the axe is the archetype weapon for the nord/viking. Axes will have bleed damage, maces will ignore armor, and swords will...do something :). It sounds like gamesas is keeping the weapons well balanced, so I wouldn't worry

I think swords have a chance of doing critical damage
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Genocidal Cry
 
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Post » Fri Jul 22, 2011 12:18 pm

I was hoping they'd do away with the simplistic principle of "raw damage" or at least add some nuances to the system. maybe they will, though since "bleeding" has been confirmed.Im hoping that swords will be better for hacking up lightly armored people since they are long and sharp, and axes and such will work better against shields and heavy armor since they are heavier and their comparatively blunt edge doesn't dull quickly.


You just put an image of a war axe slicing a huge gaping notch into a wooden shield... how I would love to see that...

I don't see why they wouldn't be, especially since the axe is the archetype weapon for the nord/viking. Axes will have bleed damage, maces will ignore armor, and swords will...do something :). It sounds like gamesas is keeping the weapons well balanced, so I wouldn't worry

oh! I didn't know bleeding was confirmed yet.. hehheh... if war axes have a btter chance of making enemies bleed, I will be using those more often... :evil:

Man, I agree, but I also think it's just 2 handed weapons in general. There just isn't/wasn't enough of a significance in damage between the two to really make up for the disadvantage of not having a shield. If you're wielding a two handed wrecking ball in your hand, it should feel like a 2 handed wrecking ball. I hope that this whole splitting it up by handedness as opposed to blade or blunt will remedy this issue.


Exactly! I always thought the war hammers felt the same as swinging a sword. Not slowing you down, able to swing it like you have a fly swatter in your hands. If I have a warhammer, I want it to be able to break a guy's leg in half... or tear it completely off. :lol:
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Jay Baby
 
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Post » Fri Jul 22, 2011 7:52 pm

I think swords have a chance of doing critical damage


Shouldn't they all have a chance of doing critical damage? The axe ONLY doing bleeding damage doesn't make any sense; you can leave a gaping wound with any type of weapon (with some exceptions when against amor). Maybe the sword will just do normal damage but will be that you can do two flurries in the time it would take an axe or mace to strike once...
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Julie Ann
 
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