4E 1- The Oblivion crisis, along with the death of the Emperor and his sons, leaves the throne open. The Elder council elects a promising Imperial named Zeno Surus, without knowing of his hidden elitist agenda.
4E 2- After a brief time of peace and happiness throughout the land, Emperor Surus enacts a set of radical new laws, which take almost all power from the Elder Council and city officials, giving him supreme command of Cyrodiil. He makes an official alliance with the Dark Elves of Morrowind and their new leader, Imperial Nerevarine Baenius. The slave trade gains more support in Morrowind, many laws restricting its practice removed by the new leader.
4E 4- Emperor Sulus creates an elite branch of the Imperial Guard, the Dragon's Claw, which he uses as bodyguards and represantatives in other cities and countries.
Skyrim's economy is on the verge of collapse, with a severe increase in crime rates and poverty. Hrothgar and Whiterun have broken away, and are under control of Jsashe, self proclaimed priestess of Lorkhan. Skyrim officials ask for the Empire's assistance in this matter, and in short order the Dragon's Claw kills the upstart witch and gives control back to the Nords. As a sign of gratitude, the country has formed an alliance with Cyrodiil, strengthening trade and culture between the two countries. Solitude was declared as capital of Skyrim, ruled over by the Nordic Council.
The native tribes of the Black Marsh, under increased threat of slavery, have banded together into one universal government, and begun guerilla raids on bordering towns and Dunmer slaving parties.
4E 5- Morrowind has declared open war on Argonia, sending several armies out to combat the growing Argonian threat. In response, the Argonians have forged a tentative alliance with Elsweyr, who was also under pressure from increased slaving. The Khajiits have taken up arms against the Dunmer, mostly as reinforcements and naval raiding parties, freely trading their more advanced technology and government with the Black Marsh.
The Emperor has freely given many supplies and gold to the Nerevarine, but has not yet given any troops to the effort. Meanwhile, in Cyrodiil, Emperor Surus has removed all non-human members from any government functions, from Elder Council members to the lowest secretaries. Ocato has fled to the Summerset Isles, where he put his skills to use rising through the political ranks until he became Count of Alinor, capital of the Isles. From there he used his influences to negotiate an alliance with Valenwood, improving relations with the Bosmer dramatically.
4E 6- The Dunmer-Beast war, as it is now called, is still raging on, with neither side gaining considerable advantage. Skyrim has made an alliance with Morrowind on the grounds that Skyrim send troops down to Elsweyr within the next two years, a promise the Nordic council intends to keep.
High Rock and Hammerfell, threatened by the growing alliances, have formed together, with tensions running high on the Eastern border with Skyrim and Cyrodiil.
The Western Elven Alliance has grown in strength, military production at an all time high. Their relations with the High Rock/Hammerfell alliance are good, with increased trade strengthening both sides.
4E 8- Skyrim has declared war on the Southern State of Tamriel (Elsweyr and Argonia), taking the Khajiit cities of Riverhold and Rimmen, then subsequently giving the regions to Cyrodiil in exchange for a large sum of gold and more favorable trade agreements. Life has started to improve in Skyrim, and the local population could not be happier.
The Emperor has enacted a radical new set of laws, which he termed "The Great Acts of Eugenics". These would segregate all public buildings, with beast races and Altmer and Bosmer in considerably worse situations than the humans or Dunmer. Imperial land owners recieve large tax breaks, and a general elitist racism has fallen over the land. The Western Elven Alliance has spoken out against such a policy, but the Emperor has yet to change any of it. Slavery has also begun in Leyawiin and Cheydinhal, with the majority of servants traded from Morrowind, the original beast folk there still free, if in a considerably poor state. Mass emmigrations of the "unpure" races are ocurring all over Cyrodiil, after a large instance of the Dragon's Claw men [censored] and murdering "unpure" peoples. Even after great social and political unrest, the Emperor has refused to fire the men responsible.
Hope it wasn't too hard to read I wanted a comprehensive list of what each faction was doing, as well as logical responses and reasons for alliances. If any of it looks shaky, let me know so I can adjust it Thanks!
I'm also going to try and fit the Freedom Fighters in as a band of beast races and Western elf terrorists, striking back at the Imperial overlords.
Man, I just realized I completely stole your RP, Josh Sorry, let me know if you don't like some of the stuff, or want to downsize. I guess I got a little too excited
PS The RP itself will probably take place in the year 4E 10 or so, after slavery has spread throughout Cyrodiil, the Western Elven Alliance has loosely teamed up with the Southern State of Tamriell and the Republic of Illiac. Oh, how do you like the names for the factions, by the way Perhaps I am inspired by Medieval Total War a little too much.