the caves are more atmospheric, especially with the sounds. the mist is ok, though i always thought the mist used by morrowind looked kinda low quality. but it does give the effect of styfling humid air in the wet areas of the caves. the tomb now has that whispering like the rest of the tombs in game. didn't last long at all against the horde in the tomb though.
...
another thing i like this that the grunt skeletons' shields break after a few blocks. definately helpful when there's a horde of them hacking you apart.
Thanks for the input! I'm tweaking the placement of the mist in the caverns, the next release will hopefully look better.
How is the beta progressing? I'm kind of excited =) I'll have to lvl up my character tho o_O
Actually it's going really well! I'm working on quest progression, making exploring the fort more interesting and challenging, and adding a little more dialogue concerning the expedition to flesh out the story for more immersion.
The followers are now experienced mercenaries, and are a valuable asset to the expedition, without being full-fledged companions. They drink potions responsibly and won't block hallways or kill each other anymore. They'll also re-equip at appropriate times too.
The skeletions pose a signifigant threat, especially in groups where they can surround the player or a follower. They are signifigantly stronger than in the original plug-in, though still manageable with the right tactics and follower support. The expedition is scaled for a character of level 16, and will scale in difficulty for higher-levelled characters to still provide some challenge. The final confrontation in this expedition will play out much differently than in the original plug-in. ^_^
The landmass no longer is plagued with texture seams, floating objects, or jagged terrain oddities, and should look nice with both vanilla and high-resolution textures. I've added more ambience to the interior levels, like sounds and mist. Little things here and there.
I'll release an update this weekend to test out the new content to make sure it works as intended and squash any remaining issues. ^_^