Warhammer 40.000

Post » Sat Feb 19, 2011 2:18 am

I have a question who's better Rogal Dorn, Ferrus Manus or Leman Russ


Tight squeeze between Rogal Dorn and Leman Russ

A never-lier, deceased Siege Master or a most likely living man of the North... Too close to say

Edit: Screw the Primarchs, Commissar Yarrick FOR THE WIIIN!
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Rebekah Rebekah Nicole
 
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Post » Fri Feb 18, 2011 9:58 pm

http://http://www.dakkadakka.com/wiki/en/Just_Dave_Ranks_The_Primarchs

Also, the Grey Knights Codex and some new Grey Knights Stuff was announced for release on April Second. Looking at the New Dreadknight they have (A MC with 4 wounds, T6, and Termie armour save for apparently only 155 points) and it makes me a bit sad as a Nid's player. Our best Monstorus Creature is the Trygon Prime, which costs 240 points and has a armour save that is worse than the dreadknight. Sad Face.
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x a million...
 
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Post » Sat Feb 19, 2011 1:48 am

http://http://www.dakkadakka.com/wiki/en/Just_Dave_Ranks_The_Primarchs

Also, the Grey Knights Codex and some new Grey Knights Stuff was announced for release on April Second. Looking at the New Dreadknight they have (A MC with 4 wounds, T6, and Termie armour save for apparently only 155 points) and it makes me a bit sad as a Nid's player. Our best Monstorus Creature is the Trygon Prime, which costs 240 points and has a armour save that is worse than the dreadknight. Sad Face.


Ain't the greek's supposed to be stupidly over powered like that?
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Eibe Novy
 
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Post » Sat Feb 19, 2011 2:52 am

Ain't the greek's supposed to be stupidly over powered like that?


Yeah, thats true. They are supposedly given access to the best materials the Mechanius of Mars can give them.
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Bedford White
 
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Post » Fri Feb 18, 2011 10:33 pm

Yeah, thats true. They are supposedly given access to the best materials the Mechanius of Mars can give them.


I personally thing that the term "Say they can give them" is a bit more suitable :P
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Laura Mclean
 
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Post » Sat Feb 19, 2011 11:16 am

Hey, look at that. Anyone know about the Third Person Shooter that Relic is making for the 40K universe?

www.SpaceMarine.com/

Looks kinda neat
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M!KkI
 
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Post » Sat Feb 19, 2011 5:05 am

http://http://www.dakkadakka.com/wiki/en/Just_Dave_Ranks_The_Primarchs

Also, the Grey Knights Codex and some new Grey Knights Stuff was announced for release on April Second. Looking at the New Dreadknight they have (A MC with 4 wounds, T6, and Termie armour save for apparently only 155 points) and it makes me a bit sad as a Nid's player. Our best Monstorus Creature is the Trygon Prime, which costs 240 points and has a armour save that is worse than the dreadknight. Sad Face.

Yeah it svcks but Games Workshop needs to sell the Dreadknight. They wouldn't be selling much DK if it was expensive. Remember how cheap the carnifex where cheap in 4th edtion? They sold like hot cakes. Thing is everyone has a carnifex or multiple carnifex. So they can't sell them, so the increased the point cost for them, so they can sell more Trygon kits now.

Rememeber GW is not about rules. It's what will sell the minitures the most. SM compared to any other army is never on equal footing. If people think this, they are just deleuding themselves. Again, it all comes down to selling minis. Once you can understand this, it's not so upsetting. Still it svcks when you play agaisnt them, but if you Win, Victory will be that much more sweater. ;)
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Kitana Lucas
 
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Post » Sat Feb 19, 2011 2:22 am

Hey, look at that. Anyone know about the Third Person Shooter that Relic is making for the 40K universe?

www.SpaceMarine.com/

Looks kinda neat

Argh, what's with the marines in every 40k game recently? I only remember the miniatures, and old ones at that, but I'm sure power armour never looked that ridiculously huge. Did they go through a re-design at some point in the past 10 years that makes those proportions canon?

And don't get me started on the animations*, the spinny martial arts close combat moves(!?), and the fact that a couple of marines are now apparently a match for an entire enemy army(?).

*In fairness, I'm not sure it's even possible to animate a space marine without him looking ludicrous; power armour was only ever meant to be depicted by (notably static) miniatures and art, I think...

[/rant]
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aisha jamil
 
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Post » Sat Feb 19, 2011 12:32 am

Argh, what's with the marines in every 40k game recently? I only remember the miniatures, and old ones at that, but I'm sure power armour never looked that ridiculously huge. Did they go through a re-design at some point in the past 10 years that makes those proportions canon?
A pledge brought his Ordo Xenos book, and what I remember is, yeah, they did go through that change. They're ~6-7ft supermen in big armor, that is roughly the thickness of a tank's hull, and is even more big and bulky in terminator armor.

Also, in the fluff, spaces marines are practically and almost literally a 1man army. A squad of space marines are supposed to be able to engage, fight, and defeat an enemy 400x their numbers, or something like that.
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Jordan Fletcher
 
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Post » Sat Feb 19, 2011 5:18 am

Yeah, one Space Marine is suppose to be like 100 Imperial Guards men so a 10 man Squad of SM is like 1000 IG men.
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courtnay
 
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Post » Fri Feb 18, 2011 9:25 pm

Yeah, one Space Marine is suppose to be like 100 Imperial Guards men so a 10 man Squad of SM is like 1000 IG men.


I would add a few zeros to the Imperial Guard though. The way I got the Space Marines explained to me was:
Imagine a man. A man six and a half foot tall clad in a suit of power armour that makes him into a walking Apocalypse Tank (Red Alert 2 comparison) Now imagine him holding a gun that would put the gattling cannons on fighter jets to shame. This is the Heavy Bolter. Spewing out rocket propelled tank shells the size of your fist. Place him alone on top of a hill, all alone. Now from the bottom of the hill stream a tidal wave of Orks. The Space Marine wins the fight. Why? Because they ARE The Emperors' Finest. They are the Adeptus Astares, The Space Marines.

Yeah, Linda went a bit deep there but it's very true. Dawn of War didn't do an accurate representation of any of the squads in the game because the Space Marines would win hands down. Unless SERIOUSLY out-manned and out-gunned.
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Lizzie
 
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Post » Fri Feb 18, 2011 11:16 pm

The only other force that'd be able to compete with a marine, without having 10000 troops, would be Chaos and the necrons. Orks, along with the IG, rely on wave after wave of cannon fire. The only advantage the IG has is the vehicles, and most certainly the Baneblade. Eldar are pretty much a hit and run. The Tau most likely have a good chance, due to having superior plasma guns (however, the lack of melee outside of mercs can hurt them badly).
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Vickey Martinez
 
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Post » Sat Feb 19, 2011 8:14 am

Yeah. Necrons have tech that even the Adeptus Mechanicum and the Eldar have no idea how it works. Chaos is semi-cheating. Eight Traitor Legions with Space Marine tech and Chaos magic. Yeah, because that's fair. Ah, well. Only cowards die in vain. And the Adeptus Astares ain't no chickens.
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Sarah Unwin
 
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Post » Sat Feb 19, 2011 1:24 pm

Chaos is cheating? They're all using old tech, unless they pirate it or are an Iron Warrior. Also, the SM have GW to make sure they never lose, or if they do the other team suffers heavily, so that's cheating!
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Karl harris
 
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Post » Sat Feb 19, 2011 12:09 pm

Ah, seems things have changed more than I thought, then - in 2nd edition 40k, an Eldar aspect warrior was about a match for a space marine, as was an ork boss of any sort; and an exarch, genestealer, or lesser daemon would rip one to shreds. They were the greatest, best-equipped warriors of mankind... which never used to mean as much in such a large and hostile galaxy.
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Lisa
 
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Post » Sat Feb 19, 2011 10:14 am

According to Enforcer, Crossfire, he's the first genetically enhanced man to be immortal. The Primarchs were created with his genes and the space marines with the genes of Primarchs.

Horus Heresy said the Emperor refused to be worshiped as gods die and Mankind lives. Like in Bible, he simply asked Mankind to heed his words.
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Invasion's
 
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Post » Sat Feb 19, 2011 5:00 am

I would add a few zeros to the Imperial Guard though. The way I got the Space Marines explained to me was:
Imagine a man. A man six and a half foot tall clad in a suit of power armour that makes him into a walking Apocalypse Tank (Red Alert 2 comparison) Now imagine him holding a gun that would put the gattling cannons on fighter jets to shame. This is the Heavy Bolter. Spewing out rocket propelled tank shells the size of your fist. Place him alone on top of a hill, all alone. Now from the bottom of the hill stream a tidal wave of Orks. The Space Marine wins the fight. Why? Because they ARE The Emperors' Finest. They are the Adeptus Astares, The Space Marines.

Yeah, Linda went a bit deep there but it's very true. Dawn of War didn't do an accurate representation of any of the squads in the game because the Space Marines would win hands down. Unless SERIOUSLY out-manned and out-gunned.


In Horus Heresy the a space marine is almost twice as big as an Imperial human. Genetically created to know no fear, unquestionabily loyal to the Emperor. The influence of the Warp was simply unfathomable. The Primarchs are about twice that big, like giants.
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Maria Leon
 
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Post » Sat Feb 19, 2011 2:14 am

The Primarchs are pretty much supposed to be giant super humans, made from the Emprah himself. The SM and CM are just humans infused with the gene seed of the primarchs, so they're not going to be as great as their daddy Primarchs. Too bad the Emprah was such a terrible dad.
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LuBiE LoU
 
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Post » Fri Feb 18, 2011 11:17 pm

www.SpaceMarine.com


More like something that came out of a B movie with bad voice acting and acrobatics I could never expect from some standard marine with armor that would make Master Chief look like a paintball player. Really with time and good animation they would not look so goofy and at times laughable (like Relic's Dawn of War). Something however I don't see happening to do them justice unless it is perhaps an animation series and not be the main focus of it given that they are a Mary Sue with much of the material they're in.


Yeah it svcks but Games Workshop needs to sell the Dreadknight. They wouldn't be selling much DK if it was expensive. Remember how cheap the carnifex where cheap in 4th edtion? They sold like hot cakes. Thing is everyone has a carnifex or multiple carnifex. So they can't sell them, so the increased the point cost for them, so they can sell more Trygon kits now. Rememeber GW is not about rules. It's what will sell the minitures the most. SM compared to any other army is never on equal footing. If people think this, they are just deleuding themselves. Again, it all comes down to selling minis. Once you can understand this, it's not so upsetting. Still it svcks when you play agaisnt them, but if you Win, Victory will be that much more sweater. ;)


And hence one reason why I have only ever gotten into the novels or fluff and never the miniatures (Dark Heresy is cool though).
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Cayal
 
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Post » Sat Feb 19, 2011 1:55 am

More like something that came out of a B movie with bad voice acting and acrobatics I could never expect from some standard marine with armor that would make Master Chief look like a paintball player. Really with time and good animation they would not look so goofy and at times laughable (like Relic's Dawn of War). Something however I don't see happening to do them justice unless it is perhaps an animation series and not be the main focus of it given that they are a Mary Sue with much of the material they're in.


Have you seen, or are you talking the animation in http://www.ultramarinesthemovie.com/? My brother brought a copy round on a flash drive, I'm not sure if I watched the finished article because some of the explosions and fire effects svcked ass and looked... uh... not finished. Like a projected template of real fire footage on the actual CG footage and stuff.

But anyway, all of the Space Marines are animated like Buzz Lightyear. They look like they weigh next to nothing as the terrain isn't at all impacted by their footsteps, and when they hit walls and stuff (pushed by an epic-sized daemon) there's little to no destruction. They just bounce off and hit the deck. They're like Buzz toys running around. I defy anyone to watch this movie, and to not think of Toy Story. Not think that somehow a few SM models hopped off their bases and started running around. "Ultramarines... to the rescue!" :)
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Eric Hayes
 
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Post » Sat Feb 19, 2011 7:30 am

But anyway, all of the Space Marines are animated like Buzz Lightyear. They look like they weigh next to nothing as the terrain isn't at all impacted by their footsteps, and when they hit walls and stuff (pushed by an epic-sized daemon) there's little to no destruction. They just bounce off and hit the deck. They're like Buzz toys running around. I defy anyone to watch this movie, and to not think of Toy Story. Not think that somehow a few SM models hopped off their bases and started running around. "Ultramarines... to the rescue!" :)

Now you've got me imagining Grey Knights yelling, "To the Eye of Terror, and beyond!" :D.

EDIT: And that movie was blatantly propaganda release by the smurfs :P.
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Lillian Cawfield
 
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Post » Sat Feb 19, 2011 5:07 am

Now you've got me imagining Grey Knights yelling, "To the Eye of Terror, and beyond!" :D.

lmao :D

EDIT: And that movie was blatantly propaganda release by the smurfs :P.


First thing I said when the movie started. I had no idea it existed until it was onscreen and playing. Saw Pertwee was voicing a character, thought 'this should be good'. Then the title of the movie... "Aw smurfs? FFS why is it always the smurfs?" I was hoping the movie would start to follow the two surviving Imp Fists when they appeared. But no. :(

On the animation though, and even their appearance in most video games. It makes you wonder why GW don't just look at the many, many shooters out there, that have blatantly ripped-off the Space Marine design, and said, "You know we should have our Space Marines appear in something like this!" Say what you like about Gears, Fenix feels like he weighs a ton and bounding around in that tank outfit is a slog for him. Turn to Warhammer 40K games and you get Firewarrior. How on earth does an FPS in the 40K setting manage to svck so very bad? lol Frack up after epic frack up. Dawn of War was the first good thing to be done with the setting, and it was just like playing Ground Control with Warhammer makeup. Should be a signal to GW. Take a good game, decorate it with the 40K setting, and BAM, you have a good 40K game.

If I was at GW I'd be banging on doors like The Creative Assembly with a wad of cash and a few hokers for incentive. I'd be coaxing devs from good studios waving my awesome setting around and shouting 'check it out, everything EPIC and id have tried to do can be done ten times better with this lore! Check it out, there are catalogues of the stuff. Designs going back decades. Weapons, vehicles, worlds, civilisations, aliens... systems of government, ideologies, look at it! Will you! It was ready-MADE for video games! Let's do it!'
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Mizz.Jayy
 
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Post » Sat Feb 19, 2011 8:49 am

Anyone else think the Imperium of Man is kind of evil? The Tau have the right idea.
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Katey Meyer
 
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Post » Sat Feb 19, 2011 7:40 am

Uh.... no.

Brainwashing, forced sterilization camps, and [censored]-ass melee to boot is not "the right idea."

Bastards have it easy, too. Don't need to worry about Daemons as much. Humans do, on the other hand. Their theocracy and blind faith literally protects them from the major influences of Chaos, which is always trying to get in.
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Ben sutton
 
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Post » Fri Feb 18, 2011 11:04 pm

On the animation though, and even their appearance in most video games. It makes you wonder why GW don't just look at the many, many shooters out there, that have blatantly ripped-off the Space Marine design, and said, "You know we should have our Space Marines appear in something like this!" Say what you like about Gears, Fenix feels like he weighs a ton and bounding around in that tank outfit is a slog for him. Turn to Warhammer 40K games and you get Firewarrior. How on earth does an FPS in the 40K setting manage to svck so very bad? lol Frack up after epic frack up. Dawn of War was the first good thing to be done with the setting, and it was just like playing Ground Control with Warhammer makeup. Should be a signal to GW. Take a good game, decorate it with the 40K setting, and BAM, you have a good 40K game.

If I was at GW I'd be banging on doors like The Creative Assembly with a wad of cash and a few hokers for incentive. I'd be coaxing devs from good studios waving my awesome setting around and shouting 'check it out, everything EPIC and id have tried to do can be done ten times better with this lore! Check it out, there are catalogues of the stuff. Designs going back decades. Weapons, vehicles, worlds, civilisations, aliens... systems of government, ideologies, look at it! Will you! It was ready-MADE for video games! Let's do it!'

Imagine a strategy game set pre-Heresy (i.e. when there were armies with loads and loads of SM's) with the following levels of play: interstellar, solar (these two would probably be more of a campaign selector* :(, to avoid extreme complexity), strategic (Risk style map, most likely), RTS, and first person. The last having the potential to make a very significant impact if used correctly: having someone who who superhuman compared to superhumans dropping out of the sky and kicking heads would scare the [censored] out of a lot of people, and could significantly change the outcome of a battle (but would take you away from wherever else you have people fighting, though you could check on things and issue some orders from the field... at the risk of getting shot).

*Could make it that each primarch has one solar system they're conquering during the time the game is set, and you can switch between them at any time. That'd be a cool way to do it :nod:.

Other factions could also fit into the same framework. But the chances of anything like this being produced is low. The chances of it being produce, AND being good require numbers with powers :(.

EDIT:
Uh.... no.

Brainwashing, forced sterilization camps, and [censored]-ass melee to boot is not "the right idea."

Bastards have it easy, too. Don't need to worry about Daemons as much. Humans do, on the other hand. Their theocracy and blind faith literally protects them from the major influences of Chaos, which is always trying to get in.

Those are unconfirmed (aside from not liking to get up close), and even if they're true, its still a lot better than the Imperium. There are many documented cases of the Tau allowing surrender (I believe they actually prefer it) and allowing (human?) worlds some autonomy. The Imperium, on the other hand, is xenophobic and does its best to wipe out anything it deems alien. Its soldiers have, however, been known to form temporary alliances with other species to deal with worse threats (daemons are generally less polite than Eldar).

EDIT2: Additionally, the Imperium has been known to exterminate worlds for tax errors :P.
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RUby DIaz
 
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