The long and almost forseeable ending to Nehrim finally came across my computer screen last night, I couldn't help but have a heaping pile of mixed feelings. Mostly bad.
Do not get me wrong, the game play as, well, exactly like oblivion for obvious reasons, but the story like was emersive and kept you waiting for the next step to unfold. As a male player (and single a single one at that) It was even moving to see the dialog bits unfold with my companion, Kim.
The game offered plenty of exploration, lots of dungeons, and caves, and ruins with almost a surefire reward in the end of goodies, and if they match the set of armor you're working on, all the better, eh? The creatures where extraordinary, sadly which is to say I found much more entertainment in the variety of creatures than the NPC's. Except for storyline characters, well, unless you're playing the story line it's self, the game is pretty much anti-social.
The feel of the OVERALL big picture to me, with the Shadow-Gods, temples in the sky, powerful weapons that can kill gods, killing of girlfriends out of jelousy a thousand years ago, so on and so forth (oh and lets not forget the hairstyles of most the main characters) This felt very much like an anime. I almost expected the voices to be japanese, and not german half the time.
I will wrap it up short and sweet as I can here. I am disappointed. While I loved playing through the game, I was very looking forward to all the positive after effects of exploring the world after everything I had accomplished, hearing rumors about me, and the girl at my side (oh wait, nevermind, "fate" killed her for being shy...fml). Since the game is anti-social enough as it is, and the REAL after effect I was looking forward to was seeing what became of Kim and me (she had amazing character development) I emotionally do not feel the need to swing my sword or explor any more dungeons now that I am the shadow-god and free to move about the country. Emotionally, the drive to keep playing after the credits is not there. I think oblivion did a better job of motivating you to poke your head around a few corners after beating the mainquest. Nehrim lacked that big time.
Personal vote: 6.5 out of 10
Was good, but let down ending. No drive to continue or replay.
Thanks

PS: If there is an easter egg sort of thing, and I can run into Kim somewhere and find out her dying was all just a bad dream, please post about it
