WARNING

Post » Fri Aug 20, 2010 12:17 pm

WARNING this thread is for the diehards only!....../ Okay how about a real hardcoe mode? Im talking about HARD not annoying no more down time looking for water or a place to sleep over and over this is what I would like in a hardkore mode (1) more enemies (2) all enemies are more powerful (3) npc's with far less disposition towards you (4) less money like 50%less (5) leveling up extended 20% (6) less items recovered (7) trapps take off more damadge (8) A real good reward for 100% completion other than an achievement how about oh i dont know? A real sick and unik set of armor and weapons!!~!!!...a thread like this may exist dont care this is my spin on it and i think it holds some weight ty for reading and have a nice day. :frog:
User avatar
Matthew Aaron Evans
 
Posts: 3361
Joined: Wed Jul 25, 2007 2:59 am

Post » Fri Aug 20, 2010 11:31 am

Cute frog. That being said, I don't think this will happen... if there even is a hardcoe mode, you could just play it with the difficulty all the way up... that would be nice and hard.
User avatar
CYCO JO-NATE
 
Posts: 3431
Joined: Fri Sep 21, 2007 12:41 pm

Post » Fri Aug 20, 2010 8:22 am

*drools*
User avatar
Catherine N
 
Posts: 3407
Joined: Sat Jan 27, 2007 9:58 pm

Post » Fri Aug 20, 2010 6:28 am

I accept your challenge! No seriously...the only games i play is rpgs and some of the "must play" PS 3 exclusive (Uncharted,Heavy Rain) and i always play it on a max difficulty.If Skyrim has some really "hardcoe" mode it would be awesome,but i am afraid Bethesda won't implement it...for the PC players the only hope are modmakers...as for the console players...i dont know.
PS I think Skyrim will be an awesome game,but in the first place it will be a CASUAL game,casuals are a main target-consumers.
User avatar
Stay-C
 
Posts: 3514
Joined: Sun Jul 16, 2006 2:04 am

Post » Fri Aug 20, 2010 5:51 pm

I am a "diehard" of RPG′s in general, and my view, while saying you don′t have to agree with me, is that RPG′s are not and were never designed to be "hard". "hardcoe" in "Role-Play" is not quite the same as "hardcoe" in a game that is about survival, skill in combat, strategy or a game that revolves around the understanding of economics.

If you want to have a harder time staying alive then that′s fine, but an RPG is not linear enough for the designers to truly make it "hard" in the way you seek it, you can always avoid obstacles in an RPG like TES, you can always skill up on a mudcrab rather than a Daedric Prince, you can always eat cheap rather than fancy. Asking Bethesda to make TES "hardcoe" in the way a game company would make a linear game "hardcoe" is a claim that asks for them to change the design of the entire game, to be a game that no longer resembles an RPG.

You can′t make RPG′s "hardcoe" in that way, you just can′t. If you succeed it′s probably not an RPG, and if it was it no longer is.
User avatar
Cesar Gomez
 
Posts: 3344
Joined: Thu Aug 02, 2007 11:06 am

Post » Fri Aug 20, 2010 12:48 pm

Annnnnnnnnnddddddddd..........another hardcoe thread. Yawn.
User avatar
Poetic Vice
 
Posts: 3440
Joined: Wed Oct 31, 2007 8:19 pm

Post » Fri Aug 20, 2010 7:59 pm

Punctuation and proper grammar would help, pl0x. :P

I'm annoyed by most of the ideas being released right now :shrug: its all just being recycled and spewed out over and over...
User avatar
Stephani Silva
 
Posts: 3372
Joined: Wed Jan 17, 2007 10:11 pm

Post » Fri Aug 20, 2010 9:46 am

Well pardon me lol sry if some of us would like the option to play a more challenging vershion of the game.Whats more is think befor you bash this thread is for diehards not the weak i wish the haters would READ the title :lol:
User avatar
James Wilson
 
Posts: 3457
Joined: Mon Nov 12, 2007 12:51 pm

Post » Fri Aug 20, 2010 10:33 am

Well pardon me lol sry if some of us would like the option to play a more challenging vershion of the game.Whats more is think befor you bash this thread is for diehards not the weak i wish the haters would READ the title :lol:

WARNING...another hardcoe thread.
User avatar
Lucy
 
Posts: 3362
Joined: Sun Sep 10, 2006 4:55 am

Post » Fri Aug 20, 2010 9:36 am

Sure, that sounds fun every now and then. But I get the feeling we won't be seeing this, but I don't even think we'll get a hardcoe mode...

Sounds like it would be a good mod?
User avatar
Kelvin
 
Posts: 3405
Joined: Sat Nov 17, 2007 10:22 am

Post » Fri Aug 20, 2010 6:48 pm

Flame me if you want for this, but...

Turn up the dufficulty, problem solved.
User avatar
Erich Lendermon
 
Posts: 3322
Joined: Sat Nov 03, 2007 4:20 pm

Post » Fri Aug 20, 2010 8:15 am

Yes, because of course all the people who don't want your "hardcoe" mode are "weak".

I'd like the option of course though, it's not hurting me at all, even though I probably wouldn't play with it.

Maybe I'm just "weak".
User avatar
Patrick Gordon
 
Posts: 3366
Joined: Thu May 31, 2007 5:38 am

Post » Fri Aug 20, 2010 6:46 am

when you die, you die. game over.
User avatar
vicki kitterman
 
Posts: 3494
Joined: Mon Aug 07, 2006 11:58 am

Post » Fri Aug 20, 2010 6:00 pm

WARNING...another hardcoe thread.

WARNING any fool can bash others I for one dont do it as its just to easy if you read something you dont like move on :poke:
User avatar
Damian Parsons
 
Posts: 3375
Joined: Wed Nov 07, 2007 6:48 am

Post » Fri Aug 20, 2010 8:38 pm

Yes, because of course all the people who don't want your "hardcoe" mode are "weak".

I'd like the option of course though, it's not hurting me at all, even though I probably wouldn't play with it.

Maybe I'm just "weak".

weak as far as gaming was the point not weak as in a weak person. :icecream:
User avatar
Tyler F
 
Posts: 3420
Joined: Mon Aug 27, 2007 8:07 pm

Post » Fri Aug 20, 2010 6:16 pm

WARNING any fool can bash others I for one dont do it as its just to easy if you read something you dont like move on :poke:

I don't know but hardcoe mode in TES just doesn't sit well with me. To each their own.
User avatar
Alisia Lisha
 
Posts: 3480
Joined: Tue Dec 05, 2006 8:52 pm

Post » Fri Aug 20, 2010 10:53 pm

Unique armour is unique for as long as it takes me to open up the Construction Set, clone it and rename it, then release it as a mod.
User avatar
Steeeph
 
Posts: 3443
Joined: Wed Apr 04, 2007 8:28 am

Post » Fri Aug 20, 2010 9:30 pm

Punctuation and proper grammar would help, pl0x. :P

I'm annoyed by most of the ideas being released right now :shrug: its all just being recycled and spewed out over and over...

i realized that too. nobody is coming up with creative new ideas anymore, its all just the same thing with one other generic detail added :stare:
User avatar
JR Cash
 
Posts: 3441
Joined: Tue Oct 02, 2007 12:59 pm

Post » Fri Aug 20, 2010 9:24 am

Here's an idea: skills for every conceivable action! Left eye blinking! Right eye blinking! Running! Breathing! Walking! Farting! Saying words that begin with vowels! Being angry! Being happy! Stealing swords! Stealing maces! Stealing large fruits! Stealing small fruits! It'd be a spreadsheet simulator.
User avatar
Lady Shocka
 
Posts: 3452
Joined: Mon Aug 21, 2006 10:59 pm

Post » Fri Aug 20, 2010 7:01 am

Ninja Gaiden 2 on Insane was pretty gnarcore.
User avatar
chloe hampson
 
Posts: 3493
Joined: Sun Jun 25, 2006 12:15 pm

Post » Fri Aug 20, 2010 9:38 am

Here's an idea: skills for every conceivable action! Left eye blinking! Right eye blinking! Running! Breathing! Walking! Farting! Saying words that begin with vowels! Being angry! Being happy! Stealing swords! Stealing maces! Stealing large fruits! Stealing small fruits! It'd be a spreadsheet simulator.


And I want to have to eat! And sleep. Poop AND Wipe :D

Edit: Make a mini-game out of wiping! hardcoe!
User avatar
Breautiful
 
Posts: 3539
Joined: Tue Jan 16, 2007 6:51 am

Post » Fri Aug 20, 2010 8:39 pm

Saving throw against Poison Ivy mini-game.
User avatar
Nathan Risch
 
Posts: 3313
Joined: Sun Aug 05, 2007 10:15 pm

Post » Fri Aug 20, 2010 6:49 pm

WARNING this thread is for the diehards only!....../ Okay how about a real hardcoe mode? Im talking about HARD not annoying no more down time looking for water or a place to sleep over and over this is what I would like in a hardkore mode (1) more enemies (2) all enemies are more powerful (3) npc's with far less disposition towards you (4) less money like 50%less (5) leveling up extended 20% (6) less items recovered (7) trapps take off more damadge (8) A real good reward for 100% completion other than an achievement how about oh i dont know? A real sick and unik set of armor and weapons!!~!!!...a thread like this may exist dont care this is my spin on it and i think it holds some weight ty for reading and have a nice day. :frog:

no, this isn't hardcoe, its called annoying.
User avatar
Becky Cox
 
Posts: 3389
Joined: Thu Jun 22, 2006 8:38 am

Post » Fri Aug 20, 2010 7:49 am

Playing Oblivion on the hardest was pretty damn hard if you ask me!
User avatar
Mark Hepworth
 
Posts: 3490
Joined: Wed Jul 11, 2007 1:51 pm

Post » Fri Aug 20, 2010 4:20 pm

WARNING this thread is for the diehards only!....../ Okay how about a real hardcoe mode? Im talking about HARD not annoying no more down time looking for water or a place to sleep over and over this is what I would like in a hardkore mode (1) more enemies (2) all enemies are more powerful (3) npc's with far less disposition towards you (4) less money like 50%less (5) leveling up extended 20% (6) less items recovered (7) trapps take off more damadge (8) A real good reward for 100% completion other than an achievement how about oh i dont know? A real sick and unik set of armor and weapons!!~!!!...a thread like this may exist dont care this is my spin on it and i think it holds some weight ty for reading and have a nice day. :frog:

YES, 1) first more enemies is an easy way to make the game harder, two enemies is far more dangerous than one. The only thing a high level Oblivion character has to fear is a pack of daedrea, a spider daedra+ daedrot of daedra lord is dangerous.
2) The player is usually stronger than an npc at similar level, because he has far better equipment, he kills many enemies and takes the best loot making him better equipped than a boss at similar level, player is also much smarter and have better tactic.
3) not much to do with difficulty, you can always bribe charm or improve it, however it feels sweeter then you become a hero and everybody likes you.
4) Again agree, easiest is to tweak the trade system so traders pay less and have higher prices.
5) probably a good idea you level up many skills to fast in Oblivion.
6) not sure, yes use more enemies, a level offset and perhaps item quality to keep the amount of high end armor and weapons down. Keep what you see is what you loot and keep random loot the same.
7) should be default, not lethal for high level characters except the obvious and lethal looking ones but they should hurt far more.
8) What is 100% completion, done all quests? top of all guilds+ main quest?
User avatar
Skrapp Stephens
 
Posts: 3350
Joined: Mon Aug 06, 2007 5:04 am

Next

Return to V - Skyrim

cron