» Sat May 28, 2011 5:40 pm
I agree with theotherRIck, except for the part about health potions. I put Restoration as a major nearly always because of its slow leveling, but use healing spells for healing, and potions for emergencies. If you strictly use the Minor Heal spell that you get at the beginning, restoration will level up a little faster than average. I find Acrobatics level slowly too, and I keep that as a major. Dump Armorer. With a fighter, Block, if you're blocking correctly, will go up insanely fast. Pick up all your enemies' gear, repair it, then put it back into a corpse/container if you can't carry it. (Cuts down on lag if you don't leave crap laying all over every dungeon.) Your Armorer, as a minor will shoot up.