there can be little to no split classes because if i want to play a battle mage despite having leveled destruction to 100 by constantly using it you have had to choose, magic 90% of the time you leveled keeping your mana pool very high having to negate strength to use any spell worth using, unless of course we still get to pick our main traits that level us, in which case still would greatly diminish functionality of your class since perks and talent trees benefits greatly increase the higher you go so you cannot afford to branch off
this has always been one of my downsides for oblivion i could level swords to 100 but have no strength, this is most disappointing because if i want to use powerful magic later i must negate all fighting attributes
i guess the solution is to just play a pure mage, and replay as pure warrior and get full benefits of both worlds, [censored] play rouge too, theres really one 3 classes with some minor variations basically weapon type, and thankfully magic type, not knocking the game its by far the most advanced of its time beth rules, it would be kind of cool to get a random talent point for higher talent tree branches every tenth level or after we hit 50 just to utilize, i guess since the're 220 perks (73 per class?) and we get 75 talent point we can barely maximize a tree. that would be cool atleast you would feel very powerful.