Warriors of the Nine

Post » Thu Aug 26, 2010 3:31 am

Great movie that was.

I watched it a few days ago, and found the whole storyline incredibly interesting.

Vikings fighting a savage tribe called the 'Wendol'. They wear poofy bear skin and heads and move on all fours to make themselves look more ferocious, and have an obsession with taking the heads of whom they kill. Like I said, they're incredibly Savage. In the movie, 13 Men (12 Vikings and one Arabian), make an oath and stop the Wendol attacks on their land. It's a really good movie, I'd suggest watching to get a better idea.

Anywhoozle, here how I think it could be implemented into ES.

It's roughly twenty-years after the Oblivion Crisis. With no heir to the throne, and the state of economy dropping, Cyrodiil elects Imperial General Xanten Radamis as ruler of Cyrodiil, for his Intelligence and Cunning abilities. A time of peace flooded Tamriel, but the economy in the Imperial homeland continued to cripple, forcing citizens to trade their Stone homes for wooden huts, and leave their jobs and do more agricultural things, such as farming. Reports of people going missing have alerted many citizens. The Fighters Guild has launched dozens of expeditions in hopes to find out what was going on, they found nothing.

Years later, unknown raids on settlements and trading caravans take place. Radamis assumes desperate Bandits, he is busy trying to 'free' Morrowind and the Black Marsh to worry about his own country. So it is up to the citizens to deal with it. The Rich and Noble, whom are heavily effected by these attacks, hire mercenary's to protects their farmlands. The poor, construct walls to protects their villages. The Counts and Countesses of the major cities of Cyrodiil, do not worry very much, seeing as their are behind a large fortified castle.

But, when the unknown raids become more viscous and disturbing, Radamis is forced to listen to the complaints and pleas of help from his citizens. He sent a battalion of over 150 Legionaries to a small remote village that had recently been raided. No survivors were found ... Alive and in one piece. All the denizens of the small village were butchered. And as one Legionnaire pointed out, their remains looked as if they were gnawed upon and that heads of all the victims were missing.

Only one enemy was caught in over 20 years of continued raids. It wore an animal skin, wolf to be exact, using the top part of it's head as some sort of mask, or hood and using the rest of it's skin as some sort of form of camouflage. What was strange about this creature, was it's appearance. It looked like a man, although had blood-red skin and claws in place of finger and toe nails. It also had the teeth of a dog. A startling discovery was made shortly after, that this creature, was in fact a man, but had been transformed by some sort of strong perverse magic. Both scientists and Mages believe it to be a dark form of Daedric Magic, but have no clues on where it came from. All they know is that this dark essence possessed people and turned them into savage killers.

When these raids turn into full-scale attacks, the council believes that they may have another crisis on their hands, and needs every available soldier to help defend their country. Nowhere is safe.

Their is a rumor, that an old Elven woman, only referred to as ''The Oracle'', is traveling from town to town, village to village, trying to fulfill a one-thousand year old prophecy. No one knows what this prophecy is, or even who the Oracle was. She is driven by fate to find the Nine Heroes spoken in the prophecy. Nine Adventurers, Nine Warriors.


- - -

The story starts off as your at a small trading post along side a giant river. Your business there is your own, and you can't wait to get out of there until the Outpost suddenly gets a surprise guest.

Still needs a lot of work, like what the savage's are called, and shining the plot a bit more. But, that's what you guys are for. This is kind of an idea thread for this RP, suggestions, criticism is all welcome :)
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bimsy
 
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Post » Wed Aug 25, 2010 10:07 pm

Well I must say: this does look mighty impressive, Kayne! For what appears to be a draft, the story is very staunch and could be expanded to something very epic. Alongside that, I just like the whole style of the RP. However there are a few minor elements that are a little vague, but I imagine they will be described throughout the story.

I am quite short on time, but I really need to get back into RPing, and this seems to be the best out there at the moment. I might consider joining. :)
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Christine Pane
 
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Post » Wed Aug 25, 2010 11:51 pm

I probably shouldn't be doing this what with business levels getting dangerously high and what not, but by gods I want in. I loved The 13th Warrior (the fact it's shown on TV nearly every freaking year may have something to do with it), and this looks to be huge fun. I'll be making a character for this for sure; is there any specific character sheet we should follow or shall I just take a random one?

Also, I wonder, will we wander about or will we do what the movie did and stick to one place?

PS: DIBS ON TEH REDGUARD
:P
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Star Dunkels Macmillan
 
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Post » Wed Aug 25, 2010 9:45 pm

Only three elves ? as usual the orsimers get the short end of the stick... expect some neat curse from Mauloch.
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Gavin boyce
 
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Post » Thu Aug 26, 2010 5:56 am

Your plot has quite a few holes but I would be willing to join. It's been a while since I was RPing and it might be good for me to do it again. I already have a character made; I've used it before but those RPs never got far.

If you need help with the plot, I could give you some pointers.

PS: I hope you are aware that the Wendol in 13th Warrior were the Neanderthals.
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Sophie Louise Edge
 
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Post » Wed Aug 25, 2010 8:45 pm

I am quite short on time, but I really need to get back into RPing, and this seems to be the best out there at the moment. I might consider joining. :)


Dang right you do. :P


You've thought out the backstory pretty well. There are a couple typos in the intro that you might want to fix up if you have time (errors in the opening post make a poor impression), but overall, it's pretty solid. I might join too.

The one issue I suggest you reconsider is the "Four men, Three mer, and two beast-folk" business. While it is an interesting idea in theory (one from each race except Orcs, or something? That's an interesting idea!) it wouldn't work in practice for two reasons.

1: It's too limiting. If two people call dibs on the beast-folk, and then someone else has a really good idea for a Khajiit monk, that person will not be able to make that character.

2: The player roster will undoubtedly change. Some people will inevitably leave, and others will want to join later. So the original nine will inevitably change, and that will throw your oracle's calculations off.

(That said, I call dibs on one of the mer... don't really care which one :twirl: )
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Alyesha Neufeld
 
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Post » Thu Aug 26, 2010 12:58 am

Looks good for a draft :)
I agree with Bsparrow about the specified races though
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Charlotte Henderson
 
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Post » Wed Aug 25, 2010 2:56 pm

Dang right you do. :P


You've thought out the backstory pretty well. There are a couple typos in the intro that you might want to fix up if you have time (errors in the opening post make a poor impression), but overall, it's pretty solid. I might join too.

The one issue I suggest you reconsider is the "Four men, Three mer, and two beast-folk" business. While it is an interesting idea in theory (one from each race except Orcs, or something? That's an interesting idea!) it wouldn't work in practice for two reasons.

1: It's too limiting. If two people call dibs on the beast-folk, and then someone else has a really good idea for a Khajiit monk, that person will not be able to make that character.

2: The player roster will undoubtedly change. Some people will inevitably leave, and others will want to join later. So the original nine will inevitably change, and that will throw your oracle's calculations off.

(That said, I call dibs on one of the mer... don't really care which one :twirl: )

Indeed, I have been out of RPing for a long time. But have we RPed together, actually? Not sure we have. :wacko:

But yeah, that's a good point; I have a few characters who may work well in this, but I spend a long time on sheets and I don't want a certain race taken making what I've spent a few hours on redundant.

Oh and seeing as we're being picky, you are using 'it's' in the wrong context. 'It's' means 'it is' and 'its' (without apostrophe) should have been used instead for a lot of times you used 'it's'. (I won't go into the exact details.)
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rheanna bruining
 
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Post » Wed Aug 25, 2010 9:26 pm

I probably shouldn't be doing this what with business levels getting dangerously high and what not, but by gods I want in. I loved The 13th Warrior (the fact it's shown on TV nearly every freaking year may have something to do with it), and this looks to be huge fun. I'll be making a character for this for sure; is there any specific character sheet we should follow or shall I just take a random one?

Also, I wonder, will we wander about or will we do what the movie did and stick to one place?

PS: DIBS ON TEH REDGUARD
:P

Oh, we'll be wandering alright ;)

We'll kinda be like a team and investigate and find the motives of the savages. Like Scooby-doo in a way, except more gruesome and probably a bit of viewer discretion.

And I loved the 13th Warrior as well, it's a good movie to watch in the dark :P

@Peleus, Yes, any advice on burying holes in the story would be most welcome.

And they were Neanderthals? I never would have guess, tbh. I just thought they were a savage tribe whom were obsessed with heads, hehe :embarrass:

And @BSparrow

Yeah, I'll fix those typos :)

And, as for the player roster, what would you suggest? I see what your saying, yes people will leave, or the roster might not get filled all of the way. Although, perhaps there could be people who band together with the Nine Warriors, and if one gets killed (Or one leaves), that certain person could slowly make his way into joining the Nine. Something like that. Or maybe I can just change it so the Oracle is just looking for Nine people, no restriction on the races.
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Ruben Bernal
 
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Post » Wed Aug 25, 2010 4:49 pm

Oh, we'll be wandering alright ;)

We'll kinda be like a team and investigate and find the motives of the savages. Like Scooby-doo in a way, except more gruesome and probably a bit of viewer discretion.

And I loved the 13th Warrior as well, it's a good movie to watch in the dark :P

@Peleus, Yes, any advice on burying holes in the story would be most welcome.

And they were Neanderthals? I never would have guess, tbh. I just thought they were a savage tribe whom were obsessed with heads, hehe :embarrass:

And @BSparrow

Yeah, I'll fix those typos :)

And, as for the player roster, what would you suggest? I see what your saying, yes people will leave, or the roster might not get filled all of the way. Although, perhaps there could be people who band together with the Nine Warriors, and if one gets killed (Or one leaves), that certain person could slowly make his way into joining the Nine. Something like that. Or maybe I can just change it so the Oracle is just looking for Nine people, no restriction on the races.

For the roster I think it should just be nine people who have certain abilities (I don't mean super powers, just TES skills) and the Oracle wants them for those reasons.

Obviously, it's all your choice, but I just think the race thing was a little restricting.
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Alba Casas
 
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Post » Wed Aug 25, 2010 3:10 pm

For the roster I think it should just be nine people who have certain abilities (I don't mean super powers, just TES skills) and the Oracle wants them for those reasons.

Obviously, it's all your choice, but I just think the race thing was a little restricting.


That might still have the same problem, though. The characters will change as the RP goes on. Some will disappear, and others will join later. Heck, it's unlikely the "nine" figure will be all that constant.

While I do like the "one of each race" idea (woo, variation, and probably racial tensions to boot!), it just isn't practical unless every single player is going to stick through the entire RP. And that's not likely to happen, even if you do get a really good lineup.

I'm not sure what I'd suggest instead. Maybe the Oracle has an obligatory "Nine" to fill, but it isn't obvious who, exactly, those nine are until the whole ordeal is over? Honestly, I'm not sure.

You can try the original idea if you want, Jerod... but I'm skeptical. Unfortunately, I can't think of an alternative that wouldn't compromise the original intent of the RP.
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Richard
 
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Post » Wed Aug 25, 2010 10:12 pm

You could have something mystical going on in the background with the Nine divines - Nine randomers vaguely brought to this oracle by fate each one is then sorta guided by a divine, possibly suiting their personality. It'd be something extra that the host would control.
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Louise Lowe
 
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Post » Wed Aug 25, 2010 6:40 pm

That might still have the same problem, though. The characters will change as the RP goes on. Some will disappear, and others will join later. Heck, it's unlikely the "nine" figure will be all that constant.

While I do like the "one of each race" idea (woo, variation, and probably racial tensions to boot!), it just isn't practical unless every single player is going to stick through the entire RP. And that's not likely to happen, even if you do get a really good lineup.

I'm not sure what I'd suggest instead. Maybe the Oracle has an obligatory "Nine" to fill, but it isn't obvious who, exactly, those nine are until the whole ordeal is over? Honestly, I'm not sure.

You can try the original idea if you want, Jerod... but I'm skeptical. Unfortunately, I can't think of an alternative that wouldn't compromise the original intent of the RP.

Yeah I'm kind of stuck here, too. I guess we can go with your original idea.

Or... we can have a vote?
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Blessed DIVA
 
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Post » Thu Aug 26, 2010 2:55 am

I haven't seen this movie you speak of.
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Erika Ellsworth
 
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Post » Thu Aug 26, 2010 3:45 am

I haven't seen this movie you speak of.

Neither have I, but the idea still sounds awesome. I'm going to rent and watch the film; I recommend that others do the same- it'll give you more understanding of the RP and more of a drive. :)
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NAtIVe GOddess
 
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Post » Thu Aug 26, 2010 2:50 am

We could have a vote. The choices would be, what... The original idea, brought together by Fate, Oracle seeking certain Skills/Personality or just no roster at all...

I like the two suggestion of Fate and certain skills the Oracle requires too, though.
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Kelli Wolfe
 
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Post » Wed Aug 25, 2010 9:36 pm

We could have a vote. The choices would be, what... The original idea, brought together by Fate, Oracle seeking certain Skills/Personality or just no roster at all...

I like the two suggestion of Fate and certain skills the Oracle requires too, though.

Well, my personal vote goes to the certain skill requirements; you could make some really creative characters with interesting backstories that way (not that it can't be done anyway, but it'd possibly make it easier).
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DAVId Bryant
 
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Post » Wed Aug 25, 2010 5:46 pm

Well, my personal vote goes to the certain skill requirements; you could make some really creative characters with interesting backstories that way (not that it can't be done anyway, but it'd possibly make it easier).

Yeah, I kinda like that one too, I kinda have a good character idea already for that one ...

I suppose I should make a poll then too.
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rolanda h
 
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Post » Thu Aug 26, 2010 5:24 am

Yeah, I kinda like that one too, I kinda have a good character idea already for that one ...

I suppose I should make a poll then too.

Yep, good stuff.

Nice to see a RP like this; if you host well, it could be a big success with the potential joiners. Something the TES section needs right now.
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Tania Bunic
 
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Post » Thu Aug 26, 2010 4:53 am

Added poll, hopefully didn't forget anything :P

And I'll try to hold more of an iron-fist on this, for those who remembered my last RP died because I think control over it was too loose.
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Taylor Thompson
 
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Post » Thu Aug 26, 2010 6:17 am

Added poll, hopefully didn't forget anything :P

And I'll try to hold more of an iron-fist on this, for those who remembered my last RP died because I think control over it was too loose.

Thanks for the poll; I voted for 'skill' obviously. :)

And what was your last RP? Not sure if I remember.
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Causon-Chambers
 
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Post » Wed Aug 25, 2010 10:41 pm

Thanks for the poll; I voted for 'skill' obviously. :)

And what was your last RP? Not sure if I remember.

It was called ''Sacrifice by fire'', it had to do with Dremora succeeding in conquering Tamriel and turning people into slaves. It was fun while it lasted, but I let control go to loose and people started doing things of their own that normally would not have happened.
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Ray
 
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Post » Wed Aug 25, 2010 8:07 pm

It was called ''Sacrifice by fire'', it had to do with Dremora succeeding in conquering Tamriel and turning people into slaves. It was fun while it lasted, but I let control go to loose and people started doing things of their own that normally would not have happened.

Oh, I see. You did that back in May, before I started RPing so sadly I never got a chance to see it. Good roster you had there, though.
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Mrs. Patton
 
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Post » Thu Aug 26, 2010 4:19 am

Bah, I just voted for the original idea, but I don't really mind which it is. They'll all probably have the same issue with players coming and going... but that's nothing a little hand-waving can't fix. :P

What are you thinking, for a skill-based system? Have a master swordsman+master Illusionist etc? Or something a little broader?
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R.I.P
 
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Post » Thu Aug 26, 2010 4:02 am

Voted for fate as the least restricting option without actually having to suggest something new :P
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Rachel Tyson
 
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