» Thu Oct 11, 2012 5:59 am
I'd rather not have a main hero quest. Just different ways of making your mark on the world.. especially through guilds/factions. Maybe there could be an overarching story, but the meat of the game could just be playing a thief, as a whole world unto itself. And even then, one could be a thief in different ways (mafia/underworld type or a robin hood). You could still do that with your imagination, but it'd be nice if your actions affected the game with those choices.
Also, there's something about "main quests" that make me feel rushed. The actual charm of TES games is exploration, smelling the flowers or whatnot. I resent being rushed. Damn oblivion gates. Damn dragons. Just piss off. I'm chopping wood right now.