Some weapons have three mods.
Some weapons have two mods.
Some weapons have one mod.
Most weapons have no mods.
Unique weapons were told they get no roast beef, and are shunned from the mod party completely.
My problem, is the entire shebang feels like it was scrapped halfway through creation, then at the last minuite, picked back up again, only it was finished to where it was left off, so that it would function within the game, and no futher mods were created beyond that point.
Every weapon (except maybe Uniques) should be able to be equippped with two to three mods, from a choice of several possible mod types.
#1: Weapon Damage
#2: Weapon Speed
#3: Weapon Accuracy
#4: Weapon Distance
#5: Weapon Durability
#6: Ammo Capacity
This would enable a much higher level of user customization choice.
This is how the weapon modification system should have been implementated from the start.
Please post your opinions, and remember to keep your comments civil.
Thank you.