Here's the main thing I don't like about Oblivion: Bethesda put trying to impress us before the actual game. The most hyped features were the new engine and (the worst case) Radiant AI. But come crunch time, the engine was performing badly and Bethesda just couldn't get Radiant AI as we saw it in the E3 demos to work right. The effects were abysmal: the game was delayed, the world got stripped, the cities were closed off, Radiant AI was completely gutted, and the results were a massive disappointment for all the people who bought into the hype.
That was a big learning experience for Bethesda. Thankfully, Oblivion was still quite capable of standing out on its own, but it doesn't have as strong a presence in the series as the previous games fore the aforementioned issues above.
Comparing Skyrim's launch run to Oblivion's, I can tell they learned. They are not making the same mistakes over again.
That was a big learning experience for Bethesda. Thankfully, Oblivion was still quite capable of standing out on its own, but it doesn't have as strong a presence in the series as the previous games fore the aforementioned issues above.
Comparing Skyrim's launch run to Oblivion's, I can tell they learned. They are not making the same mistakes over again.
well said!
you hit the nail on the head pretty good with you post.
but in your last sentence tho you said "They are not making the same mistakes over again." .. man i hope your right
when you look at oblivion all by itself its a really good game!
it had some very epic parts to it. was a good game overall i would even say it was a 7/10
but to add it to the rest of the elderscrolls and say it was an elderscrolls ... no ... its not elderscrolls im sorry
its an "action adventure game"