Was our hero in Oblivion bipolar?

Post » Thu May 03, 2012 4:42 pm

*SPOILER*

He is Sheogorath in Skyrim.. and he make references to the Dark brotherhood guild and Thieves guild, but im confused; he saved the world with Martin's help and became a hero, then start stealing from people and killing people for money and became a villain, and then save the day again by reuniting the relics of the cruzaders.. and became a hero again. l mean, he was good and evil, but never neutral. Was he cannonically confused about his identity or what?
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Ludivine Dupuy
 
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Post » Thu May 03, 2012 11:09 am

Everyone has good and bad days. Personally I couldn't keep the 9s armor. Can't be evil and wear it. So it's player dependant, everything I did was for personal gain. And if others benefited from my actions, then Okay. And if not then thats okay too ! But I say yes, you have to be a bit Bi-Polar to play this game !!
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Doniesha World
 
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Post » Thu May 03, 2012 5:20 am

My characters aren't, but then again, I don't make them complete all quests. They only do whatever is in-character for them.

I'm just sad I'll never see the DB questline, I keep reading it's great.
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nath
 
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Post » Thu May 03, 2012 4:40 am

why won't you see it?
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Christine Pane
 
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Post » Thu May 03, 2012 6:42 am

Spoilers, dude. Some of the folks in this forum haven't played Skyrim yet.

Spoiler
Sheogorath says he was the Champion of Cyrodiil. But as far as I'm concerned anyone who takes Sheogorath's word at face value for anything is gullible. Such a person is liable to believe Cicero was the Adoring Fan as well.
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Daramis McGee
 
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Post » Thu May 03, 2012 8:05 am

Assuming any of my heros did every single main quest in Oblivion, from Main Quest to Dark Brotehrhood, then yes, I say he or she is not only bipolar, but also massively stressed out, gullible, and maybe shiftless as well.

Fortunately, that's why I have multiple characters. Some of them wouldnt' think of murdering anybody, while others live for this sort of action. Some of them purely good, others purely evil, and others fall somewhere in between.

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lacy lake
 
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Post » Thu May 03, 2012 11:43 am

He is Sheogorath in Skyrim.. and he make references to the Dark brotherhood guild and Thieves guild, but im confused; he saved the world with Martin's help and became a hero, then start stealing from people and killing people for money and became a villain, and then save the day again by reuniting the relics of the cruzaders.. and became a hero again. l mean, he was good and evil, but never neutral. Was he cannonically confused about his identity or what?
Seriously, you have to pick and choose the quests you do or else you do end up with a character that makes no sense. My character won't ever do the Thieves Guild or the Dark Brotherhood.
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Tanika O'Connell
 
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Post » Thu May 03, 2012 7:08 am


Seriously, you have to pick and choose the quests you do or else you do end up with a character that makes no sense. My character won't ever do the Thieves Guild or the Dark Brotherhood.

+1.

I mean, you can game however you want, OP. But if you're really paying attention to the implications of a character that flip-flops from good to evil pursuits back and forth, the game doesn't make any sense! :)`

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FirDaus LOVe farhana
 
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Post » Thu May 03, 2012 9:31 am

well he/she was the madgod wasn't he/she? Or maybe not, granted i think everyone, (or maybe just me) made one character to do everything in oblivion, besides just because your a master assassin doesn't mean you'd want the world to end, so i could see the listener saving the day from dagon
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Gavin boyce
 
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Post » Thu May 03, 2012 7:10 am

i think everyone, (or maybe just me) made one character to do everything in oblivion
Well, I can't speak for anyone else but I have never done that. I have never wanted to do that. I don't even think it has crossed my mind to do that. It is not even possible in Morrowind and Skyrim.

Me, I roleplay. Roleplay is all about self-limitations. That is, for me, one of the joys of roleplaying, actually. When one roleplays every game is a little different, every character is a little different.

But it's good that the Elder Scrolls is flexible enough to allow for more than one approach to playing the game. That, too, is one of the things I love about the series. The way people play these games continually surprise me. And I like that.
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Veronica Martinez
 
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Post » Thu May 03, 2012 7:17 am

Spoiler
I always considered that Haskill was actually Sheogorath and drove the CoC insane as revenge for the Oblivion Crisis. You have to look at the fact the CoC can leave the Isle of Madness whenever they please. Whenever you activate the Sheo's shrine after the MQ of SI who answers? Haskill. Who sends out the hero to go do good deeds in the Isles after the MQ? Haskill. If it was the CoC's realm why can't they just will the problem away? There is also the dialogue lines Haskill and Dyus has where Sheo and Order can never meet. I forget the exact lines but that excludes the CoC.

The whole Main Quest of SI was Sheogorath's trap to drive the hero insane. And it worked. Most ES games have bad endings if you look back on them over the span of the years.

As for Skyrim's Sheogorath saying that they are the CoC. I never heard that. I only heard him say that Martin was his favorite Septim. Why not? He did bring his favorite plaything (CoC) some notoriety and gaind Sheo's attention.
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Soph
 
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Post » Thu May 03, 2012 2:32 pm

It is not even possible in Morrowind and Skyrim.
can get pretty damn close tho :biggrin:, in morrowind i did everything except vampire quests and one of the great houses, and skyrim's only missions i couldn't do were the empires with my stormcloak character. Anyway i really only do that with one character so i learn everything about the game, every character after that usually does just one or two questlines.

Any way the sheo was very vague about that whole buessness at the end of the third era, i'm glad they left it that way, all though i assumed the severed head and the fox were mentioned because they were the better faction quests, and so people could connnect the dots a little easier
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Veronica Martinez
 
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Post » Thu May 03, 2012 5:28 am

... i think everyone, (or maybe just me) made one character to do everything in oblivion...
I did, but that wasn't roleplaying, that was power gaming.
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Horse gal smithe
 
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Post » Thu May 03, 2012 3:30 pm

*Shrug*
Spoiler
I always thought Sheo was the CoC, i mean you freaking become Sheo at the end of the quest line, it's just Beth's way to write off the CoC just like they did to the Nevar, but even if its canon and what not, it's not my Canon though, in my canon my CoC spends the days after the Crisis training new Blade recruits and never ventures into the Isles :wink:
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!beef
 
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Post » Thu May 03, 2012 12:34 pm

I did, but that wasn't roleplaying, that was power gaming.

My 2nd character (Renee Gade the first) was like this. I was power-gaming, not roleplaying. In my defense, I can say that I had just bought Oblivion and it didn't even occur to me to try RP until I discovered a UESP page detailing different RP ideas. RG1 had started the MQ, finished the Arena, was getting close to finishing up the MG and FG. She had dabbled in TG and DB (also taking part in a variety of minor quests) when one day I was like ENOUGH!!!!

Her game was schizophrenic, going in all these different directions, and although I enjoyed the fact that I was busy, and this busyness seemed as if it would last for years, I wasn't really into RG1 as a character. Like I said it didn't occur to me to RP her; it had been years since I had actually did this. And after awhile, the extreme mixture of good and evil pursuits did start to bother me. When the glass-wearing bandits and dozens of minotaurs started showing up in her game, I finally couldn't tolerate it anymore and stopped Oblivion for 3 or 4 months.

Renee Gade II started up in April 2009. With her, I think I stole one of those UESP ideas, and created a rogue-warrior character, also borrowing a few idea from Xena: Warrior Princess. RG2 didn't use any magic whatsoever (except the default healing spell) and I found that having limits such as this actually immersed me into the game more than I thought it would. I was hooked! I also incorporated encumberance limits (no more carrying 7 weapons, 3 armor suits, etc), limited her to Arena, FG, and eventually KotN, and placed her major skills carefully, so that her game would level up more slowly and I would never have to witness a glass-wearing bandit ever again! :)
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Hilm Music
 
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Post » Thu May 03, 2012 3:00 am

Even the DB quest in Oblivion, and the theives guild to some extent are evil on face value but once you start doing the quest for the DB for instance the people your killing are murders and bad people to begin with. The theives guild you robbed the rich and gave to the poor basically, not actualy but it was understood you were helping out all the bums and poor people in the waterfront. If anything after you entered the realm of madness at that point id say yah the hero is bipolar.
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Izzy Coleman
 
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Post » Thu May 03, 2012 10:44 am

I think you either have to send your first character through everything to experience the whole game, or else plan to have multiple characters that will do different parts. I can't imagine never playing through some parts of the game at all.
I did my usual thing of accepting the default character and doing everything possible with that, before starting again with a new one and a full knowledge of what was available.
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sara OMAR
 
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Post » Thu May 03, 2012 7:59 am

Even the DB quest in Oblivion, and the theives guild to some extent are evil on face value but once you start doing the quest for the DB for instance the people your killing are murders and bad people to begin with.
The theives guild you robbed the rich and gave to the poor basically, not actualy but it was understood you were helping out all the bums and poor people in the waterfront. If anything after you entered the realm of madness at that point id say yah the hero is bipolar.

I agree to some extent, but I also believe two wrongs don't make a right. Some of the NPC's we murder during the DB for instance don't necessarily deserve to be killed in my opinion. Jailed, maybe, but not killed. Especially not by a hired assassin who's probably doing the deed just for the money and/or the thrill. There's no judge, no jury...we're just told to kill or steal "because of xxx" and we're expected to follow through on such actions.

I"m not saying I don't enjoy stealing and murdering in the game (because I DO!), I'm just saying morally things aren't necessarily as clear-cut as they seem.
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Ian White
 
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Post » Thu May 03, 2012 4:04 am

KILL !!!! KILLLLL !!!! KILLLLLLLLLLLLLLLL!!!!!!!!!!!!!!!!!! My Orc is God of Oblivion, and has done it all !!!! And if given the oppertunity will do it all again, as soon as they respawn. Except finish the last quest, keep them gates a poppin !!
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Damian Parsons
 
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Post » Thu May 03, 2012 4:44 am

Even the DB quest in Oblivion, and the theives guild to some extent are evil on face value but once you start doing the quest for the DB for instance the people your killing are murders and bad people to begin with. The theives guild you robbed the rich and gave to the poor basically, not actualy but it was understood you were helping out all the bums and poor people in the waterfront. If anything after you entered the realm of madness at that point id say yah the hero is bipolar.
The thieves guild is very Disney, but with the Dark Brotherhood, there's no way you can say you're a 'good guy' and do that one. A lot of the people you are sent to kill have it coming (not all), but that still doesn't mean it is right, especially since you are doing it for money and thrill.
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Davorah Katz
 
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Post » Thu May 03, 2012 9:36 am

why won't you see it?
Because I can not roleplay evil characters. Seriously. I've tried it in many games and always failed miserably.
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Gisela Amaya
 
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Post » Thu May 03, 2012 10:16 am

If my character did every quest in Oblivion then he or she would be a mental mess.

But of course I've never had any single character do all the quests or questlines in the game.

Because as pointed out in the original post, that would just be silly and wouldn't make any sense.
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Mrs. Patton
 
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Post » Thu May 03, 2012 12:00 pm

Because I can not roleplay evil characters. Seriously. I've tried it in many games and always failed miserably.

I know exactly what you are talking about. For years, I stayed away from the DB quest line for exactly that reason. Then I discovered Etta, a character who was so damaged by her past that she could not find good anywhere, and who needed to go through that particular hell and come out the other side, in order to find good in herself.

I'm pretty sure I won't touch the DB again (I can't say I "enjoyed" it, but it was an interesting bit of demon-facing. And I'd have to agree that it has a better-than-average story. )

There are certain Daedric Shrine quests I wouldn't touch with a ten-foot insulated pole.
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Kevin Jay
 
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Post » Thu May 03, 2012 3:11 pm

Because I can not roleplay evil characters. Seriously. I've tried it in many games and always failed miserably.
I also found it extremely hard, until I played Monroe. my Khajiit shadow as well as the character who dragged me into Oblivion, he felt, Nothing, that's it, rather creepy. It was like everything was a game to him, and that's the only character who I played the DB on.

But since I started Jericho, he simply does not go near any evil quest.
That sort of stuck in Skryim, I can't bring myself to do the DB there, I tried but I failed.
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April
 
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Post » Thu May 03, 2012 9:44 am

I can't play evil characters very well either, so that's why I do that one character at the start that does most things. That being said, the longer I play characters, the more they develop morals, so after a while even they can't do "evil" quests.

They're RPG games, you're to expected to do everything anyway.
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Danny Blight
 
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