I don't know if the Creation Engine or The Elder Scrolls V: Skyrim is considered ahead of it's time. But here is what the Creation Engine that The Elder Scrolls V: Skyrim runs on is capable of.
- full-scale battles on land and sea (with the player being able to participate);
- the possibility to buy every empty house;
- painting and making music;
- providing training to other characters;
- employing couriers who can travel anywhere on Andoran;
- renting rooms and houses for any length of time.
Yes the Player Character (PC) is able to go into full scale battles on land and sea there is even the possibility of naval battles that's why it says and sea as well.
This mod has cloth physics (Capes, cloaks only at the moment from what I saw in YouTube videos).
These do not exist on the PlayStation 3 (PS3) or Xbox 360 because of the consoles limitations.
These exist on PC only but not for regular PC gamers who are also modders and programmers.
Why does it not exist for those PC gamers?
Because there is a team of Russian PC gamers who got all of the source code from Bethesda Softworks and Bethesda Game Studios for the Creation Engine to develop their own standalone The Elder Scrolls V: Skyrim mod you have to purchase a copy of the PC version of The Elder Scrolls V: Skyrim though in order to play this mod.
Here's their website. Read all of the information about the mod they are developing.
http://www.andoran.com/en/
Scroll to the bottom of the website page and read this.
Even before the release of Skyrim, the Andoran team had started work on transferring the project to the new Creation Engine (file formats of Oblivion and Skyrim are very similar). That decision meant we were able to include things of which the Oblivion engine is incapable, even expanding the gameplay possibilities along the way. Here is a short list of the new things which the Creation engine has allowed us to
implement:
- full-scale battles on land and sea (with the player being able to participate);
- the possibility to buy every empty house;
- painting and making music;
- providing training to other characters;
- employing couriers who can travel anywhere on Andoran;
- renting rooms and houses for any length of time.
We have also introduced the system of Daedric Ratings which will allow the environment and especially NPCs to react more realistically to interactions with you.
Just to be clear, transferring the game to the TES V engine doesn't imply that we will be using Skyrim's game mechanics however. The role-playing system is closer to that in TES III: Morrowind in point of fact.
There's a few reasons why I believe Bethesda Softworks and Bethesda Game Studios will release The Elder Scrolls V: Skyrim on PC (With updated graphical effects and draw distances in a free patch), PlayStation 4 (PS4), and Xbox One.
So here are my reasons.
So when I read this stuff a few weeks ago it made me realize this.
1. Bethesda Softworks and Bethesda Game Studios sold over 20 million copies of The Elder Scrolls V: Skyrim. If you are a business owner you would have to realize this potential of the possibilities to release The Elder Scrolls V: Skyrim for PC (With a free patch to update every graphical effect and draw distances), PlayStation 4 (PS4), and Xbox One with the money you earned from selling over 20 million copies of The Elder Scrolls V: Skyrim.
2. The money Bethesda Softworks and Bethesda Game Studios earned from selling over 20 million copies earned them more money that what they spent on developing and marketing The Elder Scrolls V: Skyrim so there is no reason to no release The Elder Scrolls V: Skyrim on PC (With a free patch to update every graphical effect and draw distances, PlayStation 4 (PS4), and Xbox One.
3. The fact that Grand Theft Auto V's source code got leaked and in that source code is source code for PC and PlayStation 4 (PS4's) Operating System (OS) proves that Rockstar will release Grand Theft Auto V for PC, PlayStation 4 (PS4), and possibly Xbox One because Grand Theft Auto V just released at the end of this current generation of consoles life cycle and beat Call of Duty: Black Ops II's billion dollar (USD) profit in sales in 3 days
4. The Elder Scrolls V: Skyrim also released somewhat close to the end of this current consoles life cycle they had to cut out a few things since the current consoles out right now cannot handle some stuff because of the current generations consoles hardware limitations. Also the fact that Todd Howard said when The Elder Scrolls V: Skyrim released that they will add tessellation to The Elder Scrolls V: Skyrim sometime in the future should be proof that Bethesda Softworks and Bethesda Game Studios will release The Elder Scrolls V: Skyrim on PC (With a free patch updating all of the graphical effects and draw distance), PlayStation 4 (PS4), and Xbox One.
So do you think this is true? I will be so pissed off if I see in 1 at least 1 year from now Bethesda Softworks and Bethesda Game Studios not releasing The Elder Scrolls V: Skyrim on PC (With a free patch updating all of the graphical effects and draw distance), PlayStation 4 (PS4), and Xbox One. I mean would Bethesda Game Studios of developed the Creation Engine to be capable of doing this stuff fro The Elder Scrolls V: Skyrim and then not release it? Sounds stupid to me if you ask me. But then again who knows what Bethesda Softworks and Bethesda Game Studios will announce this year or in 1 year from now.