Wasteland Workshop

Post » Fri Feb 19, 2016 4:44 am

I was looking at the picture, and once you get past the deathclaw cage there seem to be a lot of new building pieces.



Curved concrete walls


Flat concrete walls with framed door openings


Concrete walls with chainlink fencing


metal railings


mesh flooring


concrete roof


A Very Large Generator


Traffic Signals


Light bulb strings


what looks to be a street light


placeable trash can fires


something that looks like a heater...



I would assume that if this stuff is in the picture, then it will become part of the workshop stuff. If so, can't wait!



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Laura Simmonds
 
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Post » Thu Feb 18, 2016 8:58 pm

I'm hoping that stuff that's already in the game becomes craftable. Stuff like ammo box, medic box, chainlink fencing and wooden crates.
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zoe
 
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Post » Fri Feb 19, 2016 5:38 am

The Homemaker have all those covered including institute items.There is also the Robot Home Defence mod for your settlements. :wavey:



Homemaker


http://www.nexusmods.com/fallout4/mods/1478/?


Robot Defence


http://www.nexusmods.com/fallout4/mods/5787/?

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Gemma Flanagan
 
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Post » Fri Feb 19, 2016 6:32 am

Don't have access to those. Might never. So, hoping for the DLC to add more pieces.

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Felix Walde
 
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Post » Fri Feb 19, 2016 9:27 am

It looks like they've given concrete materials their own prefab kit completely. And it looks nice - I was never happy with the look of multi-story structures using the wood or metal kits, and concrete seems to have the advantage of looking less "scrappy" without looking out of place. And having things like nixie tube lights or neon letter kits is going to be awesome. Between Wasteland Workshop and Automatron, I've got some new plans for my settlements.

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Rebecca Clare Smith
 
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Post » Thu Feb 18, 2016 10:43 pm


The Institute tile-set is pretty boring though. All you can build with it is boxes, nothing else.
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Alina loves Alexandra
 
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Post » Thu Feb 18, 2016 9:17 pm

I wouldn't put to much stock in that. The blummin intro screen shows a gun rack that is no where to be found. Well it can be found just unusable as one...

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Chris Cross Cabaret Man
 
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Post » Thu Feb 18, 2016 7:00 pm

I wonder if it will let you craft death traps for defense and your arenas. Would be a pretty interesting concept, tripwires are even in the game right now.
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Dean Ashcroft
 
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Post » Thu Feb 18, 2016 7:24 pm



Hopefully theyve added that to this dlc
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Bereket Fekadu
 
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Post » Fri Feb 19, 2016 7:36 am


Yeah hopefully. Even if not with all the other additions the upcoming DLC looks like it is going to shower on us I can see past that.. kinda lol

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Elisabete Gaspar
 
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Post » Fri Feb 19, 2016 10:17 am

Traffic signals? What would those even be needed for for building up your settlements?



If Bethesda Game Studios is going to add asphalt and concrete to fix up roads and maybe drive cars?



Because other than that I don't see the point of letting you craft traffic signals to place in your Player Characters (PC's) settlements.



Ok I inspected the picture more, maybe the traffic light is to have for when the cage opens and lets the NPC's fight each other.



Red for door closed and green for door to open.

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jennie xhx
 
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Post » Thu Feb 18, 2016 11:21 pm


You missed the power line pole so we might finaly be able to actualy make electrictiy lines without using those bent shabby ones we have now:)

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SWagg KId
 
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Post » Fri Feb 19, 2016 2:27 am

This far and we still don't see Unbroken Toilet available to build.

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Jonathan Windmon
 
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Post » Thu Feb 18, 2016 8:53 pm

I hope that picture is right ! Power generator! Powered by power cores ! Or maybe u can charge up power cores , not that I need to I have over 500 of them lol
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Hearts
 
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Post » Thu Feb 18, 2016 11:40 pm



So a tree is out of the question then ?
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Queen Bitch
 
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