Water walking Problem

Post » Fri Nov 18, 2011 3:59 pm

Hi guys.

Just recently I've found that my character got a permanent water walking effect just when I tried to do a deep dive from kartag point and hit hard on "concrete" water! :S

I've tried the command setwaterwalking 0 in console, I've tried dispel nothing worked! The only way to get underwater is to toggle collision off in the console!! But as soon I toggle it on i resurface instantly standing above water.

I believe that it was during my personal quest of bringing the mudcrab merchant to the confort of vivec's mage guild that all that water walking spells that I've cast on both of us messed something up in the game.

What can I possibly do to remove that annoying effect and bring the regular laws of physics back to my game? :banghead:

Thanks in advance!
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Kit Marsden
 
Posts: 3467
Joined: Thu Jul 19, 2007 2:19 pm

Post » Fri Nov 18, 2011 4:29 pm

The command is specifically: player->setwaterwalking 0
(just in case you didn't use the player prefix)

If that still doesn't work, try
player->RemoveEffects, 2

Make sure God Mode (tgm) is off before doing this.
Using tgm can cause glitches like this with a few of the spell effects, so try to use it sparingly.

If you haven't been using tgm, then we'll need more info, including your Load Order of mods.

edit: Also, make sure you're not wearing an Enchanted item that gives you Water Walking ;)
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Chris Jones
 
Posts: 3435
Joined: Wed May 09, 2007 3:11 am

Post » Fri Nov 18, 2011 1:02 am

The command is specifically: player->setwaterwalking 0
(just in case you didn't use the player prefix)

If that still doesn't work, try
player->RemoveEffects, 2

Make sure God Mode (tgm) is off before doing this.
Using tgm can cause glitches like this with a few of the spell effects, so try to use it sparingly.

If you haven't been using tgm, then we'll need more info, including your Load Order of mods.

edit: Also, make sure you're not wearing an Enchanted item that gives you Water Walking ;)


Thank you so much Pluto it worked with the complete waterwalking command!! I was using the command without the "player" prefix. I'll keep those tips in mind next time I use tgm. :blush:
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Joanne
 
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Joined: Fri Oct 27, 2006 1:25 pm


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