waterfall retexture

Post » Fri Dec 18, 2009 5:45 am

Is there any reflection map waterfall retexture existing?

Or do you know a tutorial(for noobs) how to implent reflections to a texture?
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Dalley hussain
 
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Post » Fri Dec 18, 2009 12:35 pm

I'd also really like to see better version of waterfall and water layers for fake rivers and lakes on grounds that are much above 0.
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CxvIII
 
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Post » Fri Dec 18, 2009 3:45 am

Is there any reflection map waterfall retexture existing?

Or do you know a tutorial(for noobs) how to implent reflections to a texture?
Not that I know, spotted http://pnmedia.gamespy.com/planetelderscrolls.gamespy.com/fms/images/mods/8225/1264948565_fullres.jpg the other day. From Part 3 (Canols) of http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8225. Pretty spangly.

If you want to do your own then I'd have a shufti in the Construction Set forum and (maybe) at the NIFTools forum, it might be possible to bodge something together in NIFSkope.
I'd also really like to see better version of waterfall and water layers for fake rivers and lakes on grounds that are much above 0.
They're probably using Dongle's water meshes, I don't know of any others. I'm not aware of anyone doing anything to update them since their release.
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Penny Wills
 
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Post » Fri Dec 18, 2009 3:44 am

I know, I used Dongle's mesh myself, but among all the MGE and tree mods, and high res texture mods, activator water looks really outdated.
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Danny Warner
 
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Post » Fri Dec 18, 2009 12:02 pm

Thx Dragon32 with masoxxs textures the waterfalls looks much better. ^_^
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Blaine
 
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Post » Fri Dec 18, 2009 3:07 am

Dang, never saw those before, gonna need to use these me thinks :)
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Erich Lendermon
 
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Post » Fri Dec 18, 2009 9:47 am

Does anyone know if it's possible to make water boxes? As in, you move into an invisible box and you start swimming instead of walking? And surely it would be possible to use the improved water textures on new water layers and such
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kevin ball
 
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Post » Fri Dec 18, 2009 6:31 am

It's not
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Paul Rice
 
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Post » Fri Dec 18, 2009 9:28 am

Not even with script extenders?
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Rhi Edwards
 
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Post » Fri Dec 18, 2009 9:48 am

Not even with script extenders?

Nope, it would require animation control, which we don't have. *darnit*
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sam smith
 
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Post » Fri Dec 18, 2009 6:58 am

Yeah, that is a shame, just imagine the possibilities if we had :(

Surely its still possible to add the improved water animation onto a water plane though

And delete some messages dammit! :P
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Carlos Rojas
 
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