Wave of multilation.

Post » Wed Mar 30, 2011 1:11 am

I know in skyrim we will only have one northerly coast of sea available, but i think the it is an aspect that hasn't been taken advantage of in previous ES games. To fit in with the supposed savage aesthetic of skyrim there should be big, decapitating waves that would happen during violent storms that could change very suddenly into a calm song of the sea, and vice-versa, and if you are daring to wade into the rough sea's (or indeed dragged in) that should be a good chance of you drowning. Boats, both merchant and private should also be either passing through the docks (if there is one in the coastal cities) and sailing past the skyrim coast, which opens up the opportunity to hijack, stove away or indeed join in the plundering, not to mention being able to charter a ship and search for sunken treasure.

If you have any further idea's/loving compliments please share them. :)

and i meant to write mutilation! if there is an spellchecker savvy admins around if you could correct that I'd appreciate it.
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Gen Daley
 
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Post » Wed Mar 30, 2011 3:40 pm

I love this idea. Hopefully they went all out with the water physics and weather that isn't snow.
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SEXY QUEEN
 
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Post » Wed Mar 30, 2011 4:05 am

As we know from Everquest's Kedge Keep, water gameplay svcks. If they invested time in decent 'boat' gameplay it might be a good idea to incorporate mutilating wave mechanics, but everyone hates swimming. Have you ever tried swimming with armor? Swinging a sword underwater? Casting a fireball, ice bolt or electric shock? I have and it svcks.
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Evaa
 
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Post » Wed Mar 30, 2011 7:34 am

"decapitating". I do not think that word means what you think that word means. --Inigo Montoya
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Anna Kyselova
 
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Post » Wed Mar 30, 2011 8:55 am

"decapitating". I do not think that word means what you think that word means. --Inigo Montoya


Yeah i know what you mean, just a shorter way of saying 'waves that [censored] hurt'
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Roddy
 
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Post » Wed Mar 30, 2011 3:59 pm

As we know from Everquest's Kedge Keep, water gameplay svcks. If they invested time in decent 'boat' gameplay it might be a good idea to incorporate mutilating wave mechanics, but everyone hates swimming. Have you ever tried swimming with armor? Swinging a sword underwater? Casting a fireball, ice bolt or electric shock? I have and it svcks.

Haha, electric shock spell in water is an incredibly bad idea!
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Charleigh Anderson
 
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Post » Wed Mar 30, 2011 11:33 am

This would greatly heighten the atmosphere of the game, I like it!
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Victoria Vasileva
 
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Post » Wed Mar 30, 2011 3:27 am

All those moving waves would probably overheat my xbox. It would be cool, but it would probably take a lot of work from the developers.
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meghan lock
 
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Post » Wed Mar 30, 2011 7:49 am

I know in skyrim we will only have one northerly coast of sea available, but i think the it is an aspect that hasn't been taken advantage of in previous ES games. To fit in with the supposed savage aesthetic of skyrim there should be big, decapitating waves that would happen during violent storms that could change very suddenly into a calm song of the sea, and vice-versa, and if you are daring to wade into the rough sea's (or indeed dragged in) that should be a good chance of you drowning. Boats, both merchant and private should also be either passing through the docks (if there is one in the coastal cities) and sailing past the skyrim coast, which opens up the opportunity to hijack, stove away or indeed join in the plundering, not to mention being able to charter a ship and search for sunken treasure.

If you have any further idea's/loving compliments please share them. :)

and i meant to write mutilation! if there is an spellchecker savvy admins around if you could correct that I'd appreciate it.



That'd be fun.
Pixies - Wave of mutilation
http://www.youtube.com/watch?v=P0WjRmqHz48
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W E I R D
 
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