In a way, I'm glad I'm not a pro gamer

Post » Thu Dec 15, 2011 4:23 pm

I see tons of people complaining about how easy the game gets (sooner or later)
and how they have to control their gameplaying to prevent becoming some sort of a god in the game
but I honestly haven't run into that problem yet.
I'm a level 34 Nord using one-handed attacks, destruction spells, shields and conjuration.
I don't know if it's because I've spread myself out too thin but I haven't run into any dungeon/quest that is too easy for me.
I near consistently feel that the game is challenging enough (at expert level) and I don't have to limit myself to keep it that way.
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Vincent Joe
 
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Post » Thu Dec 15, 2011 4:13 am

People are just so used to going after absolute minimums and maximums to achieve the greatest potential possible. Doing that is fine for action games and competitive games, but not in an open-ended RPG like The Elder Scrolls series.
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Andrew Tarango
 
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Post » Thu Dec 15, 2011 9:52 am

People are just so used to going after absolute minimums and maximums to achieve the greatest potential possible. Doing that is fine for action games and competitive games, but not in an open-ended RPG like The Elder Scrolls series.

trudat. I'm personally having way too much fun just trying out different things and perking up skills I like.
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Enie van Bied
 
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Post » Thu Dec 15, 2011 6:08 pm

Yeah, I'm definitely not a pro at making a power character. Ran into a draugr scourge lord and took a wonderful beating...barely beat him. And that's fine. I enjoy the challenge...definitely worth the reward. Just muddling through is fine for me..
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michael danso
 
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Post » Thu Dec 15, 2011 7:23 am

People are just so used to going after absolute minimums and maximums to achieve the greatest potential possible. Doing that is fine for action games and competitive games, but not in an open-ended RPG like The Elder Scrolls series.


True.

And I play on adept, a level 26 archer/two hander... I still die occasionally, and find myself running away using potions and restoration quite often. I find it pretty balanced, with a slight handicap in my favor.
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Justin Bywater
 
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Post » Thu Dec 15, 2011 8:43 am

That's just because a bunch of hardcoe RPG experts sit down and bust out the most potent character that they can and they know how to do that.

And then complain that it gets too easy.

The game is meant for people to play how they want, and NOT just to accommodate a small crowd of power gamers.

I can play that way too, but to me its really boring.
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Curveballs On Phoenix
 
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Post » Thu Dec 15, 2011 3:03 pm

The game is meant for people to play how they want, and NOT just to accommodate a small crowd of power gamers.


This.

Unfortunately, some of the power gamers never got the memo.
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Sara Johanna Scenariste
 
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Post » Thu Dec 15, 2011 10:55 am

I'll be honest with you, being a pro gamer is a huge burden.

Somehow I make it through each day. Some days are harder than others. It's difficult but... somehow I make it.
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Claire Mclaughlin
 
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Post » Thu Dec 15, 2011 4:33 pm

What's a pro gamer?
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Skivs
 
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Post » Thu Dec 15, 2011 9:39 am

Some parts are admittedly easy, but there a lot that are still very challenging for me at level 30.

Now, I don't mind the easy parts as it's good to have a confidence booster every now and again (a feel of being rewarded is very important to me as a player)

Having said that, there is nothing more rewarding than going - "oooooooooh S**T" After you've JUST killed a really big baddie and you've only got a slither of health left.

mediocre gamers UNITE!
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Brandon Bernardi
 
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Post » Thu Dec 15, 2011 5:52 am

Of all the terms, I'd never use "pro" like the TC suggests. Nobody ever claimed to get paid for playing single player RPGs competitively. Not that I know of. I would of used "hardcoe" whether that's too subjective or not.
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My blood
 
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Post » Thu Dec 15, 2011 4:58 am

I′m no pro gamer but I often end up way more powerful than I should be in TES games following a very simple mindset. The more defensive I get the better. The best defense is a good defense and the best offense is a good defense and the best everything is a good defense.

Want to experience the game in easy mode despite being on master without having to think much about it ? Throw down your robes and pick up some heavy armor and a shield, throw in some alteration magic and restoration for even more defense and you're golden.

Do I want the game to be changed because it's easy to become powerful following some specific pattern ? Heck no! If I want to get pummeled I play my ranger or my merchant character, and when I'm in the mood for simply stomping on my enemies I load up my knight, there's nothing wrong with that.

I guess some would say "but if I want to play that way and yet have a challenge ?", but really, the way I described it is an extreme and a form of min-maxing, if it is not obvious to someone that if you max something out and yet expect a challenge then for those that don't max it the game would be too hard, then you're not seeing just how hard it is to balance a game like this perfectly for every archetype.

It's best just not to worry too much about balance in a TES game, TES games have never been about the challenge but the diversity, lore and immersive worlds you get to indulge yourself in. The moment I want challenge is the moment I load up a different game.
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Naazhe Perezz
 
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Post » Thu Dec 15, 2011 3:00 pm

I'll be honest with you, being a pro gamer is a huge burden.

Somehow I make it through each day. Some days are harder than others. It's difficult but... somehow I make it.


sorry for necroing this thread but I just had to applaud you for your bravery.
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Isabell Hoffmann
 
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Post » Thu Dec 15, 2011 9:44 am

FYI a pro gamer is somebody who is paid to play games. Most likely no more than one or two people on this entire board are 'pro'.
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Tyrel
 
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Post » Thu Dec 15, 2011 6:58 am

sorry for necroing this thread but I just had to applaud you for your bravery.


Thanks. Sometimes I look to YouTube for videos made by people in similar situations and it gives me hope.
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Brandon Wilson
 
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Post » Thu Dec 15, 2011 6:55 pm

FYI a pro gamer is somebody who is paid to play games. Most likely no more than one or two people on this entire board are 'pro'.

yeah I meant it in a more loose way.
several people before you have clubbed me for this inaccuracy.
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LuCY sCoTT
 
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Post » Thu Dec 15, 2011 11:11 am

That's just because a bunch of hardcoe RPG experts sit down and bust out the most potent character that they can and they know how to do that.

And then complain that it gets too easy.

The game is meant for people to play how they want, and NOT just to accommodate a small crowd of power gamers.

I can play that way too, but to me its really boring.


apparently it is really boring for them too...

I lol at their ways.
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koumba
 
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Post » Thu Dec 15, 2011 1:48 pm

FYI a pro gamer is somebody who is paid to play games. Most likely no more than one or two people on this entire board are 'pro'.

I play fighting games competitively and I've won some money doing that. Used to play some shooters back when Quake and UT were big, but I left that community now that it's gone to crap due to the Call of Duty crowd.

I don't powergame in Skyrim though. I powerleveled a few skills to 100 after I finished all major questlines, but I still get a challenge while playing. I almost died fighting an Ancient Dragon and I did die fighting a Briarheart yesterday.
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Breanna Van Dijk
 
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Post » Thu Dec 15, 2011 12:42 pm

In the end, the TRUE object of the game is to HAVE FUN. Using that as a criteria, I must risk sounding immodest by saying that based on my inability to stay out of the world of Skyrim, I am a true virtuoso at it.

Now, if you want to go with criteria like how many levels, or how powerful your character is, or how easily you can beat X mob, then I probably svck compared to a lot of people, but again, the object of the game isn't to get to X level, or to beat X mob, etc. The object is to have fun, and I'm not stretching the truth in any way to say that I'm damn good at that.
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Rachie Stout
 
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Post » Thu Dec 15, 2011 10:11 am

I want the harder difficulties to expect powergaming IMO. I mean, I do it to an extent because I'm pretty highly rated in a certain game / have great stats in another. Once you get really good at any one game it kind of seeps into your blood.

Balance is an issue. Magic should be as good as one-handed. Dual-wielding magic should be as good as 2x one-handed / 2-handed. Simple as that. Mages don't need to be harder to kill. Their ability to use crowd control (slows, stagger, etc) covers up this weakness well enough.
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TASTY TRACY
 
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Post » Thu Dec 15, 2011 10:33 am

The thing is, I don't think TES series are games, per say. Being a game implies that the purpose is to beat it. TES are more experiences in my opinion. Like simulators. My dad has this "game" called Microsoft Flight (I think) and literally all you do in that game is fly from point a to point b. Alot of people think its boring but my dad loves it. He doesn't care about beating anything. He just experiences.

TES is like that. Sure you can technically "beat" the game. But the randomness and exploration is what the series is built around. A lot of gamers get lost with all the options available to you. I think the theory is called "the tyrrany of absolute freedom". Gamers like to have set objectives, set goals. It's why Xbox Achievements are so popular. Skyrim is built to be beaten. It's built to be experienced.
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Mistress trades Melissa
 
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Post » Thu Dec 15, 2011 1:53 pm

I see tons of people complaining about how easy the game gets (sooner or later)
and how they have to control their gameplaying to prevent becoming some sort of a god in the game
but I honestly haven't run into that problem yet.
I'm a level 34 Nord using one-handed attacks, destruction spells, shields and conjuration.
I don't know if it's because I've spread myself out too thin but I haven't run into any dungeon/quest that is too easy for me.
I near consistently feel that the game is challenging enough (at expert level) and I don't have to limit myself to keep it that way.


1h+spell is probably the most gimp way to play the game, considering hands down the best talent for destruction is impact, and it's damage when not dual casting is..................
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Kieren Thomson
 
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Post » Thu Dec 15, 2011 7:10 am

People are just so used to going after absolute minimums and maximums to achieve the greatest potential possible. Doing that is fine for action games and competitive games, but not in an open-ended RPG like The Elder Scrolls series.


Agreed
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TRIsha FEnnesse
 
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Post » Thu Dec 15, 2011 5:21 am

I think most gamers are a bunch of cowards that like to hop online acting tough, talk a bunch of [censored] and call it a day. Funny thing is though, nobody starts any [censored] a midnight releases. Bunch of complaining, [censored] talking [censored]es....Tell me I'm wrong!!!!
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Fanny Rouyé
 
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Post » Thu Dec 15, 2011 4:22 am

I see tons of people complaining about how easy the game gets (sooner or later)
and how they have to control their gameplaying to prevent becoming some sort of a god in the game
but I honestly haven't run into that problem yet.
I'm a level 34 Nord using one-handed attacks, destruction spells, shields and conjuration.
I don't know if it's because I've spread myself out too thin but I haven't run into any dungeon/quest that is too easy for me.
I near consistently feel that the game is challenging enough (at expert level) and I don't have to limit myself to keep it that way.


There's too much fantasy in your head. What's wrong with playing a fun character?
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Charleigh Anderson
 
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