Way too easy?

Post » Sun Sep 05, 2010 12:23 am

First let me say, I like the game. Fallout 3 wasn't too good imo, it didn't have the Fallout "feel" and had way too many things that don't belong in Fallout (A teddy bear launcher? A town ruled by kids that can't be killed and you need to pass through... aka no violent option?) Anyway, I like Fallout Vegas a lot better sofar, it does have more of the Fallout feel, and I like the added weapons, even if some are useless, I like the large variety like Fallout 2 and Fallout Tactics had, story is cool too, and I also enjoy that you aren't playing as a kid (I consider 19 a kid)

Anyway, liking most of the game aside, its WAY too easy. I'm playing on hardcoe mode, hard. My problem is not with having plenty of ammo or easy access to the best weapons, I love that feature of a sandbox game that you can get an amazing weapon early, its more in where they decided to put what difficulty of enemies. Examples: Killing Benny was a joke. I could of done it naked with a 9mm pistol... let alone having power armor and the light machine gun/turbo plasma caster/this machine/gauss rifle etc when I did it. Killing Mr. House is WAY too easy... on this, the difficulty level doesn't matter... they could add "nightmare" after very hard, still doesn't change the fact his guard bots have 9mm pistols... I was stunned by this. What level are you suppost to meet him anyway? Even if you are low you can easily have a plasma caster or this machine when you meet him, which crush anything he has. The most powerful, richest guy in the game is guarded by robots with low hp and 9mm pistols as weapons? Excuse me? They should have double the HP of a feral ghoul reaver and all be armed with avenger miniguns/plasma casters/gauss rifles... I could have killed him at level 6, it was a joke and a huge disapointment to me. It should have been one of the hardest fights in the game.... Wiping out cotton wood cove was also extremely easy, you can do it with the ratslayer in 2 minutes flat. Casinos were also under gunned and under guarded. For fun I went on a rampage just to see, didn't save it. Its a slaughter fest... .22 pistols and smgs to guard a casino worth probably millions of caps? no armored guards? You can clear the whole city out in a snap.... there is no danger to being evil what so ever if they can't fight back.

They do have some tough enemies, Reavers, top level super mutants and death claws can be tough if you cant snipe them from a mile away, why they didn't have more tough battles is beyond me. To be fair, I'm not finnished with the game, I play SLOW, doing every quest, checking every corner etc, but aside from fighting a pack of Cazadors at low levels I have not been challenged yet. I'd really like to see more high end enemies.. people in power armor with fully repaired weapons, top end military robots armed with miniguns and rockets that have twice the HP of a super mutant commander, etc.

Anyone else feel this way or am I alone in this?
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Silvia Gil
 
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Post » Sat Sep 04, 2010 5:53 pm

Oh, and if you think the game is too easy. Travel between Goodsprings and McCarran useing I-15 sometime. There is also the option of Cazador hunting.
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Lory Da Costa
 
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Post » Sat Sep 04, 2010 10:16 pm

Oh, and if you think the game is too easy. Travel between Goodsprings and McCarran useing I-15 sometime. There is also the option of Cazador hunting.


I have, and I mentioned some enemies can be difficult, IF they get the jump on you. My main point was, many key story areas are too easy... for example, Mr House's base robots should be how they are upgraded, and then the upgraded ones should be twice as powerful as that. Cazadors are only hard low levels, once you have a trial carbine or this machine or better, its 1-2 shots to a wing and they can barely move, build your char right and you can cripple 3 cazadors in one vats. Once you figure them out no big deal.
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Ricky Rayner
 
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Post » Sat Sep 04, 2010 8:31 pm

i gotta agree with you it is pretty easy the only enemy that i have trouble with is deathclaws if they get close can pretty much just sit there and spam bullets on everything else
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Ronald
 
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Post » Sat Sep 04, 2010 8:15 pm

Maybe by the end where you would fight the bosses would be a challenge to you, but then again it's do able :twirl:
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Life long Observer
 
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Post » Sat Sep 04, 2010 8:59 pm

I'd suggest you invest some time in applying mods. Generally your complaint is the reason for them and likely you'll find one meant just for your want. The Fallout3:NV Nexus site has over 1k files already. http://www.newvegasnexus.com/

Mainstream developers almost always have to take the middle-road to accommodate the widest audience. You're an exception, making that and the above about all the answer you can hope for or that matters (since agreeing or disagreeing with your question doesn't alter the situation).

For the sake of an answer though, imo no. You're never invincible but sooner or later your travels, experience, finds and friends push you over the top to a point where most threats in the waste stop being threatening. Your usual opponent is under-geared (understandable for the conditions) and those whose position is never questioned (ie Mr House and the casino's) remain static in their strength. You end up as the tipping point for all of the world's problems and that is part of what is appealing about being a hero.

And why is it wrong that you can easily kill someone even though they're important? I understand the argument for technical challenge but that isn't always the point of a gaming experience. Combat in the Fallout universe, to me, is just a means to an end and I don't feel the FPS aspect of the new series changes that.
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Stacey Mason
 
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Post » Sun Sep 05, 2010 6:36 am

Mods help.

Also, try handicapping yourself. It is a role playing game; instead of finding the best or most efficient path, make a challenging one. Having a faction mindset, only using certain weapons or armors, etc.
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Joey Avelar
 
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Post » Sun Sep 05, 2010 7:49 am

I have never understood why people want to complain a game is too easy. I mean i can see your point but what your failing to grasp is that a game like Fallout you have the power to make the game as difficult or easy as you want. It sounds like your finding the enemies too easy which, considering the weapons and i think you mentioned power armor, would make sense. You are OP and that is not the game's fault it is yours. Try and do the game on the settings you have chosen and use only small pistols like the 9mm or small rifles like the 5.56mm. Use normal clothing instead of the power armor and see. If the game is to easy you are not trying hard enough. You can try to build a talker type character instead of one strong in guns or energy weapons. I could keep going here but i hope you get the idea as to what i am trying to say. The developer HAS to make the game for the larger market, and they seemed to make it so that a intellectual character can be as successful as a shooter or melee character, they had to strike a balance or everybody would run with 100 in guns or energy weapons blasting everything in sight as that would be the only way to play. Frankly i find that would be just plain boring, i like the idea that the game seems to be balanced so that just about any type of character with a bit of planning can be successful. That just SCREAMS for a replay.

Asai
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ImmaTakeYour
 
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Post » Sat Sep 04, 2010 3:48 pm

I have, and I mentioned some enemies can be difficult, IF they get the jump on you. My main point was, many key story areas are too easy... for example, Mr House's base robots should be how they are upgraded, and then the upgraded ones should be twice as powerful as that. Cazadors are only hard low levels, once you have a trial carbine or this machine or better, its 1-2 shots to a wing and they can barely move, build your char right and you can cripple 3 cazadors in one vats. Once you figure them out no big deal.


You should have done more of his quests...I take it you haven't worked out what the Platinum Chip is for then..
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Jessica Stokes
 
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Post » Sun Sep 05, 2010 7:56 am

OP; I strongly suggest you go visit the Nexus forums and download either Arven's Realism Tweak mod or Hardercore mod.
They both make the game alot more realistic and harder. Enemies are smarter and tougher, you get less hitpoints pr. level, combat is more realistic w. certain bodyparts taking more damage than others (which effect yourself aswel).
Not to mention the ammount of stuff you can carry is changed and you get experience at a 25% rate of the vanilla game.

All in all it's a much more enjoyable game.
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Emily abigail Villarreal
 
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Post » Sat Sep 04, 2010 9:30 pm

[I play in Regular difficulty mode] It depends on when you do the slaughtering. Try doing it early in the game will be tough especially when you have no companions. Killing Benny in the casino is not that easy because his body guards are near him. Once the shooting starts, they all zeroing in on you. I can see the difference if you walk in there with the Missile Launcher to start the fight.

Next up on my slaughter list: The Omertas at their casino.
Why? Too much leg work to do the peaceful way for the Main Quest.

Maybe you need to try hardcoe mode where ammunition weight will count. Hence you cannot have 6 weapons with 500 rounds each.
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Juliet
 
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Post » Sat Sep 04, 2010 5:17 pm

I usually go hunting cazadors on very hard with my BB gun for a challenge. They need to add some BB gun mods with some dlc. Instead of grabbing the best stuff just use a knife and BB gun on very hard dressed as a powder ganger for the whole playthrough, i smell a challenge.
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Horror- Puppe
 
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Post » Sun Sep 05, 2010 3:05 am

I usually go hunting cazadors on very hard with my BB gun for a challenge. They need to add some BB gun mods with some dlc. Instead of grabbing the best stuff just use a knife and BB gun on very hard dressed as a powder ganger for the whole playthrough, i smell a challenge.


Haha so true. I think that's the nightmare setting the OP was leaning towards.

Am I able to use the special BB gun? That is the question.
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jessica robson
 
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Post » Sat Sep 04, 2010 5:04 pm

Haha so true. I think that's the nightmare setting the OP was leaning towards.

Am I able to use the special BB gun? That is the question.


That may be necessary for hunting death claws. Too bad there isnt alternate ammo, like pellets.
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neen
 
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Post » Sun Sep 05, 2010 4:22 am

the Legion Assassins disagree with you... so overpowered :brokencomputer:
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Cheville Thompson
 
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Post » Sun Sep 05, 2010 3:09 am

I think a fire axe and nerd rage should get me through a pack of death claws on very hard, with practice.
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Pumpkin
 
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Post » Sat Sep 04, 2010 9:12 pm

I disagree Fallout New Vegas is harder then Fallout 3 which is a good thing. Deathclaws should be overpowering like they were in Fallouts 1 and 2.
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daniel royle
 
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Post » Sun Sep 05, 2010 2:41 am

You should have done more of his quests...I take it you haven't worked out what the Platinum Chip is for then..


You highlighted my text, and yet didn't read. I said : His UPGRADED robots (meaning I turned in the chip) should be what his normal robots start out as, then should be double as powerful when you turn the chip in then what they currently are with the chip. So, they should start as: 1000 hp, high DT, armed with grenades and rockets. Upgraded with chip: 2000 HP, armed with Gauss rifles/rockets. Get it? Killing him should be a brutally hard challenge, not as easy as it currently is.

Anyway, next play through I will try mods to make the game harder... I'm not going to force handcap myself by not getting gear... thats a silly idea imo. Yeah, its a roleplaying game, and if I was playing this role id seek out the best equiptment possible.

I played Fallout 2 again recently, with the restoration pack, and its a lot harder then FO3 and F Vegas. You can actually die if you decide to be a tough guy.. Enclave patrols can take you down easily until you reach really high levels, as can masters army patrols. One minigun burst can kill you if your too close (which makes sense) You have to be a lot more careful in that game.

I agree they (sadly) have to make games for the wider audience, which svcks. I've seen this as a general progression over the years, games are getting easier and easier and more simplified (dumbed down) so everyone can play them.
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Jah Allen
 
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Post » Sat Sep 04, 2010 6:04 pm

You jsut can't expect any challenge in any modern hyped mainstream title release. If you aren't teenager , you aren't target market anymore.
Older games , and PC gaming with community mods might pick your interest.

New Vegas is still one of the best games in last few years.
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cutiecute
 
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Post » Sun Sep 05, 2010 4:10 am

Hard Core mode just means you have to eat and drink and healing isn't instant.

It doesn't make the enemies harder.

Settings -> Game Play

and change the game to Very Hard, and it gets a little harder. Still too easy if you ask me, but it actually makes the enemies more worth while. AM Critical hit on a Death Claw's head is only 60% health damage. And even a regular Death Claw can 1 shot you now.

I think a fire axe and nerd rage should get me through a pack of death claws on very hard, with practice.

Nope >.> I was on Slasher (+25% Dmg +25% DR) with a DT of 25-ish, using Knock Knock (Unique Fire Axe), and tried to get the armor at Death Claw Promitary(sp).

First Death Claw I saw, lounged at me - 1 shot death. I have Endurance of 8 - but I was level 8 I think.

It takes about 8 Swings to take down a Death Claw. It gotten easier when I came back with the Slam Perk (the one that knocks enemies down) and even then if I fight more than 1 death claw I am dead.

On Hard Core mode the stimpack heal rate is not higher than the damage I take.

You highlighted my text, and yet didn't read. I said : His UPGRADED robots (meaning I turned in the chip) should be what his normal robots start out as, then should be double as powerful when you turn the chip in then what they currently are with the chip. So, they should start as: 1000 hp, high DT, armed with grenades and rockets. Upgraded with chip: 2000 HP, armed with Gauss rifles/rockets. Get it? Killing him should be a brutally hard challenge, not as easy as it currently is.

Why would it?

The power of Securitron is numbers. It isn't because each is more powerful than a tank. The MK 2 upgrade means they now regenerate (self-repair), have more armaments, and is more accurate. Why would it raise their DT?

Their chasis did not get upgraded, it is a software upgrade.
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Sarah Bishop
 
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Post » Sun Sep 05, 2010 7:28 am

I think its realistic, shoot someone in the nugget with a 12 gauge there head should pretty much split open....right? hardcoe/hard just makes it harder for YOU to survive. If you had to cap Benny in the head more times (i had to do it a few times) than you have to do it on medium, how realistic is that?
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Vicky Keeler
 
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Post » Sun Sep 05, 2010 3:26 am

Cazadors are only hard low levels, once you have a trial carbine or this machine or better, its 1-2 shots to a wing and they can barely move, build your char right and you can cripple 3 cazadors in one vats. Once you figure them out no big deal.


That is some very valuable intel to me. Kudos and a big :foodndrink: .
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asako
 
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