» Wed Sep 01, 2010 9:39 pm
I love this idea, but it should be simple enough to realistically implement for modders, it'd also take a ton off work off Beth if they made the wear-and-tear as parallax-mapped decals, maybe a deep gash along the blade, or just simply a bunch of scratches here and there etc.
To take actual chips out of the sword they'd have to make a new model for each state of deterioration of every weapon, also the dent would always be in the exact same place, with decals it could be more randomized. Also it's more realistic, since if you're going to hit something with a sword that has a noticeable chip taken out of it that sword's gonna get cut in half.