Games already do this, including OB. It's called physics, and it's what really controls everything. ...
OB has a physics engine called the Havoc engine. MW didn't have a physics engine, so it had to simulate combat with chance. OB, and Skyrim, have physics engines. Your skills just determine the damage your weapons do, not how good you are at hitting something. People prefer that.
That's not what its doing, nor what it Morrowind was doing.
The Physics engine just adds plausible behavior to falling objects.
The Chance 'rolls' in most any RPG, reflect that which is beyond player control. :shrug:
In Life, you can want to hit the other guy, and can think you are about to hit the other guy, and suddenly realize that the other guy has you in a headlock.
People who like classic RPG's are a dying breed, sorry it's just the way it is.
Its a symptom of a larger event.
What are you talking about? You ARE the dude. You’re controlling the PC. If you think people don't take their avatar personal you’re wrong. That's what RPG's are really about, playing a role. The point of the game is to make you feel like you’re really there. That's what immersion is. Judging by your comments you either don't understand RPG's, or you just want to play a puzzle game with a back story.
No. You are not the Dude. In an RPG, the Dude abides.
In almost any RPG you either are assigned, or create a character. That character has a name (most often not the same name as the player).
* I create a character... say... Johan the Necromancer. He is skilled in the occult, and never studied any melee weapons. He considered the dead as a material resource, and has no qualms with using it ~it would not even occur to him that reanimating a neighbors spouse to clean his yard would be heartless or offensive. He is phobic of Rats ~and can't bear to look at them... and so never reanimates Rats. This guy is not me, not based on me; I have no fear of rats, but I would choose
his reactions and responses in the game as one who was afraid of them. When I play a Role Playing game, its to explore the potential, and outcome of a specific individual in the game's situations. I don't play like its
me only I can raise zombies to fight for me. Its not about pretending to be a necromancer, its about Johan, (IE. the "role"). Would Johan be nice to this person? Could Johan stifle his fear of rats and grab the Lich Gauntlet of power off of the rat covered pedestal? Is this demon something that Johan would choose to aid, or insult?