1. The Gotlung has a 2 second spinup time yet the Eustone does more damage and DPS.
2. Both heavy machineguns are matched in damage and DPS by the CARB-9 SMG which can be wielded by a LIGHT.
3. The Hjammerdeim does less damage per shot than the Mossington.
4. The Lobster can knock players down while the EZ-Nade cannot.
Tell me again why I should play a Heavy and give up so much mobility for a laughable 40 extra HP over a Medium and inferior weapons whose only plus is large ammo per magazine?
1. If you hold down ADS, the minigun barrel will continue to spin, saving the start up time.
2. Carb-9 loses damage over range. It is already a pea shooter at mid range. The machine guns don't lose damage over range. The chinzor is king in close range. Much better then any SMG, although it does lack in range. The Maximus has decent accuracy and stability at range, so you can snipe with this weapon. ... Also it is a given that MGs also have larger ammo capacities.
3. The Hjammerdeim holds more bullets, has a much faster reload time, and auto fires 2 shots. The trick with this gun is to aim low with the first shot and the second shot should hit the face from the recoil of the first shot. ... or you can go traditional and just aim at the head and go boom. This shotgun is better for crowds imo.
4. EZ-Nade knocks over with a direct hit. The EZ-nade also detonates on impact and can fire 6 grenades relatively quickly and on full auto.