Daggers: Thorn
Tantos: Claw
Wakizashis: Fang
That's what I'd do. As for enchanted item prices... You may have to just use blanket prices. It might be preferable to give them prices equal to the cost of making the enchantment, but without an external way to calculate those prices that maye be more work than its worth.
I suppose someone with a good head for numbers could try to figure out the formula to determine the cost of making an enchantment at an enchenter with a disposition of 50, but so far I've had noi luck finding the formula the game uses anywhere.
Edit: How was the trip? Hope you enjoyed it.
You know, I do believe (without checking) that your choices are
exactly the ones I had started plugging away with before realizing that maybe the community could provide extra advice and ideas.
Great minds think alike? :lightbulb:
Yeah, I'm thinking a blanket price is a good idea. For unique items/artifacts, I'll probably do my traditional "type in a bunch of random numbers" but I'll be more precise with the lower-end enchanted items. I'm thinking increments of 50 to 100 will be suitable. I'll need to construct a table of sorts that prices some of the common/repeated enchantments found on weapons (and armor), such as the elemental damage, etc.
The trip was great! I still have to sort out the photos (I went with my family, so there were three other cameras taking pictures), and then I hope to put them up onto photobucket or flickr, and I'll probably link to it in my signature or something. I ended up getting a little sun burnt, but now it has turned into a nice tan. B) The water was lovely, the sun was shining, the breezes were great... *sighs wistfully* And I saw iguanas and found a coconut! :dance: