I personally think it was incredibly annoying in Oblivion. You'd create or find an epic enchanted weapon, only to find it with a lousy charge. Even Grand Soul Gems could sometimes only take the number of uses of the weapon to 42 or something. I'd always find myself searching for soul gems after I had struck enemies with the weapons like 10x(barely enough to kill anybody). They should change the tediousness of that mechanic in Oblivion. Either remove it altogether or give weapons 20-30x as much charge as in Oblivion. Instead of just 42 hits, make it 1,000 with a Grand Soul Gem charged weapon. To balance the duration, decrease the power or hell, make Legendary Weapons without charges but with an enchantment. They should be incredibly hard to find and not a commodity. So, what is your take?