I can't post pictures, but if you look at the pip boy showing the weapon menu, you will see that there is no weapon condition bar like previous games. So we have another skyrim "feature" being brought into fallout 4. IMO this is a huge step down, THIS IS A GAME SET IN A WASTELAND WHERE YOU SCAVENGE THINGS, YET EVERY WEAPON AND ARMOR PIECE IS IN PRISTINE CONDITION.
What this affects:
>Immersion
>In F:NV, Damaged weapons also affected accuracy, recoil, damage, and weapon jamming. If the weapon broke mid fight, would have to switch to another gun or melee.
> Repairing weapons was a monetary service the player can invest in, or they can learn to repair gear themselves and actually improve them beyond their limit (e.g. Oblivion repairing gear to 125%)
>It allows for player/enemy attacks that destroy equipment