nice write up
couple of comments, based on my experiences on normal, hardcoe mode
- setting CHR to 1 may work, but personally, i'd never do it. it's an exploit
- the gobi in my opinion is the best VATS weapon for a high crit build up, once you got GRS. up to a deathclaw, it kills everything in one shot, basically reducing its effective AP cost to 13. also, its VATS range is quite a bit better than that of this machine, for example
- for those who are willing to get all skill books, comprehension is vastly superior to education. it allows you to save 10 skillpoints each in skills like lockpick, medicine, science, speech, and barter, due to the magazines doubled boost.
- 8 LCK is more than enough to get kicked from the casinos fast. roulette is the quickest solution. just constantly bet on a certain number, it won't take you more than 10 attempts to get your hit, and then you'll get 35x your bet
the 2% loss in crit chance can be easily compensated by taking the built to destroy trait
- the intelligence implant, afaik does not raise your number of available skill points, so you might think of using that money on different things/a different implant
- the scrounger perk is invaluable for energy weapon users
- silent running is a perk i personally want to capitalize on as early as possible. rare equipment that might benefit from jury rigging however, i tend to get later in the game. so i would just change them in order
- those who rely on ranged combat don't need an excessive amount of DT. i went with the reinforced leather armor and the DT implant for the whole game. whenever it gets really dangerous, there's always the possibility of dialing in a whopping 50% DR by the use of med-x and slasher. that might free up another perk slot in your sample build

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