I've seen lots of videos about the game on this site and some other gameplay videos from the E3 and etc. I notice something... could turn out to be a negative point for the game. weapon hit feeling and death animations of the characters...
http://img535.imageshack.us/img535/9619/brinkpod4ushd.gif (.gif is around 3.5 MB)
I captured this gif from the "Endless Horizon" video.
This looks not good. Character does not react to anything and it has a terrible death animation (jumping back?)
One of the very important things in action games is the feeling of the weapons. If the enemy character reacts to hitting bullets or improved with a special hit sound (like Call of Duty series have) players will be much much more satisfied. Call of Duty have bullet hit sound with great ragdoll death animations plus kill sound (experience point sounds). Battlefield: Bad Company 2 have these aswell. All the great online FPS games have these kind of effects and I think, as a proffesional gamer, this is very important. Players play these games for numerous reasons. Mostly for relaxing and this is provided by the feeling of achievement by reward system. And this basicly achieved by sounds and character animation. Then other things like unlocks and perks but mainly it's the weapon feeling.
I felt I need to create a thread about this cause I really care about this game. My main genre is FPS and I loved the new direction we are heading. Loved the Mirror's Edge, loved the visual style and quality of the Brink and dying to try S.M.A.R.T. system. I'm gonna pre-order it (even though Black Ops PC version failure, I pre-ordered it, and still can't play the damn game because of the poor optimisations). And this thing is the only issue this game seems to be having. Those videos don't show much but If I'm right there is still time to change this.