You're welcome and thank you.
You're welcome and thank you.
Oh wow, and here I thought it was actually a bug... only to find out it's a feature instead.
I'd really like to know what went on during the meeting when they decided this would be a good idea. I mean, seriously? A little bit of possible back clipping that was endured since the days of Oblivion and now instead of leaving it or improving it they decide to axe it completely? What is this, Bioware?
Excuse me...you will NOT defile the name of my Commander Shepard! Oh wait...Shep's weapons....all 5 of them are visible on his/her back...
I would like to know this as well. I stated earlier that i'm very nervous about 1) Mods...and 2) if the visible holster can even be accomodated in a mod for consoles with all the scripting involved.....
Well I was mostly alluding to the Dragon Age series when it comes to killing features instead of improving/reinventing them, but I see your point, good sir.
Wait, so your weapon doesn't show when it's holstered? Rifles included? What the hell?
Yes. And it's even more annoying that at the back and inside the case, there's pictures of both Vault Dwellers having a rifle on their back.
It's like Bethesda is literary taunting us.
They sure have to fix this... I mean, seriously.
I'm surprised no one has considered that it would also be completely impossible, if you had weapon holsters, to utilise Power Armour the way they do. You literally jump IN to the power armour. Combine the added work of making even more animations for you character doing something with their weapon before jumping in, as well as the horrendous clipping issues that would result from the extreme number of weapon and armour mods .... meh, I can see why they did it.
Or how about they make it so that, when you go into power armor you automatically draw your weapon and holster your weapon it, but when you're not in power armor you can.
That would make sense.
In terms of character aesthetics, it's a complete joke for an issue like this to plague an AAA game in 2015. Especially, with the vast improvements they made to character creation and with the layered armor system which goes even further to enhance character customization.
It would be interesting to hear their nonsense reasons for why it couldn't be done, only for a modder to execute it perfectly the following week.
I am so freaking sad to see this feature not make it into the game. I don't understand it. Bethesda has been one of the few devs who has done this right ever since Oblivion. I mean they even cared to add sheaths and small holsters to axes in Skyrim. Why suddenly stop caring about it?!
To not even see my weapon holstered on my character is so jarring and off-putting. I hate playing in third person now, and I always mixed first person and third person but this is a deal break for third person game play outside of combat. I also don't like seeing NPCs go around with no weapons, it looks so stupid when they suddenly pull out a magical weapon from their butt.
I really hope they will do something about this in a patch, but Bethesda is not known to be good at patching their games. I guess it will be up to the modding community.
The fact that we call holstering your weapon a "feature" just shows how far we've gone...
Bah, the weapons were put into a bag/holster of holding, which is why you don't see it. No matter how large the weapon is.
Something like this will never be done perfectly by a modder.
Have you ever modded bethesda's character models, armor and weapons. Just about every aspect of it is written directly into the meshes. Creates quite a challenge for designing a varible and dynamicly exclusive holstering system. Thier mesh system is designed around moddding the game like nearly every other part of the engine. It's a trade off for sure but it's the best one in the industry if you ask me.
Besides they already said they would be adding new features with the updates just like Skyrim so for all we know they are working on a solution as we speak.
A backpack would work nice, previously backpacks clipped hard with weapon on back.