Weapon jamming?

Post » Sat Nov 28, 2015 1:27 am

Should weapons have a chanse to jam in Fallout 4?

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no_excuse
 
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Post » Fri Nov 27, 2015 4:51 pm

Don't they do that in F03/NV if their condition is low? I say yes.

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Megan Stabler
 
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Post » Fri Nov 27, 2015 12:25 pm


as long as there is a weapon condition system to tie to it like 3/NV sure.
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Gill Mackin
 
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Post » Fri Nov 27, 2015 1:53 pm

Yeah they should, if their condition deteriorates. I'd rather have firearms jam than do less damage.

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Penny Flame
 
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Post » Fri Nov 27, 2015 1:44 pm


Agreed, assuming weapon degredation still exists. Otherwise, I could handle weapon jamming having a certain chance of jamming every time you fire it depending on the kind of the gun your using or the mods installed.
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Lauren Graves
 
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Post » Fri Nov 27, 2015 8:17 pm

I really hope weapon condition/jamming hasn't been removed.

Agreed. Poor condition firearms don't do less damage, they're just unreliable.

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Jack Moves
 
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Post » Fri Nov 27, 2015 7:10 pm

If there's a condition thing, sure. Jamming weapons added a lot of excitement to Far Cry 2 and STALKER, so I'm all for it.

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Mimi BC
 
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Post » Fri Nov 27, 2015 10:03 pm

Yes to weapon jamming. Really liked that in Far Cry 2, shame it got removed for 3 & 4.

Would make for some hairy moments taking on Deathclaws and such.

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Fam Mughal
 
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Post » Fri Nov 27, 2015 4:53 pm

Yeah they should, do i found weapon jamming rare on FNV myself (have not checked FO3 lately) They just broke before i ever had them jam, or it is simply over to soon to notice.

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Chrissie Pillinger
 
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Post » Fri Nov 27, 2015 2:42 pm

No, and also i hate having to reload my gun, so they MUST put infinite ammo in the game. The game needs more shootin!
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Kahli St Dennis
 
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Post » Fri Nov 27, 2015 10:29 pm

Definitely agree on this :)

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laila hassan
 
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Post » Fri Nov 27, 2015 9:46 pm

It makes sense, that the lower a weapons condition gets, the greater the chance of it jamming or misfiring. Sort of a visual cue that you should probably get that thing looked at soon.

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michael flanigan
 
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