Okay, it's been a while, but here's a few updates:
WMK has been updated to v1.1.8:
Version 1.1.8 (31-01-10)
- New scope model for Lever Rifle and Lincoln's Repeater.
- Increased chances that NPCs will carry Mod Kits and modified weapons.
- Added modified variants of relevant weapons to 'SupermutantWeapons' formlist. (To be clear, this list defines which weapons Super Mutants *can* use, not necessarily which weapons they spawn with.)
- Decreased rate of fire for the Auto-Fire variants of the following weapons (and their unique variants): 10mm Pistol, Chinese Pistol, Alien Blaster, Plasma Pistol, Laser Rifle, Plasma Rifle.
http://www.fallout3nexus.com/downloads/file.php?id=4968 has been updated to v1.0.2:
Version 1.0.2 (31-01-10)
- Updated to be compatible with WMK v1.1.8 (new scope models for Henry Rifle/Lincoln's Repeater).
- Updated appearance of A3-21's Plasma Rifle and G3A3 Assault Rifle to match their appearance in FOOK2 RC1.0.
- Implemented weapons AK-47, AK-74, FN SCAR-L Mk.16, HK MP5A4, HK MP5SD5, Springfield M14 and Steyr Scout Tactical.
- Fixed shell casing model path for Annihilator Minigun (LS).
- Changed scope reticle used by P90 (SC) variants to one that works correctly.
- Various small fixes - both general fixes and fixes for the sake of compatibility with FOOK2 RC1.0.
WMK-PointLookout (vanilla and FOOK2 versions) has been updated to v1.0.1:
Version 1.0.1 (31-01-10)
- Updated to maintain compatibility with WMK v1.1.8 (added new scope model to Lever Rifle/Backwater Rifle).
Some new images (more on the Nexus download page):
- http://i21.photobucket.com/albums/b300/jlollback/fallout3/wmk_lar_promo02.jpg
- http://i21.photobucket.com/albums/b300/jlollback/fallout3/wmk_lar_promo03.jpg