cool anyway, here it is:
http://www.mediafire.com/?0jo4wtm8jncdez3
readme paste:
List of tweaked vanilla animations:
Pistols
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attackloop (automatic animation) should be compatible to semi automatic (10mm,9mm,12.7mm) pistol mesh base
attackleft (high recoil animation) should be compatible to semi automatic (10mm,9mm,12.7mm) pistol mesh base
attack3 (laser pistol) has fixed iron sight firing animation, correct weapon property settings (do not use 1st person animation must be unchecked) and properly sight noded weapon mesh still required
Rifles
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attackloop (two hand automatic loop animation) has riot shotgun nodes attached to it
attack4 (two hand rifle laserrifle attack animation) now has iron sight firing animation, correct weapon property settings (do not use 1st person animation must be unchecked) and properly sight noded weapon mesh still required
Fantastic - thanks very much.
I'm moving on to the AA-12 next, so I'll get to test that out shortly.
In terms of compatibility with your animation pack/s, if I just direct users to install/reinstall them after WMX, that will be fine, right?
I've got a few things lined up for the next update to WMX, now. This is the changelog at the moment:
- WMX now includes fixed/tweaked vanilla weapon animations by Joefoxx.
- Vance's 9mm Submachine Gun (unmodified variant) now uses correct world model.
- Minor mesh fix for Hunting Revolvers (better smoothing on cylinder).
- Reverted attack animation used by Recharcher Pistol (no longer needed to be changed, thanks to Joefoxx's animations).
There are some other things I've yet to do, too. I was just alerted to a problem with the Brush Gun; with the (vanilla) Forged Receiver weapon mod applied, the shell ejector thing is moved from the side of the receiver to the top (there's
that mystery solved, MadCat - don't know how I missed that), which clashes with the location of the scope mod added by WMX. The scope is in the same location as it is with the (vanilla) scope mod for the Trail Carbine - which I thought would be fine since it and the Brush Gun are almost identical. But obviously not... anyway, I might look at giving in the La Longue Carabine scope instead, since that attaches on the side.
I think I'll also do a quick retex of That Gun to make it look more like http://www.imfdb.org/index.php/Blade_Runner#LAPD_2019_blaster, since that was the original inspiration for it (this is in the interests of having That Gun look different to the .223 Pistol). I know that there are already some retexes out there that also had this aim, but I don't think they're suitable, unfortunately.