[RELz] Weapon Wielding Corprus Stalkers!

Post » Mon Nov 17, 2014 2:13 pm

Weapon-wielding Corprus Stalkers
1.0
by dopey fish

This resource gives the base corprus stalker model the ability to equip one-hand weapons, shields, throwing weapons, and spells.

Requires:
Morrowind


Installation:
Back up original corprus stalker mesh and animation files.
Unzip the plug-in file into the Data Files directory.
Included plus-in is a concept just to show the corprus stalker set
to use weapon and shield, and also show off the animations

Removal:
Just delete the included files.
Restore the original corprus stalker mesh and animation files.

Link: http://www.nexusmods.com/morrowind/mods/43342
User avatar
Luis Longoria
 
Posts: 3323
Joined: Fri Sep 07, 2007 1:21 am

Post » Mon Nov 17, 2014 1:01 pm

A resource for modders to allow the corprus stalker model to use one-handed weapons, shields, throwing weapons, and spells! Best suited for zombie retextures, rather than the actual corprus stalker (although, now corprus stalkers could throw corprus meat chunks if made into weapons). Included plug-in is just a proof of concept.

These are the animations the zombies use in my dopey Necromancy project. I figure as a resource it would be more useful to the community as there are lots of zombie type mods.

These can't use bows, crossbows, or two-hand weapons - it'll just refuse to attack if assigned any of these. Any retextured corprus stalker creatures need to be set to walks and uses weapon & shield, along with adding weapon and shield bones (or base it on the included x.nif).
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neil slattery
 
Posts: 3358
Joined: Wed May 16, 2007 4:57 am

Post » Mon Nov 17, 2014 4:38 am

New resources are always good. Thanks for the publication :) Hopefully someone will put it to an interesting use soon.

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Karine laverre
 
Posts: 3439
Joined: Tue Mar 20, 2007 7:50 am


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