Hand-to-hand being removed seems relatively detrimental, admittedly, I never used it in Oblivion or Morrowind because.....It was rather useless. However, in both Fallout 3 and New Vegas I had several unarmed characters, and it was quite ambrosial. I don't understand why Bethesda wants to decrease the amount of variation in characters and what have you. Spears, I can honestly understand. They're fairly difficult to implement and more often than not, they're overpowered, useless, or the animations for them are simply abhorrent. Why not simply make hand-to-hand more along the lines of Fallout, where there are actually weapons for it, beyond your fists? Throwing weapons are also something that shouldn't simply be smashed and scrapped, I enjoyed occasionally playing a class along the lines of the "witch-hunter" in Oblivion, where you had both types of ranged combat at your disposal. Due to magic being in the weapons slot (which, I have no problem with whatsoever, in fact, I'm in favor of it), I will no longer be able to do this sort of build without having to bring the favorites menu up all the time, which is mildly disappointing.