KO weapons/ammo not working?

Post » Tue Sep 01, 2009 1:26 am

Anybody else having this problem? When I load a shotgun with bean bag rounds it doesn't knock people unconscious it kills them. Also when using weapons like the cattle prod that are supposed to do low damage and mostly fatigue damage there are frequently dismemberments. Boxing gloves and other KO weapons are the same way, resulting in the death of the person I'm hitting with them.

Basically any weapon thats supposed to only knock people out is killing them in my game, is anyone else having this problem?
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Rude Gurl
 
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Post » Tue Sep 01, 2009 10:31 am

It is pretty well known bug, hopefully they would fix it in the rumored patch.
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Mel E
 
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Post » Tue Sep 01, 2009 12:02 am

Thanks I wasn't aware because I hadn't seen any posts about it around the forums, nor have I seen anything about it on the wiki.
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Lynne Hinton
 
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Post » Mon Aug 31, 2009 10:38 pm

http://fallout.wikia.com/wiki/12_gauge_shotgun_shell_(Fallout:_New_Vegas)#Bugs

Although 12 gauge Bean Bag ammunition specifies that it causes 250 points of fatigue damage, in practice each shot will only induce 50 points of fatigue. Furthermore, all shotguns inflict a minimum of 12.25 points of damage, regardless of damage penalties or effects of damage threshold or damage resistance. These two issues mean that attacking a target with Bean Bag shells will most likely result in the target's death before it is ever knocked out due to Fatigue.

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GEo LIme
 
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Post » Tue Sep 01, 2009 9:57 am

I just didn't see it in the wiki i guess.
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Eileen Müller
 
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