I don't want this thread to be about our opinions on the current amount of equipment variety in the game; regardless of how much is already there, we can all be fairly certain that DLC will add more. Sooo, what kind of weapons and armors would you like to see make an appearance (or return) in DLC?
For me, the list isn't complex:
.38 Cowboy Revolver (or seriously, any non-Pipe weapon that uses this ammo)
.357 Magnum Revolver
5.56mm Pistol
.45 Pistol (modded to be auto or semi-auto, because this is Fallout 4)
Pipe Shotgun (can be modded into a Pipe Pistol Shotgun, because Fallout 4)
Pump-Action Shotgun
Chinese Assault Rifle
Pulse Gun
Laser/Plasma Guns based on the designs from the first two Fallouts - I love Bethesda's designs, but the old designs were really cool too.
Tesla Cannon
Flashbang Grenade
Kitchen Knife (Can be modded into Cleaver)
Hatchet
Fire Axe
Golf Club
If all of these had as many mod options as the base weapons already in the game, I think it would really round out the weapon variety for me. More mods on existing weapons would be great, too, like Laser Sights, flashlights on the muzzle slot, or something to change the Flamer into an Incinerator (and maybe even switch out the fuel source to use Plasma Cartridges?... might be better as a separate weapon for that, though).
For armor, some riot gear and a police uniform would fit the layered armor system really nicely. Throw in a police paint job for Power Armor and we can live our dreams of being post-apocalyptic cops! Some fancy and formal military uniforms would be welcome as well. As for Power Armor, I'm not sure how they could implement new models of military power armor into the game with DLC... but some "domestic" models made for non-combat purposes would be awesome, like something meant specifically for construction, or exploring harsh environments like active volcanoes, the arctic, or undersea. It would make sense that they would use Powered Armor technology for non-combat applications too.
What would all of you like to see?