part 1: Inconveniences in the Inn
Background: It is fall in the year 435 of the third Era, the Oblivion crisis is over and the end of the era is nearing but while the elder council is keeping the empire under control without an emperor. Hannibal Traven, Archmage of the Magesguild is facing a crisis as the Necromancers cult is gaining a foothold in Cyrodiil and they are taking actions against the Magesguild more often these days. it is rumored that the Necromancers are under the command of a strong and powerful order of necromancers. The necromancers are getting out of control and while the Archmage is trying to find a solution some have taken the job of protecting the cities of the undead, Paladins, mercenaries, priests, many find a good reason to slay the undead but some are going for higher prices, these are the true bountyhunters going after necromancers for the magesguild, who is willing to offer a good sum for important necromancers of the Order of the Worm.
Roleplay outline:
this roleplay will start in the All Saints Inn in the temple district where My character will be waiting for people who heard the rumor that he was looking for people to help him hunt for necromancers, the most logical characters would be adventuers or religious people who want to either make money or serve their gods by slaying as many undead and necromancers as they can. the roleplay will be revolving mostly around character development as the main objective IC simply is searching/chasing after an important Necromancer of the cult, getting the cash and then go to the next, suggestions for character development are for example: rookie trying to get better at his job as adventurer, character trying to convince necromancer sibling to stop before he/she get's killed or just about any subplot you can think of, Character sideplots will become about 50% of the roleplay
also as the chapter titel tells the meeting in the All Saints Inn will be met with a small fight in the streets
Rules:
Note:I've dropped the rule of "No uberness" I'll evaluate your characters, if they are balanced enough they pass. Keep in mind that you can balance a powerful weapon with a gentile personality or a cruel/fierce fighting instinct with a divine curse, be creative in your solutions and show me the secrets of Cyrodiil not revealed in the game
-No character control, No plottwists in the main story without my permission
-keep up the realism, I'll tell you when we're facing a horde that can be chopped through with little difficulty for those who like a good fast re-killing spree.
-sideplots are encouraged, try to make one with your character
-Vampires and Werewolves are forbidden, If you think you can pull it off to roleplay one in this anti undead roleplay you'll have to convince me.
-Naturally I expect the Characters sheets to be sent to me by PM so I can evaluate them for the roleplay, also you can send me a PM if you have questions
-I recommend reading the sticky roleplay guide and/ or other guides on this forum.
Character Sheet:[b]Name:[/b]Title, full name and nickname between first name and other names marked with "quotation marks" aliases at the and indicated with 'aka ...' remember that selfproclaimed names are dumb, dull and boring, specify in brief history how he/she got their names/titles and nicknames[b]Age:[/b] real age and how old they appear to be[b]Gender:[/b][b]Race:[/b][b]Birthsign[/b][b]Class:[/b] can be an existing one, keep in mind that classes are not character specific[b]Focus:[/b][b]Skills & Talents:[/b] (maximum of 7, mark the 3 best skills with *)[b]Class Description:[/b][b]General Appearance:[/b][b]Hair:[/b][b]Eyes:[/b][b]Notes:[/b]scars, tattoos and other notable things[b]General clothing:[/b]what your character normally wears[b]Additional clothing:[/b]Please specify for what situation/purpose[b]Weapons:[/b] I allow enchantments but you don't need to give specific charges, just describe how effective they are and how good the enchantments are[b]Misc. Items:[/b][b]Personality:[/b]includes habits[b]Brief History:[/b]
My character:
Name: James "Edge" Morasi, aka The Cash Paladin
Age: 28
Gender: male
Race: Imperial
Birthsign The Ritual
Class: Moon Paladin
Focus:combat
Skills & Talents:Blade*, Block, Heavy armor, Alteration*, Destruction*, Restoration, Illusion
Class Description:More nimble and athletic than the sorcerer, and better suited for spell-casting than the knight, their attacks are unpredictable. Students of combat and magic, Spellswords are spellcasting specialists trained to support Imperial troops in skirmish and in battle. Veteran spellswords are prized as mercenaries, and well-suited for careers as adventurers and soldiers-of-fortune.
General Appearance:a tall well build Imperial, strong legs and arms but not really standing out in this culture
Hair:dark blonde hair in a short haircut
Eyes: blue eyes, his right appears slightly lighter than the other
Notes:scars, tattoos and other notable things
General clothing:Orcish helmet, shoulder armor and greaves, steel boots, cuirass and special enchanted ebony gauntlets decorated with copper colored strings with thorns between the red/copper like steel alloy and the black ebony, enchanted with a shield spell and a fireball spell that will damage flesh and mana
Additional clothing: when he is in the city for longer then a night's stay he will store his armor and wear a white shirt, brown vest, black coat and dark brown trousers and brown shoes.
Weapons: a silver/glass claymore, highly decorated handguard and wavy, plantlike paterns crawling up the blade which is made out of light blue ice-like glass in the top half and the core completely while silver on the lower half 2/3 of the blade covering both edges, it is enchanted with a powerful ice/fire enchantment combo but like the gauntlets he wears in only works at night
Misc. Items:he travels light: in his backpack he keeps his food (2 to 4 days with jerky and bread, he tries to find fruit each day outside) his maps (map of Colovia, Tamriel, Skyrim and North Cyrodiil, Cryodiil overall map) and his survival suplies (tent canvas, ropes, woodenpins, sticks, tinderbox) and he keeps his gold in a pouch and in a secret stash
Personality:James in a kind, gentile person, but he is also battle hardened and sometimes stubborn, at first sight he appears like a rough guy but his intentions are these days more noble and although takes time before really trusting someone he is loyal to friends. In battle he enjoys chopping down the zombies and skeletons that get in his path and he loves watching the bones fly around when he gives a big blow to a skeleton (yes the personality will get more developed throughout the roleplay)
Brief History:
he has been a mercenary for nearly 10 years since he joined a group of colovian mercenaries when he was 18, it was tough working but because they worked as a group contracts were relatively easy and James had friends who tought him the tricks of the job. in his time as the rookie opf the group he was givven the nickname Edge flame, or Edge for short, because he wielded a claymore and a nasty firespell which he often combines in a flaming strike, edge sticked, he always was religious and could become very dangerous against necromancers and undead and he became known as the Cash Paladin because as a mercenary for hire he was quite expensive but also very succesful against undead minnions.
18 months ago when he was on his way from Bravil to the Imperial City he took a shortcut through the woods and foound a wayshrine, at the wayshrine he wanted to pray but he found at the altar the gauntlets and the claymore he now wields, with them lay a note adressed to him simply telling him the following:
To James Morasi,
We knew you would arive here and we want you to take these artifacts, use them as you see fit, you know what you are required to do
a strange note no doubt, but when it disolved into light and then fell apart in tiny shining lights that blew away he knew something mystical was ging on, without even knowing why he knew it was a gift from the gods, and he indeed knew how to use the gauntlets and the claymore and he almost instandly left the group of mercenaries to begin a new life as true paladin of the Nine divines and the two moons Masser and Secunda, although he doesn't realy know how to be a proper paladin he is doing the best he can.