Weapons, Mods and Ammo Mega-Thread #3

Post » Tue Jun 29, 2010 12:57 pm

Unique weapons are never on the repair lists for standard weapons, but it is possible to accidentally repair a standard weapon with a modded weapon. Modded weapons do have a + next to them to help you not do that, though.

That is good to know I can't even begin to tell you how many times I've had to reload my game because I accidentally repaired my favorite gun/armor with the non-unique version of it. :tops:
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Alan Whiston
 
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Post » Mon Jun 28, 2010 10:24 pm

Unique weapons are never on the repair lists for standard weapons, but it is possible to accidentally repair a standard weapon with a modded weapon. Modded weapons do have a + next to them to help you not do that, though.

That's some very good news for me to hear.I always had to make sure that I didn't accidentally repair an hunting rifle with Ol' Painless .
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Nicholas C
 
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Post » Mon Jun 28, 2010 11:48 pm

Unique weapons are never on the repair lists for standard weapons, but it is possible to accidentally repair a standard weapon with a modded weapon. Modded weapons do have a + next to them to help you not do that, though.


That's a relief. I had to reload an hour old save after finishing Finding the Garden of Eden because I repaired away the Xuanlong. Only 28 more days until we get to play New Vegas!!!! :fallout:
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lucile davignon
 
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Post » Tue Jun 29, 2010 2:36 pm

Unique weapons are never on the repair lists for standard weapons, but it is possible to accidentally repair a standard weapon with a modded weapon. Modded weapons do have a + next to them to help you not do that, though.

Thank you, so much, that a relief, I've done that so many times.

And I forget to save a lot so... yeah.
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Gracie Dugdale
 
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Post » Tue Jun 29, 2010 3:10 pm

Unique weapons are never on the repair lists for standard weapons, but it is possible to accidentally repair a standard weapon with a modded weapon. Modded weapons do have a + next to them to help you not do that, though.


So Josh is the Thompson a umm unique weapon?
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Jason White
 
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Post » Mon Jun 28, 2010 10:55 pm

I GOT IT. THE THOMPSON IS A MEGATOMMYGUN THAT SHOOTS .45-70 GOVT.

IT IS A UNIQUE WEAPON BECAUSE IT WAS HAND-MODDED BY THE FINAL BOSS OF THE GAME.


Everything makes sense now.
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P PoLlo
 
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Post » Tue Jun 29, 2010 4:53 am

The Omerta faction is most likley the only chance for the Thompson as I don't see a gangster outfit or a gangster himself outside of New Vegas happening to have a Tommy Gun. Then there is always that chance some random dude in some random area will have one as a unique weapon.
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Heather Kush
 
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Post » Tue Jun 29, 2010 1:48 pm

The Omerta faction is most likley the only chance for the Thompson as I don't see a gangster outfit or a gangster himself outside of New Vegas happening to have a Tommy Gun. Then there is always that chance some random dude in some random area will have one as a unique weapon.

I'm starting to think the Tommy Gun is the "lincoln's repeater" of this game.
Think about it, the Repeater in F3 was iconic to washington's presidential history, and the Thompson is iconic to the mob.
I bet it will be chambered in 10mm, after all, the Garand's probably going to be in .308
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claire ley
 
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Post » Tue Jun 29, 2010 2:47 pm

We'll never find out if the Tommy Guns is back until release. Unless J.E. Sawyer would be kind enough to tell us... :angel: Either that or they're just waiting to reveal it in some later gameplay vid. Either one works as long as we get a Tommy Gun.
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stephanie eastwood
 
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Post » Tue Jun 29, 2010 5:10 am

I'm starting to think the Tommy Gun is the "lincoln's repeater" of this game.
Think about it, the Repeater in F3 was iconic to washington's presidential history, and the Thompson is iconic to the mob.
I bet it will be chambered in 10mm, after all, the Garand's probably going to be in .308


actually that makes a sound theory...hmm wonder what gun you can use to repair it with, the repeater was repeared by hunting rifles of all things.
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Nicole Elocin
 
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Post » Tue Jun 29, 2010 7:20 am

actually that makes a sound theory...hmm wonder what gun you can use to repair it with, the repeater was repeared by hunting rifles of all things.

Grease gun, perhaps?
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BrEezy Baby
 
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Post » Tue Jun 29, 2010 2:12 am

Some weapons are unique and do not have a repair list. I.e. they can only be repaired by NPCs or Weapon Repair Kits.
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Franko AlVarado
 
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Post » Tue Jun 29, 2010 11:57 am

Some weapons are unique and do not have a repair list. I.e. they can only be repaired by NPCs or Weapon Repair Kits.


like the tesla cannon?
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Christina Trayler
 
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Post » Tue Jun 29, 2010 5:22 pm

Some weapons are unique and do not have a repair list. I.e. they can only be repaired by NPCs or Weapon Repair Kits.


I am glad there are weapon repair kits in the vanilla FONV for this purpose.

In FO3 we weren't able to repair certain uniques to 100% without the help of certain exploits or Alien Epoxy from the MZ DLC...
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Aaron Clark
 
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Post » Tue Jun 29, 2010 7:31 am

I like the idea of repair kits. Sounds good. They work on armor too?
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Anna Krzyzanowska
 
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Post » Tue Jun 29, 2010 1:11 pm

I'm guessing the Gauss Rifle will be one of those special one-of-a-kind weapons.

The fact that he said weapons and not weapon gets me excited too. Gives me more to think about instead of slowly becoming ever more insane from waiting.
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Rhiannon Jones
 
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Post » Tue Jun 29, 2010 6:38 am

@Cookie

The wikia says it's unique, good enough for me. But I hope it's extremely hard to get (and worth it too)

And I'm wishing I took that username.
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matt white
 
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Post » Tue Jun 29, 2010 2:01 am

FAL isn't exactly a modern weapon- it was designed in the late 40s early 50s. It's similar in design to the CETME and G3- all of which are descendants of the STG-45.

So that's pretty ripe Fallout territory as far as gun design.


On a side note, I was just thinking about the grenade launchers, both the grenade MG and the thumper- it would be cool if there were custom ammunition for them, like pulse grenades for use against robots, for example. The grenade mg seems like something you'd be able to buy plasma ammo for, but the thumper would probably be better served by converting existing enclave plasma grenades into launchable ammo.

Maybe if nuka-nades are still in you can make custom nuka rounds for your thumper.




They had the M-79 grenade launcher, aka the thumper (as seen in Terminator 2) in Fallout Tactics: Brotherhood of Steel, complete with pulse grenades.
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Cesar Gomez
 
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Post » Tue Jun 29, 2010 5:04 am

I understand that but when you have these massive timeline divergences , there is just not a reason to use real firearms.




Why wouldn't there be?

If society/civilization collapsed today, right now, or a huge war crippled the world right now, we would pretty much be stuck with the weapons we have. We might see remnants of government military forces winding up in possession of the most advanced/current/modern weapons, but the ordinary citizens would retain what they already have or what they could easily obtain.

Basically a Fallout 3 scenario in the USA would involve weapons such as the Remington 700, Marlin 336, Ruger Mini-14, AR-15, AK-47 (semi auto versions), AK-74 (semi auto versions), SKS, M1 Carbine, M1 Garand, Mossberg 500, Remington 870, Glock series of pistols, various Beretta pistols (most popular being the 92FS), etc. Basically weapons that would be useful for property/personal defense against multiple attackers and weapons that might easily be in the hands of local/county/state police forces.
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Aaron Clark
 
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Post » Tue Jun 29, 2010 1:08 pm

The way I see it, in the USA it seems everybody and their brother has an SKS, some folks have 20-30, some have over 100, I have nine of them and plans to get more. Why not include the SKS? It is cheap, rugged, reliable, and pretty much EVERYBODY has one. Even some of the liberal types who you wouldn't expect to like guns somehow always wind up having an SKS...

Me- "You like guns that much, you know for concealed carry or something, you into shooting?"

Liberal- "not a whole lot, guns are kind of iffy, I don't really like concealed carry..."

Me- "Ah okay..."

Liberal- "but I do have an SKS, gotta have an SKS for when things fall apart."



Pretty much everybody has an SKS, or rather, everybody who wants one, has one, or ten, or twenty, etc...


There must be multiple millions of those things in this nation by now, they're not going anywhere anytime soon... Somebody has to make an SKS mod.
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!beef
 
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Post » Tue Jun 29, 2010 3:19 pm

The way I see it, in the USA it seems everybody and their brother has an SKS, some folks have 20-30, some have over 100, I have nine of them and plans to get more. Why not include the SKS? It is cheap, rugged, reliable, and pretty much EVERYBODY has one. Even some of the liberal types who you wouldn't expect to like guns somehow always wind up having an SKS...

Me- "You like guns that much, you know for concealed carry or something, you into shooting?"

Liberal- "not a whole lot, guns are kind of iffy, I don't really like concealed carry..."

Me- "Ah okay..."

Liberal- "but I do have an SKS, gotta have an SKS for when things fall apart."



Pretty much everybody has an SKS, or rather, everybody who wants one, has one, or ten, or twenty, etc...


There must be multiple millions of those things in this nation by now, they're not going anywhere anytime soon... Somebody has to make an SKS mod.

I agree with you on the http://en.wikipedia.org/wiki/SKS there are just so many great semi-automatics rifles I want them all! http://en.wikipedia.org/wiki/Gewehr_43, http://en.wikipedia.org/wiki/SVT40, http://en.wikipedia.org/wiki/M1941_Johnson_rifle, and of course we already know we're getting "The Greatest Battle Implement Ever Devised" the http://en.wikipedia.org/wiki/M1_Garand :tops:
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jessica robson
 
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Post » Tue Jun 29, 2010 8:59 am

I agree with you on the http://en.wikipedia.org/wiki/SKS there are just so many great semi-automatics rifles I want them all! http://en.wikipedia.org/wiki/Gewehr_43, http://en.wikipedia.org/wiki/SVT40, http://en.wikipedia.org/wiki/M1941_Johnson_rifle, and of course we already know we're getting "The Greatest Battle Implement Ever Devised" the http://en.wikipedia.org/wiki/M1_Garand :tops:

The Johnson was a POS. Short recoil action. You know what that means? The barrel MOVES when fired. Try stickin a bayonet on that. The added weight of the bayonet made the action not cycle properly and what happens when you stick someone with the bayonet? The barrel MOVES. They were breaking the actions on those things. It shoots pretty good, and had good ammo capacity, but military rifles in WWII needed bayonets. Especially in the Pacific. Decent rifle, just not worth crap as a military arm.
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Rhiannon Jones
 
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Post » Tue Jun 29, 2010 4:35 pm

Some weapons are unique and do not have a repair list. I.e. they can only be repaired by NPCs or Weapon Repair Kits.


makes sense, some repairs in Fallout 3 (again the repeater repaired by hunting rifle comes to mind) where just silly.
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Melung Chan
 
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Post » Tue Jun 29, 2010 6:47 pm

Some weapons are unique and do not have a repair list. I.e. they can only be repaired by NPCs or Weapon Repair Kits.

How many is some?

Definition of SOME
1: being an unknown, undetermined, or unspecified unit or thing
2a : being one, a part, or an unspecified number of something (as a class or group) named or implied b : being of an unspecified amount or number
3: remarkable, striking
4: being at least one —used to indicate that a logical proposition is asserted only of a subclass or certain members of the class denoted by the term which it modifies
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gary lee
 
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Post » Tue Jun 29, 2010 4:35 am

Here's a question that's... sort of related to weaponry, considering the companions, will it be possible to tell them what weapon/ammunition or armor to equip? I hated not being able to give Charon a Sniper Rifle, and I think it should really be considered if it's not in already.
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Alexander Lee
 
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