weapons & perks

Post » Thu Feb 18, 2016 8:42 pm

we need more perks in fallout 4 more weapons like fallout 3 and new vegas better looking


institute weapons too not cartoony pistols that look like chilldrens toys bethesda i what happened over the years you guys used to be good what happened. anyway add more deep perks that link to skill tree and weapons too and youre special also to kill gargantuan supermutant enimies or huge aliens like in the mtis movie how crazy would all this be as dlc go all out give us major unique dlc we ever had before in our boaring lives. please save us all todd

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Catharine Krupinski
 
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Post » Thu Feb 18, 2016 11:16 pm

...and...here...we...go...again...




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Miguel
 
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Post » Fri Feb 19, 2016 3:20 am

lolololol



I missed this place a little I guess

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Lisha Boo
 
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Post » Fri Feb 19, 2016 6:23 am

5 more posts till locked thread. i wager $20

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Chantelle Walker
 
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Post » Fri Feb 19, 2016 6:50 am


"Thank you, thank you...we're here 'til Thursday!"
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MatthewJontully
 
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Post » Thu Feb 18, 2016 9:00 pm

what dose it mean when they lock it

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Ridhwan Hemsome
 
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Post » Thu Feb 18, 2016 8:51 pm

Do you even English, bro?


All your posts are "nails on chalkboard" painful to read. Oh and your ideas are terrible, to put it lightly :P
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Kevin S
 
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Post » Fri Feb 19, 2016 8:42 am


You can't, just can't, praise New Vegas and then accuse FO4 of being cartoonish. Obsidian uses the cartoonish style (though I prefer term wacky) much more often than Beth does. Old Developers vision of Fallout is for it to be wacky (which Brian Fargo returned in Wasteland 2).


With that said, just what the hell does in the Institute weaponry even look remotely cartoonish? Or is SF-ish style now considered cartoonish?

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Jonathan Braz
 
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Post » Thu Feb 18, 2016 8:27 pm

Closed at OP's request.

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Jerry Jr. Ortiz
 
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