Weary Travelers-RP Idea

Post » Tue Dec 14, 2010 5:04 am

First of all, I would like to announce my formal return to the Elder Scrolls section of the forums, I am glad to be here, where my interest in RP's began, and would also like to announce my latest venture.

I was recently reading the Legend of Drizzt novels by RA salvatore, and an idea came to me for an RP. A story based off of the decisions of a group of people, with only one loose and far off goal that would not be reached until after many tendays of adventure and weary travel, seeded with random encounters, subplots, and tresaure!

I would like those intersted to give opinions on what kind of plot I should do, but it must be in the epic style famouse fantasy novels. I want it to be a true, over-the-top fantasy adventure, froth with danger and development. I would like you to help me create this. I will run it, but only loosely, as throughout the RP anyone may PM me and give an idea, chances are I will follow it along. The only problem is the number of charicters, as the fantasy andventurers are allways in groups of five or less, so I will only accept truly intersted, skilled RP'ers.



I hope this wont be a bust, so start tossing me ideas!]
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Roddy
 
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Post » Mon Dec 13, 2010 9:30 pm

Working with such fantasy ideas must be worked with care. They're pretty sketchy and a little hard to pull off, but it might go well. Include alot of fantasy creatures and use all elements and plot designs of a fantasy novel. The idea for something fantasy themed would have a fantasy setting, somewhat like the Shivering Isles with huge mushrooms, roots protruding from the ground, and a simply beautiful different colored night sky. I will join when you have the pieces put together.
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Roddy
 
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Post » Tue Dec 14, 2010 8:46 am

Hmm... I like the main idea, but I think you need to take some time for yourself to bounce some ideas around. For example, I haven't seen a good standalone history RP in ages, why not go on a quest to stop the Akavari invasion or something? Or you can be completely shameless in your copying and have it all be based on a really powerful Daedric artifact like Umbra. There are tons of things to get inspiration from in Tes lore and on this forum (hence why lore is a must for all RPers). Don't rely on us for ideas though, making it up is half the fun!

A note on the idea though, it would take extensive planning from you. Be sure to have all these "side quests" in mind before you start.

PS Pilot, I don't think Sannes meant that it was literally a LotR RP, just one with the same overall idea of a main, everpresent goal. So there is really no need to make it any more fantasy than Tes already is.

PSS I think you could be reffering to a MacGuffin, but I'm not quite sure... Lit class was a long time ago :)
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Samantha Jane Adams
 
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Post » Mon Dec 13, 2010 10:46 pm

I really like this, and I disagree. Roleplays are very different from fanfics, and the best ones are the ones that are character driven- my first RP Blood of the Ancients was an example of this, and it was hugely successful (even when I took an extensive break!) and the first RP I was in was the same, even when the creator was gone for a couple of weeks.

This is all because the roleplay was forged upon the characters and the task of either travel, travel, and more travel, or just sitting around in a guildhall and letting sidequests come. The players themselves can come up with a good amount of sidequests, and there's not a lot of potential for people getting 'locked' because it can be assumed they've gone off for some reason or another, and will catch up.

I miss the days of character-driven RPs. Fanfic writers have brought a lot to RPing, but they have also stolen a lot of the freedoms we had. ;) Afterall, from a writer's perspective, if there's no plot, what's the point? From a roleplayer's perspective, there's no plot... *rubs hands together and sets to work*

Both kinds of roleplays work fantastically well, and I have nothing bad to say about heavily planned and story-driven RPs- in fact, I have lots of good things to say. But I think its important that we don't put down new- or very old- ideas. That's why there are so few RPs nowadays, and everyone keeps talking about a decline. We're beating all the ingenuity out of people.

...Anyway, what that amounts to saying is, it sounds good to me, and I fully support the idea. :D
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Tyler F
 
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Post » Tue Dec 14, 2010 2:26 am

I suppose you have a point. I must not trust RPers much nowadays, I should really start back up again (football is almost over, so I might just... Oh, to heck with it!)

I would really love to join this one. I can think of no better way to start RPing again than a character driven one where I get to help with the plot :D Now I'm so excited I can barely type straight! Please hold on for my character sheet :celebrate:

Man, I only left for two or three months, and look how much I missed it :wub:
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Cassie Boyle
 
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Post » Mon Dec 13, 2010 8:17 pm

Thanks for your input.

Pilot:Im using the elder scrolls base, im just taking the small group of warriors searching for some far off goal, fighting foes and attaining honors as they go. This is ELDER SCROLLS fan-fiction after all.

Illusionary:Im glad you approve of my idea, hopefully your prestige on these foums will encourage those who are skeptical to entertain the idea.

Darkom:Glad your into, PM me a char sheet so that I can go work out the kinks with your charicter. No assasins, no ninjas, no enchanted equipment starting off, and no legendary skill or renown.You must earn your fame and earn you epic equipment along the trail.

Ive also decided that the main charicters are not going to be true "Heroes" per se, but instead adventurers, people who love the thrill of combat, be it against monsters, bandits , or marauders, and have lust for the well-earned rewards and treasures that accompany a victory.
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TIhIsmc L Griot
 
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Post » Mon Dec 13, 2010 10:34 pm

Thanks for your input.

Darkom:Glad your into, PM me a char sheet so that I can go work out the kinks with your charicter. No assasins, no ninjas, no enchanted equipment starting off, and no legendary skill or renown.You must earn your fame and earn you epic equipment along the trail.

Ive also decided that the main charicters are not going to be true "Heroes" per se, but instead adventurers, people who love the thrill of combat, be it against monsters, bandits , or marauders, and have lust for the well-earned rewards and treasures that accompany a victory.


Good to be here :) But I hope that by now my character sheet will be acceptable without much revision. Trust me when I say I don't uber ;)

Also, not a good idea to "decide" the player's character for them. What if I wanted to be a bandit that joined the group because I'm trying to make some money and I lie to everyone about it so I can stay with them, all the while planning to betray them somewhere down the road :evil: People have their own ideas, and they are usually heavily based on what prompt you give, but you can usually trust people enough that you don't have to profile our characters for us.

Next step is planning out your plot (at least the far off goal part, the side quests might be able to be free formed or suggested by RPers). Looks good :D Pm me if you have any questions (although most people will help you out if you ask).
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Lexy Dick
 
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Post » Tue Dec 14, 2010 2:31 am

Legend of Drizzt was the best series I have ever read in my life.

I would like to join however I cannnot currently commit myself. If you can keep the RP open to newcomers as it progesses (meeting them along the way like LOTR) would make it ideal.
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liz barnes
 
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Post » Tue Dec 14, 2010 9:41 am

Well, I can't seem to get a sheet put together without a concrete plot, so what's say we work on that?

The way I see it, you have several options here:

Make everyone be on a quest to find some grand artifact or treasure.

Have it be some kind of mission, where they are trying to save a princess or something of the sort, with the reward being given by someone else.

A quest given to the characters by some guildmaster or leader of government, like the Emperor. Perhaps to stop a war, or find the last dragon or something.

A god given mission, with each of the characters being told be some divine power to do something at the same time, none of whom are aware of the others trying to accomplish the same until they meet up somewhere designated by the gods.

I might have a few historical ideas, and I definitely have specific examples for each of those, I just wanted to hear which one you liked best first. Because after that it is just a matter of adding in places and people to fit the story ;)

Like I said, I don't have a character sheet yet, because I tend to make them depending on the plot. Thanks, it looks good :goodjob:
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Mylizards Dot com
 
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Post » Mon Dec 13, 2010 8:38 pm

Im not restricting that much, you can come from whatever background you choose, as long as it isnt too extreme.All of the "Rules" I posted are detailed as Dont-Do's in illusionaries RP guide, besides, cold-blooded killers make bad adventurers. What you proposed, about the bandit turncoat, is a fairly original idea, but I really want this one have true bonding between charicters, as they will all have to have genuine faith in each other if they want to reach their goal.

Ive decide the RP will start in a small town where they will meet each other and prepare supplies, many such communities will be entered throughout the journey,Which I have decided will center around an anchient dwemer cavern system supposed to hold great riches. Note that we will not delve into the caverns until VERY late in the RP. You can join the quest for whatever reason, be it personal wealth or glory, or some more personal reason.
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Lou
 
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Post » Mon Dec 13, 2010 10:16 pm

May I be a Dremora? No, not part of the Daedric army, one from Morrowind. Daedric activity isn't illegal in most places of Morrowind, so it makes sense. I'll even say he's never been experienced in combat until recently.
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Jennifer Rose
 
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Post » Tue Dec 14, 2010 7:48 am

Hmm.. maybe, just maybe. Send me a qick sheet and ill look it over, though it will make you shunned in most villages, but not all,as it will takr place in a rugged area on the border between cyrodiil and morrowid.
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Avril Churchill
 
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Post » Tue Dec 14, 2010 10:09 am

Hmm.. maybe, just maybe. Send me a qick sheet and ill look it over.

It'll have to wait til later or tomorrow cause I gotta go.. But you'll eventually get it.
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Nick Pryce
 
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Post » Mon Dec 13, 2010 10:33 pm

Im not restricting that much, you can come from whatever background you choose, as long as it isnt too extreme.All of the "Rules" I posted are detailed as Dont-Do's in illusionaries RP guide, besides, cold-blooded killers make bad adventurers. What you proposed, about the bandit turncoat, is a fairly original idea, but I really want this one have true bonding between charicters, as they will all have to have genuine faith in each other if they want to reach their goal.

Ive decide the RP will start in a small town where they will meet each other and prepare supplies, many such communities will be entered throughout the journey,Which I have decided will center around an anchient dwemer cavern system supposed to hold great riches. Note that we will not delve into the caverns until VERY late in the RP. You can join the quest for whatever reason, be it personal wealth or glory, or some more personal reason.


Very good on most of that, except I must disagree on the "no bad guys" bit. Evil characters mixing with good, you can't know who to trust as you quest for ancient treasure, and a possible stab in the back at the end! How can you pass that up? It sounds much better than everyone being a goody two shoes ;) Trust me on this one, let your RPers have freedom in their character sheets.

Alright, so we are starting in a town. I advise it be a fairly major town, like Cheydinhal or Bravil, so all the characters can have their own reasons for being there. Good idea with the Dwemer ruins, so we are destined for Morrowind then? I recommend you give some study into Dwemer and their ruins, although it is not strictly required until the end.

Sounds good, I'll put my sheet together tomorrow before I leave (I won't be here over the weekend, sadly).

May I be a Dremora? No, not part of the Daedric army, one from Morrowind. Daedric activity isn't illegal in most places of Morrowind, so it makes sense. I'll even say he's never been experienced in combat until recently.


Hmm.. maybe, just maybe. Send me a qick sheet and ill look it over.


I really really recommend you don't play as a Dremora. Not only is it completely unheard of and almost entirely against all established Dremora lore, but it would undoubtably lead to unintentional ubering and downright impossible interaction with other characters.

The lore angle, unfortunately, does not make sense, because no matter how much the mortals in Morrowind worship daedra, they do not allow Dremora or other creatures into their world. Any Dremora that somehow found his way into the mortal realm would quickly be killed by any mortal he meets. There are no free Dremora loose in the mortal realm, all that are not bound to Dagon are there on short term summonings.

Dremora cannot die, always have uber equipment, and the smallest of them is stronger than some of the burliest men. No, Dremora are not a good idea at all.

I hate to be the bearer of bad news, Pilot, but I really advise against your decision.


PS You did see my explanation and apology in your story, right Pilot? You never said anything about it, and since I didn't make a new post for it I feared you might have overlooked it. Just wanted to clear the matter up so you don't think I am against you or anything- any other RPer would agree with me.
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Sheila Esmailka
 
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Post » Tue Dec 14, 2010 7:50 am

Agreed, no dremora. And I never said only goodie goodie guys, just noone who kills without passion or remorse and murders for the fun of it. You can be in the grey area between light and dark, you can even lean to dark, just no steryotypical evil.
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Assumptah George
 
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Post » Mon Dec 13, 2010 10:00 pm

Agreed, no dremora. And I never said only goodie goodie guys, just noone who kills without passion or remorse and murders for the fun of it. You can be in the grey area between light and dark, you can even lean to dark, just no steryotypical evil.


Of course :) Those wouldn't be very good characters anyway. Nothing is more boring that a flat RPer :yuck:



EDIT: I believe those few Daedra are either bound there by Vivec or some other similar entrapment, and thus fall under the category of being summoned, which would limit your freedoms as a Dremora to whatever your master told you. The problem with it is that there is no way for them to enter Mundus with the exception of being summoned, and I don't believe there is anyone foolish enough to bring one into the realm without the proper precautions. Unless this is post Oblivion crisis, at which point I would think they wouldn't be tolerated even in Morrowind regardless.

I'll admit that they are sentient and capable of compassion, but to RP one would still be a very large mistake. I cannot stop you, only Sannes can do that, but I really do advise against this.

Once again, I am sorry if you took what I said as a personal insult, because I in no way intended it to be. I simply wanted to point out that Dremora are not really a suitable race to RP, and hopefully save you from a potentially serious error. I really must stop trying to give you criticism, as I can see you do not want my input. I apologize :sadvaultboy:

PS And I once more ask if you saw my other apology in your story thread, since you seem to have overlooked my previous post script message above as well. A simple yes will put my mind at ease, you don't have to accept my apology (though it would be nice). Thank you.
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Sammie LM
 
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Post » Tue Dec 14, 2010 3:52 am

That's funny, Darkom, if they don't allow Dremora in their world then why is there a Dremora walking around Redoran? And why are there non hostile Dremora in Morrowind?

Technically, calling all Dremora evil is steryotypical because they're not all evil.
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Ricky Meehan
 
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Post » Tue Dec 14, 2010 2:01 am

Regardless, post oblivion crisis they would not be accepted anywhere, and darkoms right those few dremora that are in morrowing are bound to vivec or some other powerful force, and not good because its their nature.

I disagree with him on the belief that they are a bad race to RP,they would work in an RP tailored to accomadate them, they just arent good for this RP.

If this displeases you or makes you not want to join, I take no insult, just dont get in a spam fight you two.
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Kaley X
 
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Post » Mon Dec 13, 2010 6:01 pm

Good, because now I don't. Why wouldn't it fit in? The reason I tried making that kind of character is because everyone's going to try to be Dunmer, Argonian, or Khajiit. I thought something that would make the RP more interesting and challenging would be the Dremora because it's completely different than a normal Tamrielic mortal. But even if it were allowed, I don't really want to join anymore.
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The Time Car
 
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Post » Tue Dec 14, 2010 6:26 am

Regardless, post oblivion crisis they would not be accepted anywhere, and darkoms right those few dremora that are in morrowing are bound to vivec or some other powerful force, and not good because its their nature.

I disagree with him on the belief that they are a bad race to RP,they would work in an RP tailored to accomadate them, they just arent good for this RP.

If this displeases you or makes you not want to join, I take no insult, just dont get in a spam fight you two.


I shall hold my tongue as best I can, and apologize if I have been harming your RP thread. I'll try to edit out some of my less relevant remarks, my mistake.

Hmm, I have never gotten into a fight before here. Was I truly at fault? If so then I once again beg forgiveness.

Regardless, I have sent you my character sheet, and I needed to know a few things before I could finish his biography, so if you could get back to me so I may edit I would be thankful.


EDIT: That is too bad, Pilot, my friend. You are going to miss out if you let such a minor thing deter you from RPing. I'm sure you could think of ways to stand out without being a Dremora, please reconsider :(
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BaNK.RoLL
 
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Post » Tue Dec 14, 2010 7:28 am

Number 1 Rule of Rping: OP rules. If they say, "To hell with lore! I want moogles!" then it is a TES moogle roleplay. If they say, "Probably no moogles, maybe try something else?" Then don't get angry or offended. Make your own moogle RP, or politely on PM give your reasons.

Dremoras can be interesting in RPs, but they are also very tricky lore-wise. Even 'good' daedra tend to attack mortals on sight, and they don't think of mortals as equals. That doesn't mean that a new take on dremora wouldn't be interesting, or add to things, but it's the OPs call, in this case, Sannes Vallen.

And dammit, if anyone else mentions anything about my damned reputation, I will eat them. Don't think I won't!


Okay, I find myself trying to think of characters for this RP. :) I don't know if I'll actually end up joining, or how active I'd actually be if I did (college is getting to me a little), but I'm on half-term now, so I have more time... for, er... the time being. Is there any sort of characters you'd particularly like to see, Sannes? Or shall I just start scheming?
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Kaylee Campbell
 
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Post » Tue Dec 14, 2010 7:03 am

And dammit, if anyone else mentions anything about my damned reputation, I will eat them.

Who in the names of Dievas are you?!
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CHANONE
 
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Post » Tue Dec 14, 2010 6:44 am

And dammit, if anyone else mentions anything about my damned reputation, I will eat them. Don't think I won't!


:lmao: I know I don't mention you anymore in my posts, though I still see you as the most referenced person here. After you would probably come Frank, and then I don't know who. Always makes me laugh :)

As to the RP, I believe we have all the ideas sorted out, so I suggest you edit your OP so as to explain it to new members more. You might even consider a whole new sign up thread (it's not really against the rules so long as this thread dies).

Just another reminder, I won't be here this weekend, so if you start then you might have to meet up with my depressed scholar later.
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Sammie LM
 
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Post » Mon Dec 13, 2010 11:45 pm

Hmm... No explained plot, promise of long adventuring, and possible awesomeness?

I'm in. What's the general time period we're aiming at?
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Camden Unglesbee
 
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Post » Tue Dec 14, 2010 4:18 am

Who in the names of Dievas are you?!


That's why you're my favourite.

Hmm... No explained plot, promise of long adventuring, and possible awesomeness?

I'm in. What's the general time period we're aiming at?


:D

That's actually a very good question. I'm also thinking that perhaps what we're eventually hoping to get might be a really powerful artifact- you can even choose one from lore... *strange thoughts brewing in her head*

Also, sub-plot wonderfulness!
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c.o.s.m.o
 
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