I love it. The two camps, I cant reproduce it and the it does it every time. lol. Oh man.
Something isnt adding up... your load order is even more complex then the load order I was using and I can reproduce it in every new game I've loaded... you even have streamline which really caused it to act up in my game. I mean BAD!
this doesnt make sense. I'll figure it out yet.
My previous load order before I gutted it just a few minutes ago had these issues. So I'll just work back up till it starts again. Although for the life of me I cant image why a load of landscape mods would have any control of the weather scripting.
----{edit}----
Updates:
Ok, been testing with the following load order:
Active Mod Files:00 Oblivion.esm01 All Natural Base.esm [Version 0.9.8]02 All Natural - Real Lights.esp [Version 0.9.8]03 All Natural.esp [Version 0.9.8]04 All Natural - SI.esp [Version 0.9.8]05 All Natural - EW + NW + AWS.esp [Version 0.9.6]06 StartChoices.esp07 Weather Debug Ring.esp08 Weather Debug Spammer.esp
Elys_USV
weOCPS
ConScribe
OSR
_=_ _=_ Part 001 of 001 of file Static Log.7z_=_ begin 666 Static Log.7zM-WJ\KR<<``*]3L)3S!````````!@`````````/+0:_4`.AD*Z."7?T3@5ZT/MD^MHH>>\X[Y=R5$LV:T1R4=&HO-XXJ*)DBUG7*X\SL!H<^-SP!(%D'V.4T":M5P2\]/O(S=%WH;&[=/JC24T^Z_;37/@D.O.+=6]MR#]W%.0D%>]GIUC*6AL!MB,A%CIY-$WW6BZH>K`7*:2VUG*1T&%B3O_>B]8_3.1'NN'->M%@Q1K/U2C59MSK8=@[QP8<[[,P#G1BR'RX=O#]3LY&(!!!AJIHQFR!#?5H4IISO&;6;O'NN5M0C-EY/JEWQ:S,]AYA56S^ORD1@_07_@YLV092ZI>>M4%;@86K)?\>1R=Z?"HMA_?;FL&AF#U4A;?LVI`\!5:5?4K2XP]DS0"8B.TO.8`3RKL%SKE[U+V#"N)AM;\D[I:A!TWNHRH-HL=Z8M9*DJT_*-FV/:]UN;%>$"CZJ&,?Z$ELE)%]Q+GFQM/'-CC/>HZ$U]1MS\+NHJJH0BE^.>IN)D>"5+[$S$V+921V5.@L*(30"$U8DIM'V+(??*\ELH7@5/"(Y)"M=2RGE>P`EM,;.P>$A@/L/-H%+A="KU:#^XF^S/1>PF*@;_)SG%*^JUC11)&I3&07A:VV=SM!/R2].%LQZI6A#][QQ&W4XV+`S38;H3D920:E_Q4/BS70,S&2\N3;)6!DMF4-(J2MZE<%A_3U*4[-Y/<$"CZ#;9SRJOSUV'3EE6L")3_:4O+#&>>'*XFG)/\_G,TC/W?7)WKI@9V(8_T,-M2^=VH%I5!%2Z&2-W3+$ZB)&@T2U=_!:[>MS$D!<2^67J_%S+^_I$=M@?(`9;RQINK];/.XKN>B:`GX*#Z]2LC`S*T]CO6*0OC.@7SB*IFXY7#V!&\TM'G,RHVN4MBB:7<'$KX%*[?$AYM9JI!50DKD]:OHS2_K,!O?FT]Q($)#9":NIM1!;%.X%9/']F[CN+BL3@%NR-:'76K05>III=+%]\TI`-V@,D05MS<+/AE9,RMF@ZFY@/VGBTS\J>3&/@`L'WG6G<`%&?W'"['<-:&*&ODB(`T5PFKB1D4>.%VM&XZW3U9U5YANRS8;;1O3-_.5"BES%.=Q7N#$W6MUIS*(-UFF9?3;D.D"EAFDMSI@8,$;-ELO0"'M_8145;V[9%)4>Q`Y;FZ0&UW[98$R8\>(@XAI]\&MM6M_YZ[-R"O[1405&!;($X=$N[J244YKS%=B`8,PCJ';`7HT-*3@OVVN7F+2\KCM0,8I(I^!('D]Y"64\8-AT3]6>J1O/6?2;6XY#/3I!UT>]VDK.ZVB:KKR2ZH^MV`H`C9T9HZ$KY45F"0\HFN[>0(CT_YA+>"%#9+\:8_GD='<[,"7+Y332\=BAMFRV!,5@C*P:B+VD;A^?9P;)W),Q*4XM#TI[G7R/!XR>('ZP%VPE%:SKS#*D0MALMY5$`IAV2%W@[Z__^J96SH_-+GHU_>W&E2/347B8O-8&-FE&79D$R7QBW7M4@[/>O=47X3FMWMC^&'+C#W:CNPSOKTJ>$*%SQ*W^>6ZX[3DP_Z[7]Y=QX4YMI,9$,D5@;!9^:4R`A>E!X?*>7?'#W.WHJXWC#BX+@9)2IV`3?BR6V%,5_F6XM0,J,JP,[NTHB_\Z!/3ZGIA0J+34;T8[XH.G',2@\YQ3/A:^W*GY:[@5+<^UM8C>5U8K03J)"AID(Q:ST1Y.#`'*[7H'^<8_`X%^K!Z["Z<&DQE!H]>U=^M*OMU(-^\/;,GXD=7M.'0N8[,>DJXV?AFB[<Y4U%NMS8Y!W$/_)DGZM@QGRZZ6_N)GM`4L8\0:>M3`E"GFHZ3G\S?=Y29_?OHGJ,&<@.E^KP?^M-[-^*>61611ZEI9^%_`T!2Q+Q4#,D6JJJS/E"41(83GP$H$8&M[8Y42ZE70(M)]R%D5:;)Y)[4@)H'J!12'L`0*4:X#H0)J$28(C%2^].M5#PT_8QT-1/E$_VM9G_S"F;U]49G]O`Q"-]$X&8&\N.#;*9G9#:&087G]>NI=#2-&2FSLG9T3D4MMA:I-^)E\:L+::O*^0T;$=XC7%[^8YW2_RSALJ>J[1UZ$:A%D>^#<-SQTU,3(M=D=>>/8ML^QA.MH/C^C]NT(TQ]D\E4=%(#V<8HEPD;B<*):LR[D^I%7M":]1]FBQKI/L3D)8FXSE':$8[DS;?=G;2B3`%$.\!O^[>95-!7NW#@"_E0WNM9)YS+$@;62E0V)2@9",>P,I9,]C-`9;(T@8Y\,IQ]-`AVDXN1)ZL686&)VM]!XO_Y!>@W0123I'<_E`GQ7H-:I:TRM'.AO>K-./:&.Z7>_'OTNWJ/8SV8MC,WAZKF^I>DGK%-N\ML98R7,]P;[PD3H*YHTB!6?N.)>;Q3WQJC;.EHB,VUAMU&GZ>&7+TD*$Q"YP]*"A0M/10,GNLL89!M7E=@E(QW_W;V,I=%-LSMBK@!8@$E1/I=?$[XA)^F/`DZA<0YY0$5VZ*^QLA9LI&E!!'C#"Y:*-!E3K$8M]T`0%99/E.BP,2$*HX!\`[32CC^WVN0STP=AVN$A.O]IQZABPGDB6@3])QU\M=9WD+--BDIW57));=R1'"?4N9*,40V-!,@8<(PV]%8NNP;P8"""\'38-J?./;F4ID-0Q4M+B67^BT-I1UVF:L;%K3XA[99E=M_JJ&98?[B"`ZCY[[.IO=O3#"CSZT*&7[_MK/=;XNM@Y[1`*5#A``AE.3!9?:1WS)LBH312%_]:X4@0,M;&L&QU.LIP@YP/MD5BVIN6@PL>[A[MED3D?K"Q6]"P^0CO@[_-6W5L*WY\KQO#.7![+`$4[$+`/MG[!8_FLVHO_6^3Z(89,H+<.(P7=8SIY]L);#I#RT3ZVB#D^FCCDPD[S8)MZ5:N/EU\X[/1.RGW$G;[Z(++PIO[]57R86(>BH#K-:`\JK$CR$#L`WHXX/X2M#@KXRQ%`IBH.N#*5A3OZ+'K0N@9`@JTU$^OEVDH-7=>D-M]9*9-$,:PC>^,T6X8^L=-97<)TH6HS9Q1'XZW,&X)P;PZ"/Y+N.DM1X9.XUWMA]`R5O+RLJ8JH)#TG@VL/IC4&+4M%>;`T;_Y_0T_&`)9D99LMOA[@455K\*[MD3&,K*>/;6;.UU-7&"W=C`(JH7F?5\8"@P+XT62/YI24H2O:1?T@BE4FR!**M-((6VM)C4*=V89G,X3*SY%5'@9!M4[H4'"661$.MAX!VT[X2'I9&XKSD?].FBR'#ELM+RR:<-AV@'BL&:]SIB9NN&X4[M?2*A,6&CI2K9?4P)H:06`-31/*UZ2MUW%U6=M+8LZZ/G4=#C#\_/E29M>V(O+QDZ=Q3_0(D1'H>F,>L.PP(D1KMJM`MEHU.K-XE$-&PA13DFWGFPS83]%K4N%`5:E["&(2BB'#Y!1[FN7D=:02]6O.AMKQW)>\Z-'%F%XMIP40,4\;'IP8D6EY[.DBW1:.A<3/@'G(#I36I#4VG=]7WYM#<6EYI\;]UK;I1RF?R%(A[S9!`]'_`R+LKA:[Z$?KAR:K=/*E>/=K$()+"A7MGKX@NA'^YWWYT;&N_S#P"-9UCD1`KV1G,Y%EL#/'=/RAL8T??KQ#@_[R:F0&M2%/!6@'N/HU3B8HY\WHK#T`PF;!0W)ZH\Y6!J9KCL>?D-E*>J?W+)C?*IW'4MN.B:D:EUC`P,\$,LB60U_\P#AJLB1H<-SW<>IXE.@SC@G5M[WK#!`Y-J)O1:MFCOZ=#=Z#>T3DP5H)E?*:AP#LC`[TE1.R\^PK&M\X&_L+R?VEX=-H(3Y&SP-'*_3!MAC>.1?GV@D738<73D,(QZ>!<4NRM(:;?#M5=9%?HK;YT\6?Z7'>$KL[XGG.1'_>T5*5#LGJO4;ML+H550K:@,KG3LI^,H:ML8L41GV'AVY]YSLK(J#/V^TZ*HJC.Q$7A1API@]@S#D6-:.)4+3-5,]G@J6NM5^V0`,XC)G-V;:YO*090@UAS&OINM+<0Y>!6&1$B\U4."3A!((F@(J`CE,OBMJ#]N8:587\8*=-:=L-T/I8AKNWL&D9E4YQX`^HZHQ[:\BC8YAC:*[MG_DT5UZF%VMB/;W#,:>`!W![0)^PYW-K3>'=2.3TW\UG6\I;"V_+[$N0W?G%M,9D*U`98C>R1QXN$\T`.C^!`Q^2V>A:'.J,;4C!#;#DL8"&1VST6\*D90>]SM4BLE7'J#/SX.TI\$`00&``$)D,P`!PL!``$C`P$!!5T``#``#."3/R$`"`H!MXM*I:0``!0$1'P!3`'0`80!T`&D`8P`@`$P`;P!G`"X`;`!O`&<````4"@$`2CF+8K`:;R@$5!@$`("```````end
UU encoded of course. Contains the log of my adventure.
If you look closely at the transitions between cells, like here for example:
Interior Exterior transition 1
Cell: 0000611E Weather: 01005199 Percent: 1.00
Cell: 0002C7CC Weather: 01000CE6 Percent: 1.00
Cell: 0002C7CC Weather: 0100259E Percent: 1.00
line 1004 - 1006
See that little guy in the middle there. I think that is where in my other load order something goes screwy. For me, normally (or abnormally as it would seem) 01000CE6 would take over and 0100259E would be gone. Leaving me with a weather that was unnatural in its sudden take over. Instant transition. You can see that in quite a few places. I lost count how many times I did INT EXT cell changes.
Another one...
Interior Exterior transition 2
Line 1053 - 1055
Cell: 0002C7CC Weather: 0100259E Percent: 1.00
Cell: 0000611E Weather: 00038EF2 Percent: 1.00
Cell: 0000611E Weather: 01005199 Percent: 1.00
The list goes on...
Its just a hunch, maybe thats normal and I'm totally wrong. I dont know for sure but I'm going to press forward and try to figure out what mod I am using is bumping off AN or delaying its assertion of control.
You cant actually see any problem in game visually in the current load order I'm now using. Transitions appear to hold without issue. Unless I believe you switch cells from exterior to a city world or something during a transition. I think that maybe was discussed a while back and a non-issue was declared.
{edit 2}
Ok, here is the current load order:
Active Mod Files:00 Oblivion.esm01 TR_OoT_Main.esm02 All Natural Base.esm [Version 0.9.8]03 Kvatch Rebuilt.esm04 Open Cities Resources.esm [Version 3.3.2]05 DLCShiveringIsles.esp06 All Natural - Real Lights.esp [Version 0.9.8]07 All Natural.esp [Version 0.9.8]08 All Natural - SI.esp [Version 0.9.8]09 All Natural - EW + NW + AWS.esp [Version 0.9.6]0A Kvatch Rebuilt Weather Patch.esp0B Weather Debug Ring.esp0C Weather Debug Spammer.esp0D Kvatch Rebuilt.esp0E OCC-KR-Patch.esp0F TR_Stirk.esp10 Stirk_Compatibility_Patch.esp11 ElsweyrAnequina.esp12 xulStendarrValley.esp [Version 1.2.1]13 xulTheHeath.esp14 XulEntiusGorge.esp15 xulFallenleafEverglade.esp [Version 1.3.1]16 Anequina-Fallenleaf-Patch.esp17 xulColovianHighlands_EV.esp [Version 1.2.1]18 xulChorrolHinterland.esp [Version 1.2.2]19 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.3]1A xulBravilBarrowfields.esp [Version 1.3.2]1B xulLushWoodlands.esp [Version 1.3]1C xulAncientYews.esp [Version 1.4.2]1D xulAncientRedwoods.esp [Version 1.6]1E xulCloudtopMountains.esp [Version 1.0.1]1F xulArriusCreek.esp [Version 1.1.3]20 xulPatch_AY_AC.esp [Version 1.1]21 xulRollingHills_EV_withoutWheat.esp [Version 1.3.2]22 xulPantherRiver.esp23 xulRiverEthe.esp [Version 1.0.2]24 xulBrenaRiverRavine.esp [Version 1.0.2]25 xulImperialIsle.esp [Version 1.6.3]26 xulBlackwoodForest.esp27 xulCheydinhalFalls.esp [Version 1.0.1]28 KvatchRebuilt-CheydinhalFalls patch.esp29 bartholm.esp2A Bartholm-Panther River Patch.esp [Version 1.0]2B Open Cities New Sheoth.esp [Version 1.1]2C Open Cities Bartholm.esp [Version 1.0.3]2D Open Cities Outer Districts.esp [Version 3.3.2]2E Open Cities Full + Leyawiin Reborn.esp [Version 3.3.3]2F OCLR+ULBWForest Patch.esp30 OC+Cheydinhal Falls Patch.esp [Version 1.0]** Open Cities Road Record.esp** Open Cities LR Road Record.esp** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.8]31 Bashed Patch, 0.esp32 StartChoices.esp33 MergedMaps.esp
Its happening in this new load order. Also happens to be a small portion of my previous load order. From here I'm going to start cutting down.
_=_ _=_ Part 001 of 001 of file Static Log.7z_=_ begin 666 Static Log.7zM-WJ\KR<<``(>\X[Y=R5$LV:T1R4=&HO-62:3&QN*NL=2WGYXIOXCWI'`#.]MBE6Z,MKNT2=&STTB/__$7)YK4RA02BC9)([C\?[GP@/'ETJ$EOR8H^\/'(JI]C3=E@M#":#?,O1&HXE%,U8>MRH4S(*=*N4?HY`L8^4*V8I\22FNFJU9S@%&4MCE#[(M5KN9A[E+>+VK#Y5UI%`I"UG?!'?_DX3E!2AS_>5A]0V76D.SIV\GR5S-SG4N`I%7/ZMP#[V2>DTHJ'?)71*Y#)'B/&V%F-365R90)PHS5K*=0)L)LGW+JZ':T8;2L\Y3%+][N)3TP"H4W+#O(AXA[67M^7/S+5`!73VR:Y\386\^8?8Y4DAM:B>O\%/O-L2A#V$BGWML!?",ZH%-)R380@5.FGQF,^+7KEH,3HWH<7>2\A?_,=Z:MCY[N"Q?(,/)JO*]I,T8R&2&.&)HWFDPV5#U?60UQ7]DK&=^WO\#'`)^M,P:9Q[41U0H1@UQH/ZVMQ2G)06CGUI8AC()KPHKX_C>'Y22R%-LS.FL"H`:NMT:0,6AQEO!"B.C#GD%+DI0.4!&3"IY1H`@W`6!M1\IGKD#*8BY!LQ.R5(2.&M>XS.2OR@UWQ:('*7I%5M@]Q"^:QX8AV7HOK4`[E#%267COG0@C7V^-)R`"V*$C@2&I%D#G6+MX-??`7.M:9!C6R074DA9=@U=)C1B$85@_DEBMPXGZ.G!LLPWK>4*]C`?[I\EMGD>>C=GBF'F?2<=C8D2B)@5RSA/7],D$GZT_QI@:T#U,$J/GXG>9%NZ@:88`MT25.EWD#U2,)G;$;YPJOGHJR7$Q&BQ;NX,J9S/Z!BF#\'*_[/^6M/#!S5?CIM#9EUWL$/.EL"OQWG1.I9P4(G797]\MQ0"VNU7*WR]#KTM/^DG9T94K&Y.S)PIPJ(PGKW+DQ*A'68Q-"`9Q7FH^X=/GJ.J'4%%,4U]"*P8M!F4G:D4D@\/2C[_%20RT".,>(\)_G?2,,7]V<5(FJ.T+[&J>A]2FB8<1TN*.>7#>G4:,]7K,U8_(;SF.K_%4W%"^`5EKZJ:MO(\45F%`[U*:"IQKV,:B*0'J@&J_1S2NS;*W?H)3/*!3GMH"D[6DSJ2=O-P%MY@T@OB7KB3M%@W95\XJ62BSM>>[7\[NLEXKO(TM@G/K[8#\I<>RZ14K+FZMKUY3.'-KLP):'#WR1T:H%21?LA!`:D,R]S<@`00&``$)AXH`!PL!``$C`P$!M!5T``!``#,UJI0`("@$6#ATL```%`1$?`%,`=`!A`'0`:0!C`"``3`!O`&<`@+@!L`&\`9P```!0*`0#T%>!C$9O*`14&`0`@(````````end
UU encoded adventure log.
Near the bottom I was in the Imperial City Market District. Standing outside The Copious Coin Purse. Interior exterior transitions were then tested:
16559 - 16560
Market = 0001BD21
Copious = 0002C16B
16559 - 16560
Cell: 0001BD21 Weather: 00038EEC Percent: 1.00
Cell: 0002C16B Weather: 02000CE6 Percent: 1.00
Original weather 38EEC
16612 - 16613
Cell: 0002C16B Weather: 02000CE6 Percent: 1.00
Cell: 0001BD21 Weather: 00038EEE Percent: 1.00
New weather 38EEE
happens severial times till I quit the game.
Cell: 0001BD21 Weather: 00038EEE Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EEE Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EEE Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EF2 Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EEE Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EF0 Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EEC Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EEE Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EEE Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EEC Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EF0 Percent: 1.00Cell: 0002C16B Weather: 02000CE6 Percent: 1.00Cell: 0001BD21 Weather: 00038EEE Percent: 1.00
The one thing I did notice was the little guy that I pointed out in the middle, he was no longer there.