[RELz/BETA] Weather: All Natural, Thread 25

Post » Tue Feb 01, 2011 3:11 pm

hay just upgraded to this version and for some reason i get rain every where i go.... even bruma... kinda weird having it rain a few thousand feet in the air

i installed using omod and am using a bash patch... though i dont believe i have it working wright with the patch u have with it... and i believe that may be my problem... how do i get this to work correctly?


If you're in Bruma, you shouldn't ever get rain. Make sure you do a clean save upgrade.
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Camden Unglesbee
 
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Post » Tue Feb 01, 2011 9:50 am

Partial reply from the last thread:


Regarding replacing sky textures, you'll have to edit each weather you want them to appear in, either loading the master file in the CS and making the changes there before saving them to an overriding plugin, or open up TES4Edit, where you can make the edits whatever way you wish. I suggest using the CS though, it's easier in case you mess something up.

The Filter is imported into the Bashed Patch, where it overrides the Behave As Exterior flag and climate settings of the interiors of any of its masters that you have installed. So long as you have it imported into your Bashed Patch, it will work automatically. Section IX of the readme details adding support to mods not included in the Filter patch.

You've got to activate the BP after rebuilding it.


Just a quick question... what mods are included in the Filter patch?
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sally coker
 
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Post » Tue Feb 01, 2011 11:27 pm

Just a quick question... what mods are included in the Filter patch?


All the ones it has listed as masters:

Spoiler
Missing Masters for: All Natural - Indoor Weather Filter For Mods.espxx bartholm.espxx Better Cities Resources.esmxx Blood&Mud.espxx ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.espxx DLCBattlehornCastle.espxx EaglesRest.espxx Faregyl.espxx Feldscar.espxx InnsOfCyrodill.espxx LetThePeopleDrink.espxx OTEP - Aleswell.espxx road+bridges.espxx Shadowcrest_Vineyard.espxx Shezrie's Villages.espxx SoT_TheOrderofNibenay.espxx TIE.espxx To Feed an Empire - Wickmere Farm.espxx TOTF.espxx TR_Stirk.espxx Valley_View_Estate.espxx Vergayun.espxx Verwen Brewery.espxx VHBloodlines 1.2.espxx WeynonRetreat.espMasters for: All Natural - Indoor Weather Filter For Mods.esp00  Oblivion.esm01  Kvatch Rebuilt.esm02  Open Cities Resources.esm  [Version 3.3.2]03  All Natural Base.esm  [Version 0.9.9.5]04  EiAmod.esp  [Version 1.1]05  OldCrowInn.esp  [Version 1.5]06  Region Revive - Lake Rumare.esp07  Knights.esp08  The Lost Spires.esp09  AFK_Weye.esp0A  xulChorrolHinterland.esp  [Version 1.2.1]0B  xulBravilBarrowfields.esp  [Version 1.3.2]0C  xulBrenaRiverRavine.esp  [Version 1.0.2]0D  xulImperialIsle.esp  [Version 1.6.5]0E  xulSkingradOutskirts.esp0F  bgIntegrationEV.esp  [Version 0.89]10  Kragenir's Death Quest.esp

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Josephine Gowing
 
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Post » Tue Feb 01, 2011 6:02 pm

Alright - i still couldn't get 0.9.95 to work, so I uninstalled using BAIN, and reinstalled 0.9.9.


Rebuilt my bash patch, loaded up the game - works great. Splending weather effects, beautiful work. It's lovely.


So - I try again to upgrade. Uninstall 0.9.9, rebuild the patch (no import cells) and now -..... CTD when loading the save.


So - I can use 0.9.9 without issue, uninstalling it results in a CTD, and upgrading to 0.9.95 gives me no weather at all.

I guess I can keep playing with 0.9.9, since it's working fine - but I would like to do the upgrade.

Any suggestions? Thanks!
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Victoria Bartel
 
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Post » Tue Feb 01, 2011 1:52 pm

Alright - i still couldn't get 0.9.95 to work, so I uninstalled using BAIN, and reinstalled 0.9.9.


Rebuilt my bash patch, loaded up the game - works great. Splending weather effects, beautiful work. It's lovely.


So - I try again to upgrade. Uninstall 0.9.9, rebuild the patch (no import cells) and now -..... CTD when loading the save.


So - I can use 0.9.9 without issue, uninstalling it results in a CTD, and upgrading to 0.9.95 gives me no weather at all.

I guess I can keep playing with 0.9.9, since it's working fine - but I would like to do the upgrade.

Any suggestions? Thanks!


Try leaving the real lights plugin active throughout the upgrade procedure, some people found that the game wouldn't load with it deactivated or missing. :shrug:
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Olga Xx
 
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Post » Tue Feb 01, 2011 10:58 pm

That worked! Thanks so much!

Maybe consider adding that step to the readme? Thanks again!
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Bigze Stacks
 
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Post » Tue Feb 01, 2011 3:38 pm

That worked! Thanks so much!

Maybe consider adding that step to the readme? Thanks again!


It's possibly worth adding to the FAQs, at least. We don't know why it happens to some people, and a fully clean install is preferred, so it's not going to be in the install instructions, but having a note in the FAQs would be good.

I've managed to fix a couple of problems with KR compatibility (including Arthmoor's), that were due to me forgetting quest stage checks, or having the wrong quest checked.

I've still got no idea why a couple of people were reporting weather de-sync after upgrading with clean saves, but I think I'm just going to have to drop that in the absence of any new evidence, at least until it pops up again.

If I've remembered everything that needed doing, then that's it for me. I can't remember if Brumbek ended up needing to do anything to the IC Merchant Inn mesh or not, so I'll just wait till he can say yes or no to that. If he doesn't, then I can release after that.

EDITS 1-5: Various bug-fixing updates.
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OTTO
 
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Post » Tue Feb 01, 2011 8:30 pm

Phew, I've just got this working and it looks beautiful. I had a bit of trouble making a bashed patch but hopefully now I've got the hang of it I can use it more often. Anyway, great mod!
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Amy Melissa
 
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Post » Wed Feb 02, 2011 12:33 am

If I've remembered everything that needed doing, then that's it for me. I can't remember if Brumbek ended up needing to do anything to the IC Merchant Inn mesh or not, so I'll just wait till he can say yes or no to that. If he doesn't, then I can release after that.

No, Brumbek shall not be doing anything to the Merchants Inn. The UOP fixes the AN issue...and who wouldn't use the UOP? Only a sociopath, I'd wager, a very uninformed sociopath.
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Queen Bitch
 
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Post » Tue Feb 01, 2011 11:06 pm

That sunglare issue with that location seems random anyway. I was in there for several game hours trying to trigger it and never had it happen. If it's being caused by a seam, it must be a really small micro-seam that's not visible unaided. They can happen. It's a real pain when you find a mesh with collision suffering from that because stuff can slip through, including you.

So I take it we're putting up another fixpack?
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His Bella
 
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Post » Tue Feb 01, 2011 7:47 pm

Yep. I'll upload the file now without further ado.

OK, that's Fix Pack 1 uploaded.

Could everyone who downloaded the Oblivion Gate Fix I posted please delete that plugin, the Fix Pack contains that fix.

As always, let me know if you notice anything that's odd/broken.

@ Brumbek: Though I haven't thought of a good way to include it as a preset, you can get NW colour tinting by setting the blue value of clear and cloudy weathers in the tamriel part of Colour Tints to 0.8. At least, that's what I had in that screenshot I posted.
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Unstoppable Judge
 
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Post » Tue Feb 01, 2011 9:56 am

If you're in Bruma, you shouldn't ever get rain. Make sure you do a clean save upgrade.


lol well i have to do a complete clean save cause now im having a conflict that makes it impossible to make a new char :brokencomputer: ... so ill do that <_<
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Mrs shelly Sugarplum
 
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Post » Tue Feb 01, 2011 1:52 pm

I was running along in tall grass next to the road by the Roxey Inn (outside Imperial City, heading to Bruma) and experienced crash to desktop. Reloaded and crashed again in the same spot. Removed All traces of All Natural and the crash didnt happen. Is this a known issue or is there any way I can get round this whilst still using all natural?
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Toby Green
 
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Post » Tue Feb 01, 2011 10:12 am

I was running along in tall grass next to the road by the Roxey Inn (outside Imperial City, heading to Bruma) and experienced crash to desktop. Reloaded and crashed again in the same spot. Removed All traces of All Natural and the crash didnt happen. Is this a known issue or is there any way I can get round this whilst still using all natural?


Wouldnt let me edit my post, this happens on two machines in the same spot.
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Sami Blackburn
 
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Post » Tue Feb 01, 2011 7:16 pm

I was running along in tall grass next to the road by the Roxey Inn (outside Imperial City, heading to Bruma) and experienced crash to desktop. Reloaded and crashed again in the same spot. Removed All traces of All Natural and the crash didnt happen. Is this a known issue or is there any way I can get round this whilst still using all natural?


No, it's not a known issue. I tried to duplicate this by running around the grass on both sides of the road, but couldn't get it to crash. Any chance of a screenshot of the place, or of the local map there, with bonus points for annotating it with the path you take when it crashes?
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MARLON JOHNSON
 
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Post » Tue Feb 01, 2011 7:42 pm

K here is the screenshot, you might need to run around that hill area a few times before it happens, you normaly notice some stuttering before the crash.

http://i162.photobucket.com/albums/t272/andyemmy/ScreenShot1.jpg

Load Order

oblivion.esm
allnatural base.esm
oscuros oblivion overhaul.ems
tameriel trravellers.esm
dlcshiveringisles
allnaturalreallights
allnatural
allnaturalsi
enhanced economy
dlchorsearmour
dlcorrery
dlcvilelair
dlcmehrunesrazor
dlcspelltomes
dlcthievesden
oscuros oblivion overhaul
ooowaterweeds
tamerieltravellers4ooo
tamrieltravellersitemsnpc
shiveringislestravellers
ooowaterfish
vaultsofcyrodiil
zabankmod
dlcbattlehorn
dlcfrostcrag
knights
harvestflora
harvestflorashiveringisles
harvestfloradlcvilelair
harvestfloradlcfrostcrag
bountyreductionovertime
sychearnoevil
ngcd
1em_Vilja
enhancedeconomysoulgems
nvidiablackscreenfix

Edit. This has also started happening without your mod sorry for the inconvenience.
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Juanita Hernandez
 
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Post » Tue Feb 01, 2011 3:09 pm

K here is the screenshot, you might need to run around that hill area a few times before it happens, you normaly notice some stuttering before the crash.

http://i162.photobucket.com/albums/t272/andyemmy/ScreenShot1.jpg

snip

Edit. This has also started happening without your mod sorry for the inconvenience.


If you're getting stutter before the crash, it could just be that your system is overloading (ie. can't handle the strain) and that causes the crash. I'm glad it's not AN though. :D
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Brian Newman
 
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Post » Tue Feb 01, 2011 5:37 pm

This mod is bloomin' brilliant. I love the interior lighting, it adds so much to the game.

And it's taught me what a Bashed Patch is.
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Richard
 
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Post » Tue Feb 01, 2011 2:03 pm

Ive not used wyre bash yet i dont dare, is it something i really need to do for this mod?
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roxxii lenaghan
 
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Post » Tue Feb 01, 2011 4:26 pm

Ive not used wyre bash yet i dont dare, is it something i really need to do for this mod?


Yes. Don't even bother running to us if you have problems and you're not using a REQUIREMENT of the mod. :stare:

It's not difficult to use or install, and it's got so many features that do so much for modding, there's no good reason not to use it.
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stevie critchley
 
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Post » Tue Feb 01, 2011 11:46 am

Posting here from TESNexus.

I downloaded the patch that says it fixes the Oblivion Sky bug. Didn't seem to fix it!

It still bugs the same way it did before the patch. No matter where I go I have the Oblivion sky. Even using "FW 38EEE," it still changes to Oblivion sky on any cell transition. So basically I'm stuck having it if I go anywhere or do anything. Going into an interior cell does the same thing, and the lighting/sound inside is as though it were also Oblivion outside.

Is there any trick to making the patch work? I rebuilt Wrye Patch, ran BOSS, etc. Not sure if I did anything wrong. There weren't any additional instructions in the readme.
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Latisha Fry
 
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Post » Tue Feb 01, 2011 12:00 pm

Cheers for the patch!
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Claire
 
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Post » Tue Feb 01, 2011 8:48 pm

Posting here from TESNexus.

I downloaded the patch that says it fixes the Oblivion Sky bug. Didn't seem to fix it!

It still bugs the same way it did before the patch. No matter where I go I have the Oblivion sky. Even using "FW 38EEE," it still changes to Oblivion sky on any cell transition. So basically I'm stuck having it if I go anywhere or do anything. Going into an interior cell does the same thing, and the lighting/sound inside is as though it were also Oblivion outside.

Is there any trick to making the patch work? I rebuilt Wrye Patch, ran BOSS, etc. Not sure if I did anything wrong. There weren't any additional instructions in the readme.


Can you post what you get when you type "sqv anweatherquest" without quotes into the console? You'll have to Page Up to see all the response, or use Conscribe and copy/paste what it has in its log.
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Angela
 
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Post » Tue Feb 01, 2011 4:49 pm

Played it a bit more. It seems to be a halfway fix. There is still background weather. As in, I can see clouds moving and rain falling. However, the lighting and sky are both still red. Kind of weird.

Also, having a lot of errors tossed when I load the save. Here's both the errors and the result of that weatherquest command:

Spoiler

Frostcrag Reborn: 'Enhanced Music Control' detected and active
===============================================
Game Instance : 1 | Time : 06-22-2010 11-56-53
===============================================
NifScript::NifFile c'tor - Default constructor
'Frostcrag Reborn: 'Enhanced Music Control' active
Error in script 01018701
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x0C49 Command: Let
Error in script 01018701
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0C49 Command: Let
Error in script 01018701
Invalid array slice operation - array is uninitialized or supplied index does not match key type
File: All Natural Base.esm Offset: 0x0C63 Command: ar_InsertRange
Error in script 01018701
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0C63 Command: ar_InsertRange
Error in script 01018701
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0C63 Command: ar_InsertRange
Error in script 01018701
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x0C92 Command: ar_List
Error in script 01018701
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0C92 Command: ar_List
Error in script 01018701
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0C92 Command: ar_List
Error in script 01018701
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x0D16 Command: ar_List
Error in script 01018701
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0D16 Command: ar_List
Error in script 01018701
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0D16 Command: ar_List
Error in script 01018701
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x0D8F Command: ar_List
Error in script 01018701
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0D8F Command: ar_List
Error in script 01018701
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0D8F Command: ar_List
Error in script 01018701
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x0E13 Command: ar_List
Error in script 01018701
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0E13 Command: ar_List
Error in script 01018701
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0E13 Command: ar_List
Error in script 01018701
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x0E76 Command: ar_List
Error in script 01018701
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0E76 Command: ar_List
Error in script 01018701
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0E76 Command: ar_List
Error in script 01018701
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x0ECE Command: ar_List
Error in script 01018701
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0ECE Command: ar_List
Error in script 01018701
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x0ECE Command: ar_List
All Natural SI: Initialized
Error in script 01000ed9
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x148B Command: Let
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x148B Command: Let
Error in script 01000ed9
Invalid array slice operation - array is uninitialized or supplied index does not match key type
File: All Natural Base.esm Offset: 0x14A5 Command: ar_InsertRange
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x14A5 Command: ar_InsertRange
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x14A5 Command: ar_InsertRange
Error in script 01000ed9
Invalid array slice operation - array is uninitialized or supplied index does not match key type
File: All Natural Base.esm Offset: 0x14C4 Command: ar_InsertRange
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x14C4 Command: ar_InsertRange
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x14C4 Command: ar_InsertRange
Error in script 01000ed9
Invalid array slice operation - array is uninitialized or supplied index does not match key type
File: All Natural Base.esm Offset: 0x14E3 Command: ar_InsertRange
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x14E3 Command: ar_InsertRange
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x14E3 Command: ar_InsertRange
Error in script 01000ed9
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x1512 Command: ar_List
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1512 Command: ar_List
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1512 Command: ar_List
Error in script 01000ed9
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x1575 Command: ar_List
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1575 Command: ar_List
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1575 Command: ar_List
Error in script 01000ed9
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x1625 Command: ar_List
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1625 Command: ar_List
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1625 Command: ar_List
Error in script 01000ed9
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x167D Command: ar_List
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x167D Command: ar_List
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x167D Command: ar_List
Error in script 01000ed9
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x172D Command: ar_List
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x172D Command: ar_List
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x172D Command: ar_List
Error in script 01000ed9
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x17A6 Command: ar_List
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x17A6 Command: ar_List
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x17A6 Command: ar_List
Error in script 01000ed9
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x186C Command: ar_List
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x186C Command: ar_List
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x186C Command: ar_List
Error in script 01000ed9
Invalid array access - the array was not initialized.
File: All Natural Base.esm Offset: 0x1906 Command: ar_List
Error in script 01000ed9
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1906 Command: ar_List
Error in script 01000ed9
An expression failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1906 Command: ar_List


All Natural Tamriel: Initialized
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1012 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1030 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x104E Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x146F Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x148D Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x14AB Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13B6 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13D4 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13F2 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1012 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1030 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x104E Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x146F Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x148D Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x14AB Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1012 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1030 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x104E Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13B6 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13D4 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13F2 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1012 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1030 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x104E Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13B6 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13D4 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13F2 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1012 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1030 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x104E Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13B6 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13D4 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13F2 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x12FD Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x131B Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1339 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x12FD Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x131B Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1339 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1012 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1030 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x104E Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1244 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1262 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1280 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x12FD Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x131B Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1339 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1244 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1262 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1280 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x12FD Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x131B Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1339 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1012 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1030 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x104E Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13B6 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13D4 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13F2 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13B6 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13D4 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13F2 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x12FD Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x131B Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1339 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1244 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1262 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1280 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x146F Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x148D Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x14AB Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1012 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1030 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x104E Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13B6 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13D4 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13F2 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x12FD Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x131B Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1339 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13B6 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13D4 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13F2 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1012 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1030 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x104E Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x146F Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x148D Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x14AB Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1012 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1030 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x104E Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x1187 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11A5 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x11C3 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13B6 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13D4 Command: Let
Error in script 010172c7
Operator [ failed to evaluate to a valid result
File: All Natural Base.esm Offset: 0x13F2 Command: Let


sqv anweatherquest
->fQuestDelayTime = 0.0100
->currentTime = 462.5493
->transitionTime = 462.6473
->timeForCheck = 466.6660
->maptime = 0.0000
->ClearLength = 9.0000
->CloudyLength = 9.0000
->OvercastLength = 9.0000
->FogLength = 9.0000
->RainLength = 9.0000
->StormLength = 9.0000
->SnowLength = 9.0000
->LastX = -67056.8906
->LastY = 1080.0363
->PosX = -67056.8906
->PosY = 1080.0363
->distance = 66591.0313
->dayOfYear = 257
->chClear = 27
->chCloudy = 57
->chOver = 66
->chFog = 76
->chRain = 92
->chSnow = 100
->chStorm = 100
->bruma = 0
->dayRand = -1
->weatherRand = 0
->flag = 0
->number = 5
->weatherShouldForce = 0
->cell = 1
->fastTraveled = 0
->bExpression = 0
->InCyrodiil = 1
->Oblivion = 0
->cellLastFrame = (0000A7E8)
->newWeather = (000836D5)
->newWeatherInterior = (01002A1F)
->newWeatherNoWindows = (010186FB)
->oldWeather = (000836D5)
->oldWeatherInterior = (01002A1F)
->oldWeatherNoWindows = (010186FB)
->targetWeather = (000836D5)
->oldTargetWeather = (000836D5)
->oldclimate = (0000015F)
->currentClimate = (0000015F)
->lastExteriorWorldSpace = (0001C31D)
->lastWorldSpace = (0001C31D)
->currentWorldSpace = (0001C31D)
->nearestGate = (00000000)
->regions = 3.0000
->cellName = 0
--- Quest state -----------------------------
Running? Yes
Current stage: 0
Priority: 60

User avatar
Nims
 
Posts: 3352
Joined: Thu Jun 07, 2007 3:29 pm

Post » Tue Feb 01, 2011 8:21 pm

You're not using OBSE v18, or you didn't do a clean save upgrade from 0.9.9. Install the mod correctly before you start to report bugs.
User avatar
Lily Evans
 
Posts: 3401
Joined: Thu Aug 31, 2006 11:10 am

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