The details, if necessary: When I approach Kvatch for the first time, I start getting torrential downpours accompanied by a gatestorm almost the very instant I start heading up the hill, NOT when cresting the summit as usually occurs. This gatestorm sky persists even after closing the Kvatch gate, albeit only for a brief period. And from that point on, whenever I approach any random gate after the Kvatch one, the same thing happens. The Oblivion sky appears long before I've come within range of the gate, it starts pouring, and both symptoms persist after closing the gate(s) in question. Interestingly, the Oblivion sky WILL go away if I get a long way away from the gate, but it does so very slowly and once it has changed it seems to stay changed, i.e. I can then turn right around and run back to an Oblivion gate under clear skies. I should mention, I suppose, that I'm of course properly bash'ed and am using the bugfixed versions of the .esps, as well as that AN is the first weather mod I installed on my new laptop, so no chance of problems caused by switching mods or anything.
Load order is as follows:
Oblivion.esm
All Natural Base.esm
Francesco's Leveled Creatures-Items Mod.esm
HrmnsOblivionScriptOptimizationv1.0.esp
Unofficial Oblivion Patch.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
All Natural - Real Lights.esp
All Natural.esp
All Natural - SI.esp
Enhanced Water v2.0 HD.esp
Enhanced Water v2.0 HD - SI Addon.esp
WindowLightingSystem.esp
Oblivion Gate Markers.esp
NinjaMask_by_Vergel.esp
Andragorn_Weapons_Armor.esp
Natures_Arsenal.esp
RingwraithArmorGlass.esp
Thieves Arsenal.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Dungeon Chest Loot.esp
Franscesco's Optional House Chest Loot.esp
StopDarkBrotherhood.esp
Millstone_Farm.esp
Alternative Start by Robert Evrae.esp
SM Combat Hide.esp
Deadlier Sneaking 1.1.esp
SM Bounty.esp
Oblivion XP.esp
Dark Dungeons - SI.esp
Assassins Creed - Altair's Gear - Light Armor.esp
Francesco's day length rescale 1-16.esp
Real Lava v.1.2.esp
All Natural - Indoor Weather Filter For Mods.esp (deactivated but imported into Bash as instructed)
Bashed Patch, 0.esp
Also using DarN'ified DarkUI, a color world map OMOD, and a nighteye shader replacer, as well as improved sunglare and night sky texture mods, but I can't imagine those doing anything.
Anyway, any help would be much appreciated...like I said, I'm stumped and more than a little annoyed. I loved this mod when I first found it, and would hate to have to abandon it now.