I've recently moved from Enhanced Weather to All Natural, and I have a few minor gripes. :unsure2:
- It rains inside the Temple of the One. I've recently had it be foggy in there, as well. Yes, I know there's a hole in the roof :wacko: but it just seems a bit strange to have it raining in there.
- I get occasional abrupt weather changes when moving between cells. This is most notable in the IC, when I'm moving between districts or even just popping into a shop. It doesn't happen that often, perhaps at most once per game day, often in the morning. Most recently, it was foggy (early morning) and I moved from the Temple district to the Arboretum, and it was suddenly raining. I've only noticed a rapid change to rainy/stormy weather, but that might be because it's the most obvious change. :shrug:
- When the weather starts changing normally, if I change 'zone' - such as moving between IC districts or going into an interior - it forgets about the change in weather and continues doing whatever it was doing before.
- In the ini file, I've set the average duration of rain to 2 hours, and the average duration of storms to 1 hour. However, this doesn't appear to be having any effect - when it starts raining or gets stormy, it usually lasts for the rest of the day. I am also using Storms & Sounds, so that might be affecting these settings.
Eloise
Yep, hole in the roof, hence not an issue IMO.
I reworked transitions for the next version, hopefully they should be a bit less jarring in such cases.
This is a workaround, tied to the above transitions changes. We can't keep transitions going across load doors, so we choose to either set the previous weather or the new weather depending on how far the transition has gone. It's currently a bit wonky though, better in next release.
Average duration is average, so you may have been unlucky. I'll look over the scripting. S&S wouldn't have an effect, I think.