So I've been thinking ever since the game came out that there is MASSIVE potential for the weather system to have a more direct impact on gameplay if they had
certain enemy variants appear during certain weather or times? For example a pack of glowing ghouls should spawn and roam around during a Rad storm, or
Glowing Deathclaw, Radscorpion etc. During a Radstorm it should be a Glowing Variant. And during night time like from 12AM to 5am there should be increased
chances of Chameleon Deathclaws, they would basically become adapted to being Nocturnal Predators to take full advantadge of their stealth and would be a
specific danger if you decide to go travelling when the sun is down. Maybe during rainstorms theres a chance for mirelurk kings and hunters to spawn near bodies
of water and attack you if you get close, maybe even mirelurk queens? Also I think the Glowing Sea should have the highest number of Behemoths wandering
around, Behemoths should basically own the Glowing sea and also I want to see more unique bosses like Swan, It'd be REALLY cool to have a unique
Deathclaw in the game with a name and drops a special death claw gauntlet in future updates. Also for human enemies like raiders and gunners should have
patrols during the night time that actually SNEAK, so they could possibly get the drop on you instead of the otherway around and it would make sense seeing as
humans aren't even close to the top of the food chain so to see the AI behave accordingly would be more immersive, and practical. Right now we have variants
that are just kind of everywhere with no specific purpose other than just being more difficult to kill then a regular variant, this would aim to specialize each variant
to certain situations to add more challenge and immersion to the gameplay experience. Make the commonwealth feel like it's alive and breathing and that we're
just part of it as opposed to have it being a stagnant nonreactive world.