It's a week after launch and all the game breaking bugs are

Post » Thu Dec 01, 2011 4:38 am

First off before I say this - I love New Vegas. It is one of the best RPGs I have ever played to date and will no doubt play it for years to come.

With that said, the state of the game at the moment and how slowly Obsidian/Bethesda is taking care of these problems IS NOT ACCEPTABLE.

I payed $108 Australian for this game. That is a LOT of money in this day and age and is not acceptable that we have all been sold a product which frankly - Is broken as all hell.

What makes me really mad is that even when patches are released, 50% of the New Vegas playerbase will never get those patches because of the huge amount of RPG players that do not have LIVE/PSN/The internet. All of my mates in real life that have bought this game do not have the internet to download patches and are basically screwed.

They all feel cheated and ripped off.

It might have been acceptable to have these many game breaking bugs in release if you patched it within 3 or so days after release but a week after release and the save game corruption bugs, DLC corruption bugs and the random freezing issues are all still there. Multiple quests are bugged and can be broken if you do them in the wrong way, corrupting your file in a different way.

If Bethesda/Obsidian does not get on top of this soon I'm simply giving up. I recently had my 42 hour save lost to the save corruption bug (along with my SIX other backup saves.. sigh) and it is not fun. It really isn't.

You do not get paid hundreds of thousands of dollars to release a broken video game which can not be played by 75% of the playerbase.

As many review sites have pointed out this is going to start a dangerous trend, game developers will follow Obsidian/Bethesda and say "Oh stuff it, We'll fix it with a patch later, after we have our money".

Please fix what I paid for. That money was hard earned and I feel robbed at the moment.. both of my saves and the money I payed for this (currently)broken game
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Scott
 
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Post » Wed Nov 30, 2011 2:23 pm

It hurts so much because there's so much truth in what you posted.
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Guinevere Wood
 
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Post » Thu Dec 01, 2011 5:06 am

Truth.

Im so glad I only paid 35 bucks for this...
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Blaine
 
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Post » Thu Dec 01, 2011 4:15 am

It's true, truely amazing game. But when you get down right into it. The bugs take from the experience ; fallout 3 had nowhere near as many bugs.
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Dean Ashcroft
 
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Post » Wed Nov 30, 2011 9:23 pm

It's true, truely amazing game. But when you get down right into it. The bugs take from the experience ; fallout 3 had nowhere near as many bugs.


Indeed.

I just want to confirm I'm not bashing the game though.. it is a amazing RPG it really is.. by far the best Fallout in my eyes.

But the bugs and how the developer is handling them.. as I said, it isn't acceptable.

They should have quality testing teams(Like ones with Microsoft not individual developers) that do not let games be sold when they are like this and have so many game breaking bugs.

There should be a law against selling faulty video games :\
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Katy Hogben
 
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Post » Wed Nov 30, 2011 7:36 pm

Most of what you said is true. Unfortunately, this will probably be the norm. You know why? Because people let the companies get away with it and to be honest they will always be able to. The only possible way to actually get the company to really listen would be for some sort of mass boycott of the game. Sure people will come on the forums and rage because they paid $60-$80 (US) for a game that some are unable to play at all. In the end, they will more than likely remember the pros of the game before they remember the faults. There have been so many threads like this on steam/here/xbox forums about people saying they feel robbed, how ridiculous the bugs are, and how they want it fixed now!(!!1111) Truth is the patch will come when it comes. I am sure they are mainly focusing on the patch but in the end, they already got your money.

I am not here trying to bash anyone. I just simply think that if anyone really wants to see a change and put forth the dedication to make it happen, they would have to do something along the lines of the L4D2 boycott. I for one have had almost zero bugs and only a couple game freezes, so I am not really that upset. I have, however, read that Obsidian is known for releasing very buggy games and maybe it is time for someone to step up and get something going.

Inbe4nerdrage - I am not interested in leading such group because I dont care enough. This is just advice so that maybe someone reading this will think before creating another thread on this subject and try to do something to prevent this in the future.

*equips flame retardant suit* :)
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kelly thomson
 
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Post » Thu Dec 01, 2011 1:11 am

i just stopped playing, if it's not patched by this weekend im charging back my credit card purchase.
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Ymani Hood
 
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Post » Wed Nov 30, 2011 6:52 pm

Most of what you said is true. Unfortunately, this will probably be the norm. You know why? Because people let the companies get away with it and to be honest they will always be able to. The only possible way to actually get the company to really listen would be for some sort of mass boycott of the game. Sure people will come on the forums and rage because they paid $60-$80 (US) for a game that some are unable to play at all. In the end, they will more than likely remember the pros of the game before they remember the faults. There have been so many threads like this on steam/here/xbox forums about people saying they feel robbed, how ridiculous the bugs are, and how they want it fixed now!(!!1111) Truth is the patch will come when it comes. I am sure they are mainly focusing on the patch but in the end, they already got your money.

I am not here trying to bash anyone. I just simply think that if anyone really wants to see a change and put forth the dedication to make it happen, they would have to do something along the lines of the L4D2 boycott. I for one have had almost zero bugs and only a couple game freezes, so I am not really that upset. I have, however, read that Obsidian is known for releasing very buggy games and maybe it is time for someone to step up and get something going.

Inbe4nerdrage - I am not interested in leading such group because I dont care enough. This is just advice so that maybe someone reading this will think before creating another thread on this subject and try to do something to prevent this in the future.

*equips flame retardant suit* :)


I'm pretty sure you won't get flamed here because everyone feels just as cheated as the rest of us do.

What I really think needs to be done is a sort of review board put in place for games that are going to be released, there would have to be a separate team for every big company no doubt (A microsoft review team for 360 games, a Sony one for PSN) and they should not let games be sold unless they are almost completely free of bugs/glitches.

I'm not sure how one would go about having something like that put together (Kind of impossible unless you are a executive at one of the companies) but I think if that happened developers would realize the days of releasing games with bugs are OVER.
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Bek Rideout
 
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Post » Wed Nov 30, 2011 1:56 pm

My game's been pretty smooth minus the glitched quests, but I play in constant fear of the save corrupting monster.

I would really like to know that my hours I've put into this game won't just disappear instantly.
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sally R
 
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Post » Wed Nov 30, 2011 8:37 pm

My game's been pretty smooth minus the glitched quests, but I play in constant fear of the save corrupting monster.

I would really like to know that my hours I've put into this game won't just disappear instantly.


Tip that might help you out - Keep at MINIMUM 5 separate saves and have them all distanced at least 2 hours apart. Every 6 hours of playing or so reload each file to make sure none of them are corrupt(So you don't save over a file that is your only non corrupt one if you get what I mean)

I had 5 saves corrupted because they were too close together. Multiple saves = pointless unless you keep them distanced apart.
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Matt Gammond
 
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Post » Wed Nov 30, 2011 3:23 pm

microsoft makes billions, im sure they could hire 20 or so people to play video games... lol
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Charleigh Anderson
 
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Post » Wed Nov 30, 2011 9:43 pm

So after this patch comes out (assuming it does...) will my series of save files with corrupted save files be doomed to repeat itself with the non-corruped save files that still load? I'd assume the answer is no, but figured I might as well get some other opinions on it.
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Katharine Newton
 
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Post » Wed Nov 30, 2011 3:37 pm

So after this patch comes out (assuming it does...) will my series of save files with corrupted save files be doomed to repeat itself with the non-corruped save files that still load? I'd assume the answer is no, but figured I might as well get some other opinions on it.

Not really sure what you are asking but if you are asking whether or not your corrupted save games will be fixed with a patch the answer is sadly no. Corrupted games are perma broken even once a patch is implemented to stop them from happening. I know this from past experience with Fallout 3 / Oblivion (Run on the same engine)
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Adam
 
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Post » Thu Dec 01, 2011 4:16 am

This it so right on the mark of what needs to be said. The writing in the game is great, the story is engrossing. But I can't even play the game, and it's not because i'm freaking annoyed by the small bugs that show up. No, it's game breaking bugs, that ruin the game. These bugs are a common occurrence too, not just here and there. It's pretty damn obvious that oblivion and bethesda are aware of the problem but have been extremely quiet about this. I love the fallout universe, but now i'm not sure if i will ever buy the games again because this game has been so painfully disappointing.
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Soku Nyorah
 
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Post » Wed Nov 30, 2011 4:57 pm

This it so right on the mark of what needs to be said. The writing in the game is great, the story is engrossing. But I can't even play the game, and it's not because i'm freaking annoyed by the small bugs that show up. No, it's game breaking bugs, that ruin the game. These bugs are a common occurrence too, not just here and there. It's pretty damn obvious that oblivion and bethesda are aware of the problem but have been extremely quiet about this. I love the fallout universe, but now i'm not sure if i will ever buy the games again because this game has been so painfully disappointing.


Exactly man.. they are sitting there quietly probably thinking "Oh we'll release a patch to fix all the game breaking bugs in a month or so.. there isn't any rush" when actually people are returning the game, review websites are calling it "The Buggiest game of the decade", boycotting beth/obsidian games, refusing to buy new installments in the series in the future and just generally having a horrible time in a great game.

I'm really mad at Bethesda in particular. I know for a fact they hassled Obsidian to get the game out the door WHEN THEY WANTED IT OUT and not when the game was finished.

You might even say I no longer respect Bethesda as a developer.. that says a lot for someone who has been their #1 biggest fan since I discovered Morrowind
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Sabrina Schwarz
 
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Post » Wed Nov 30, 2011 5:54 pm

I agree with what's being said here. It's the ultimate insult of modern gaming now that all systems are internet connected. Companies believe they can just patch fix games after release so they can get their product on the market sooner, make their money and just insult their paying customers with half finished work. It's an outrage but as it was mentioned earlier in this thread nothing will ever change. Companies want their money and will do anything and everything to get it from us; so many gamers will blindly continue to pay. The system is just too perfect because so many people are like sheep and will just blindly do what they are told and follow where they are lead. Those of us that are willing to protest get nothing for our efforts but mockery and ignorance. It's upsetting to know, from personal experience working as a tester in a big production company, their bottom line is all that matters. Because they are a business and are in business solely for the purpose of making money - not creating and entertaining - they will cut any and all corners in order to get their money returned to them as fast as possible. I would love to hear a senior from any one of the companies come on here and tell us that is a falsehood but they cannot deny it with the atrocious release of New Vegas. A release from a senior developer stated they "did not find these bugs during testing and found them extremely difficult to replicate". How would a company find issues with their software on dev-kits? They're unwilling to spend the money to test release version software on consumer consoles because that's just too expensive and time consuming and every other excuse under the sun. I guess stealing people's hard earned money in return for non-fully tested software is a perfectly acceptable and entirely okay business practice. Bethesda, Obsidian, and ZeniMax are all welcome to say anything negative towards and or about me for these comments but I'm not the one with anything to hide. I didn't sell hundreds of thousands of copies of broken software to the world. I wouldn't be so viciously bitter about this situations if there were gigantic public postings by Bethesda keeping everyone up to date with the progress of the fix and give the community information easily accessible...say on the front page of their website? To further defend my position, yes it is easy for me to sit here and say how simple it is for companies to just do things like test more thoroughly and all of these other things that cost money. "Well Wereghoul if we did that we would have to charge you more for the products we make to cover our costs." This is a vicious circle that could be avoided if people just cared more about quality rather than the almighty dollar. We as a community should have never even had to post comments like this in the first place, what's the answer for that?
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Jay Baby
 
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Post » Wed Nov 30, 2011 5:13 pm

Here's 4 million lines of code. Find the bugs. You have 5 work days.


Yes, incredibly reasonable.
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Ryan Lutz
 
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Post » Thu Dec 01, 2011 1:53 am

It's been ONE WEEK, that's 168 hours. That's 126 more than you spent playing the game. You act like it's been 6 months. I understand your frustration, but be realistic. Hell, be reasonable.
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Multi Multi
 
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Post » Thu Dec 01, 2011 6:17 am

It's been ONE WEEK, that's 168 hours. That's 126 more than you spent playing the game. You act like it's been 6 months. I understand your frustration, but be realistic. Hell, be reasonable.


I think it is reasonable to expect a playable game at launch.
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electro_fantics
 
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Post » Thu Dec 01, 2011 1:37 am

First off before I say this - I love New Vegas. It is one of the best RPGs I have ever played to date and will no doubt play it for years to come.

With that said, the state of the game at the moment and how slowly Obsidian/Bethesda is taking care of these problems IS NOT ACCEPTABLE.

I payed $108 Australian for this game. That is a LOT of money in this day and age and is not acceptable that we have all been sold a product which frankly - Is broken as all hell.

What makes me really mad is that even when patches are released, 50% of the New Vegas playerbase will never get those patches because of the huge amount of RPG players that do not have LIVE/PSN/The internet. All of my mates in real life that have bought this game do not have the internet to download patches and are basically screwed.

They all feel cheated and ripped off.

It might have been acceptable to have these many game breaking bugs in release if you patched it within 3 or so days after release but a week after release and the save game corruption bugs, DLC corruption bugs and the random freezing issues are all still there. Multiple quests are bugged and can be broken if you do them in the wrong way, corrupting your file in a different way.

If Bethesda/Obsidian does not get on top of this soon I'm simply giving up. I recently had my 42 hour save lost to the save corruption bug (along with my SIX other backup saves.. sigh) and it is not fun. It really isn't.

You do not get paid hundreds of thousands of dollars to release a broken video game which can not be played by 75% of the playerbase.

As many review sites have pointed out this is going to start a dangerous trend, game developers will follow Obsidian/Bethesda and say "Oh stuff it, We'll fix it with a patch later, after we have our money".

Please fix what I paid for. That money was hard earned and I feel robbed at the moment.. both of my saves and the money I payed for this (currently)broken game


I question your definition of "game breaking."
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Christine Pane
 
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Post » Wed Nov 30, 2011 4:54 pm

Here's 4 million lines of code. Find the bugs. You have 5 work days.Yes, incredibly reasonable.



It's been ONE WEEK, that's 168 hours. That's 126 more than you spent playing the game. You act like it's been 6 months. I understand your frustration, but be realistic. Hell, be reasonable.


Hey guys, not sure if you realized this but it's usually expected that A GAME WORKS AT LAUNCH WHEN YOU PAY FOR IT NOT TWO-THREE WEEKS AFTER....

A huge amount of people don't even have internet connections on their gaming consoles/systems and won't ever have the luxury of a patch. For those people, New Vegas remains broken and nigh unplayable for some permanently.

Seriously I can not believe you guys actually think we are in the wrong for expecting the game to be playable(or at least not completely faulty!) at launch. Some people. Disgusting
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Stacyia
 
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Post » Wed Nov 30, 2011 5:04 pm

Hey guys, not sure if you realized this but it's usually expected that A GAME WORKS AT LAUNCH WHEN YOU PAY FOR IT NOT TWO-THREE WEEKS AFTER....

A huge amount of people don't even have internet connections on their gaming consoles/systems and won't ever have the luxury of a patch. For those people, New Vegas remains broken and nigh unplayable for some permanently.

Seriously I can not believe you guys actually think we are in the wrong for expecting the game to be playable(or at least not completely faulty!) at launch. Some people. Disgusting


My game is playable... and has been since launch.

Step 1: Install to hard drive
Step 2: Clear cache at start-up
Step 3: Enjoy
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herrade
 
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Post » Thu Dec 01, 2011 4:09 am

I think it is reasonable to expect a playable game at launch.


Never said it wasn't reasonable. However, what is not reasonable is expecting them to fix a myriad of bugs in 168 hours. Hell, to do everything in the game with no guide/hints takes almost half as long as that.

Granted, the bugs shouldn't have been there in the first place, especially some of the more ridiculous ones like modding the DLC 10mm. I mean that bug shows that it was never, not once, looked at let alone tested. That still doesn't negate the fact that it's unreasonable to expect all these fixes in so short a time.

I feel for the people having these issues. I'm sure if I was having them as well then I'd be up in arms too. However, I know the fastest way to get these things sorted is to stick to a handful (less than 10) threads and updating our experiences to better help the developers track down these issues.
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Rachel Cafferty
 
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Post » Wed Nov 30, 2011 4:32 pm

Indeed, what are you guys r*tarded?
We pay for this game, and it is full of glitches which completely ruin the game and for some people even their Xbox
There is absolutely no excuse for this, they can only make this up by releasing a decent patch as soon as possible
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jessica Villacis
 
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Post » Wed Nov 30, 2011 6:32 pm

I've never experienced a game as broken as this. so sad. coulda used that 60 bucks toward a cod black ops prestige
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Ross Zombie
 
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