:brokencomputer:
Here is my load order.
Spoiler
= Check ModsThis is a report on your currently active/merged mods.=== Active Mod Files:* 00 Fallout3.esm* 01 Anchorage.esm* 02 ThePitt.esm* 03 BrokenSteel.esm* 04 PointLookout.esm* 05 Zeta.esm* 06 Unofficial Fallout 3 Patch.esm [Version 1.2.0]* 07 CRAFT.esm* 08 Project Beauty.esm* 09 CALIBR.ESM [Version 1.3]* 0A FOOK2 - Main.ESM* 0B FOOK2 - [DIK] DLC Improvement Kit.ESM* 0C FOOK2 - [[censored]] World And Neighbourhood Kit.esm* 0D Mothership Crew.esm* 0E RH_IRONSIGHTS.esm* 0F FO3 Wanderers Edition - Main File.esm* 10 Mart's Mutant Mod.esm* 11 Unofficial Fallout 3 Patch - Operation Anchorage.esp [Version 1.2.0]* 12 Unofficial Fallout 3 Patch - The Pitt.esp [Version 1.2.0]* 13 Unofficial Fallout 3 Patch - Broken Steel.esp [Version 1.2.0]* 14 Unofficial Fallout 3 Patch - Point Lookout.esp [Version 1.2.0]* 15 Unofficial Fallout 3 Patch - Mothership Zeta.esp [Version 1.2.0]* ** Project Beauty- Broken Steel.esp* ** Project Beauty- Point Lookout.esp* 16 CRAFT - Activation Perk.esp* 17 CALIBRxMerchant.esp* 18 FO3 Wanderers Edition - Main File.esp* 19 FO3 Wanderers Edition - DLC Anchorage.esp* 1A FO3 Wanderers Edition - DLC Broken Steel.esp* 1B FO3 Wanderers Edition - DLC Mothership Zeta.esp* 1C FO3 Wanderers Edition - DLC Point Lookout.esp* 1D FO3 Wanderers Edition - DLC The Pitt.esp* 1E FO3 Wanderers Edition - Alternate Travel.esp* 1F FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp* ++ FO3 Wanderers Edition - Optional Worn Weapons.esp* 20 WeaponModKits.esp* 21 WeaponModKits - FWE Master Release.esp* 22 WeaponModKits - ThePitt.esp* 23 WeaponModKits - PointLookout.esp* 24 WeaponModKits - OperationAnchorage.esp* 25 WeaponModKits - BrokenSteel.esp* 26 WeaponModKits - Zeta.esp* 27 WeaponModKits - FOOK.esp* ++ WeaponModKits - FWE Optional Worn Weapons.esp* 28 WMKAA12Shotgun.esp* ++ FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp* 29 EVE.esp* ** EVE - FWE Master Release.esp* ** EVE - FWE Master Release (Follower Enhanced).esp* ** EVE - FWE with WeaponModKits.esp* 2A EVE Operation Anchorage.esp* ++ EVE Anchorage - FWE DLC Anchorage.esp* 2B Mart's Mutant Mod.esp* 2C Mart's Mutant Mod - DLC The Pitt.esp* ++ Mart's Mutant Mod - DLC Point Lookout.esp* 2D Mart's Mutant Mod - DLC Anchorage.esp* 2E Mart's Mutant Mod - DLC Broken Steel.esp* 2F Mart's Mutant Mod - DLC Zeta.esp* ++ Mart's Mutant Mod - Feral Ghoul Rampage.esp* ++ Mart's Mutant Mod - Hunting & Looting.esp* ++ Mart's Mutant Mod - Increased Increased Spawns.esp* ++ Mart's Mutant Mod - Natural Selection.esp* ++ Mart's Mutant Mod - Tougher Traders.esp* 30 Mart's Mutant Mod - Zones Respawn.esp* 31 Mart's Mutant Mod - FWE Master Release.esp* 32 FOOK2 - Main.esp* 33 FOOK2 - [DIK] DLC Improvement Kit.esp* 34 FOOK2 - [EVE] Energy Visuals Enhanced.esp* 35 FOOK2 - Mothership Zeta.esp* 36 Stealthboy Recon Armor - CRAFT.esp* ++ RH_IronSights_Basic_PittPlugin.esp* 37 RH_IronSights_Basic_PointLookoutPlugin.esp* ++ RH_IronSights_Basic_VanillaPlugin.esp* 38 Bashed Patch, 0.esp* 39 FOOK+FWE+PB+MMM.esp* 3A UWWUT.esp* 3B UWWUT - WMK Addon.esp* 3C UWWUT - The Pitt Addon.esp* 3D UWWUT - Broken Steel Addon.esp* 3E FOOK+FWE+EVE+UWWUT.esp
Help would be appreciated because its odd that my ammo has weight but my canned beans are weightless.