» Fri Feb 18, 2011 5:52 pm
Since you fixed yours, it won't be the same problem here, but I've also had that happen with coincident faces - i.e. two faces in the same place, usually caused by joining overlapping meshes. Blender has a function for finding and deleting those, but I don't remember the arcane incantation right now. After doing the Update Tangent Spaces spell you would see flickering polys that are coincident, but they wouldn't be black, so you could still have those.