scn PGMQ4TestGradeStartTrigSCRIPTShort DoOnceFloat TimerBegin OnTriggerEnter If DoOnce == 0 Set DoOnce to 1 Set Timer to 2 PGMQ4TestGradeStartHatch.SetOpenState 0 EndIfEndBegin GameMode If DoOnce > 0 && DoOnce < 30 If Timer > 0 Set Timer to Timer - GetSecondsPassed ElseIf DoOnce == 1 ;Play first robot speaking voice Set DoOnce to 2 Set Timer to 3 ElseIf DoOnce == 2 PlaySound PGMQ4MusHoldMusic Set DoOnce to 3 Set Timer to 22 EndIf EndIfEnd
It should close the door, then after about 5 seconds play a music sound file. When I enter the trigger, the door doesnt close, the music never plays, and as far as I can tell, I'm not actually triggering the trigger. I have checked that the trigger is not initially disabled, the script is actually ON it. I cant think of whats causing this. D: Can anyone help me here? It seems like something so simple...
EDIT: Well, I came back today, loaded up my mod and it works now. I didnt change a think, or so much as open the geck or anything. Not sure what thats about. :shrug: